FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ocFOXNiR"]
[Date "2022.10.06"]
[Round "-"]
[White "Saikava"]
[Black "sainandini_83"]
[Result "1-0"]
[GameId "ocFOXNiR"]
[UTCDate "2022.10.06"]
[UTCTime "10:53:41"]
[WhiteElo "1107"]
[BlackElo "1310"]
[WhiteRatingDiff "+31"]
[BlackRatingDiff "-132"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4?! { (0.15 → -0.51) Inaccuracy. e3 was best. } { [%eval -0.51] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g5 { [%eval 0.0] } 2. f4 { [%eval 0.0] } 2... gxf4 { [%eval 0.35] } 3. e3?? { (0.35 → Mate in 15) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-15] } (3. Kf2 Bh6 4. g5 Bxg5 5. Qe1 d6 6. Ke3 fxe3 7. dxe3 Bxe3) 3... fxe3 { [%eval #-15] } 4. dxe3 { [%eval #-15] } 4... Bg7 { [%eval #-15] } 5. Qxd7 { [%eval #-14] } 5... Qxd7?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #12] } (5... Bxb2 6. Qxc7 Qxc7 7. Bxb2 Bxg4 8. Bxh8 Qxh2 9. Rxh2 b6 10. Rxh7 Na6 11. Rxf7 Kxf7 12. Bxa6) 6. b4 { [%eval #12] } 6... Bxa1 { [%eval #10] } 7. Bb2?? { (Mate in 10 → Mate in 14) Lost forced checkmate sequence. h3 was best. } { [%eval #-14] } (7. h3 Qxg4 8. hxg4 Bxg4 9. Rxh7 Rxh7 10. Kd1 Bxd1 11. e4 Bxc2 12. Na3 Bxe4 13. Bd3 Bxd3) 7... Bxb2?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Qxg4 was best. } { [%eval #10] } (7... Qxg4 8. Bxh8 Qxg1 9. Rxg1 Bxh8 10. Rxg8 Bb2 11. Rxe8 Bh3 12. Rxe7 Bxf1 13. Rxc7 Nd7 14. Rxd7) 8. Nc3 { [%eval #11] } 8... Qxg4 { [%eval #10] } 9. Ba6?? { (Mate in 10 → -5.35) Lost forced checkmate sequence. Nge2 was best. } { [%eval -5.35] } (9. Nge2 Qxb4 10. Nf4 Qxc3 11. Nh5 Qxe3 12. Kd2 Qxd2 13. Be2 Qxc2 14. a3 Qxe2 15. Rd1 Qxh2) 9... Bxc3?? { (-5.35 → Mate in 9) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #9] } (9... Qxg1 10. Bxb7) 10. Bxb7 { [%eval #9] } 10... Qxg1 { [%eval #8] } 11. Rxg1 { [%eval #8] } 11... Bxb7 { [%eval #7] } 12. Rxg8 { [%eval #7] } 12... Bxe1 { [%eval #6] } 13. Rxe8 { [%eval #6] } 13... Rxe8 { [%eval #5] } 14. a4 { [%eval #5] } 14... Bxb4 { [%eval #4] } 15. a5?? { (Mate in 4 → -1.59) Lost forced checkmate sequence. e4 was best. } { [%eval -1.59] } (15. e4 Bxe4 16. h4 Bxc2 17. h5 Bxa4 18. h6 c6#) 15... Bxa5 { [%eval -2.39] } 16. c3 { [%eval -1.97] } 16... Bxc3 { [%eval #-15] } 17. e4 { [%eval -1.75] } 17... Bxe4 { [%eval #-15] } 18. h4 { [%eval -5.78] } 18... Nc6?? { (-5.78 → -0.21) Blunder. Rd8 was best. } { [%eval -0.21] } (18... Rd8 19. h5 Rd1 20. h6 Bg7 21. hxg7 h6 22. g8=K a5 23. Kxf7 Nd7 24. Kxe7 Nf6 25. Kxf6) 19. h5 { [%eval -0.12] } 19... Ne5?? { (-0.12 → Mate in 1) Checkmate is now unavoidable. Rf8 was best. } { [%eval #1] } (19... Rf8 20. h6 Bg7 21. hxg7 Nd8 22. gxf8=B a5 23. Bxe7 Ra6 24. Bxd8 a4 25. Bxc7 Ra5 26. Bxa5) 20. h6 { [%eval #1] } 20... Ng6# { Game ends by variant rule. } 1-0