FEN
[Event "casual rapid game"]
[Site "https://lichess.org/ocADMH9a"]
[Date "2026.04.17"]
[Round "-"]
[White "radondio"]
[Black "Khalil_050567"]
[Result "1/2-1/2"]
[GameId "ocADMH9a"]
[UTCDate "2026.04.17"]
[UTCTime "14:18:56"]
[WhiteElo "1132"]
[BlackElo "944"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "A40"]
[Opening "Englund Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... e5?! { (0.15 → 1.13) Inaccuracy. Nf6 was best. } { [%eval 1.13] } { A40 Englund Gambit } (1... Nf6 2. c4 e6 3. Nc3 Bb4 4. e3 O-O 5. Bd3 c5 6. Nf3) 2. dxe5 { [%eval 1.07] } 2... Qg5?? { (1.07 → 8.07) Blunder. Nc6 was best. } { [%eval 8.07] } (2... Nc6 3. Nf3 d5 4. Bf4 Bc5 5. e3 Nge7 6. Nc3 O-O 7. Qd2) 3. Nf3?? { (8.07 → 2.17) Blunder. Bxg5 was best. } { [%eval 2.17] } (3. Bxg5 h6 4. Bf4 b6 5. Nc3 Bb7 6. Nb5 Na6 7. e4 Ne7) 3... Qg4 { [%eval 2.32] } 4. h3 { [%eval 2.74] } 4... Qb4+ { [%eval 3.1] } 5. Nc3 { [%eval 3.24] } 5... d6 { [%eval 3.37] } 6. Qd4?? { (3.37 → 0.15) Blunder. a3 was best. } { [%eval 0.15] } (6. a3 Qc5 7. Be3 Qc6 8. Bf4 dxe5 9. Nxe5 Qc5 10. Nd3 Qc6 11. e4 Nf6) 6... Qxd4 { [%eval 0.11] } 7. Nxd4 { [%eval 0.17] } 7... dxe5 { [%eval 0.3] } 8. Nf5?? { (0.30 → -4.35) Blunder. Ndb5 was best. } { [%eval -4.35] } (8. Ndb5 Na6 9. e4 c6 10. Na3 b5 11. Naxb5 cxb5 12. Bxb5+ Kd8 13. Be3 Kc7) 8... Bxf5 { [%eval -4.35] } 9. e4 { [%eval -4.33] } 9... Bg6 { [%eval -3.78] } 10. Nd5 { [%eval -4.35] } 10... Na6?? { (-4.35 → -1.89) Blunder. Bd6 was best. } { [%eval -1.89] } (10... Bd6 11. f4 f6 12. Be3 Nc6 13. O-O-O O-O-O 14. Bc4 Kb8 15. a3 Be8 16. f5) 11. Bxa6 { [%eval -2.1] } 11... bxa6 { [%eval -1.94] } 12. Nxc7+ { [%eval -1.89] } 12... Kd8 { [%eval -1.4] } 13. Nxa8 { [%eval -1.38] } 13... Kc8?? { (-1.38 → 0.90) Blunder. Bxe4 was best. } { [%eval 0.9] } (13... Bxe4 14. Bd2 Bxa8 15. O-O-O Nf6 16. Rhe1 Nd7 17. Bc3 Bxg2 18. Rxe5 Bxh3 19. Ba5+) 14. O-O? { (0.90 → -0.50) Mistake. f3 was best. } { [%eval -0.5] } (14. f3 Bc5 15. Bd2 Ne7 16. b4 Bd6 17. O-O-O Nc6 18. Bc3 Be7 19. a4 Kb8) 14... Kb7? { (-0.50 → 0.62) Mistake. Bxe4 was best. } { [%eval 0.62] } (14... Bxe4 15. Re1 Nf6 16. Bg5 Bxa8 17. Rxe5 Bd6 18. Ra5 Bb7 19. Rd1 Bc7 20. Rf5) 15. f4?? { (0.62 → -1.36) Blunder. Rd1 was best. } { [%eval -1.36] } (15. Rd1 Ne7 16. Be3 Nc6 17. Rd7+ Kxa8 18. Rc7 Bxe4 19. Rd1 Be7 20. f3 Rd8) 15... exf4 { [%eval -1.09] } 16. Bxf4 { [%eval -1.34] } 16... Kxa8?! { (-1.34 → -0.46) Inaccuracy. Bc5+ was best. } { [%eval -0.46] } (16... Bc5+ 17. Kh2 Kxa8 18. b4 Bb6 19. Rad1 Bxe4 20. Rd7 Bg6 21. c4 Nf6 22. Rd2) 17. Be3 { [%eval -0.6] } 17... Bxe4?? { (-0.60 → 2.94) Blunder. Nf6 was best. } { [%eval 2.94] } (17... Nf6 18. Rad1 Bxe4 19. Rd8+ Kb7 20. g4 h6 21. Rfd1 Rg8 22. a3 Bc6 23. Bd4) 18. Rxf7 { [%eval 2.77] } 18... Nh6? { (2.77 → 4.99) Mistake. Nf6 was best. } { [%eval 4.99] } (18... Nf6 19. Rd1 Bb4 20. c3 Ba5 21. Rxg7 Nd5 22. Bf2 Rf8 23. Rg5 Bb6 24. Bxb6) 19. Rxa7+ { [%eval 4.9] } 19... Kb8 { [%eval 4.65] } 20. Rxa6? { (4.65 → 2.63) Mistake. Rd1 was best. } { [%eval 2.63] } (20. Rd1 Bd6 21. Rxd6 Nf5 22. Re6 Bb7 23. Bb6 Rf8 24. c4 Ng3 25. Re7 Be4) 20... Nf5 { [%eval 2.72] } 21. Bf4+ { [%eval 2.12] } 21... Kb7 { [%eval 1.87] } 22. Re6?! { (1.87 → 0.93) Inaccuracy. Ra5 was best. } { [%eval 0.93] } (22. Ra5 g6 23. c3 Bc6 24. Re1 Nd6 25. Be5 Rg8 26. Bd4 Nc8 27. Rf1 Bd6) 22... Bc5+ { [%eval 0.87] } 23. Kh2 { [%eval 0.86] } 23... g5?? { (0.86 → 4.40) Blunder. Bxc2 was best. } { [%eval 4.4] } (23... Bxc2 24. Re2 Nd4 25. Rd2 Ba4 26. Rc1 Ne6 27. b3 Bc6 28. b4 Re8 29. Re1) 24. Bxg5?? { (4.40 → 0.00) Blunder. Rxe4 was best. } { [%eval 0.0] } (24. Rxe4 gxf4 25. Re5 Ne3 26. Rxc5 Rd8 27. Kh1 Rd2 28. Rg5 Rf2 29. a4 Ka7) 24... Bd6+ { [%eval 0.13] } 25. Kh1 { [%eval 0.0] } 25... Ng3+?? { (0.00 → 1.77) Blunder. Rg8 was best. } { [%eval 1.77] } (25... Rg8 26. Rxe4 Ng3+ 27. Kg1 Nxe4 28. Be3 h5 29. Rf1 Kc6 30. a4 Ra8 31. b3) 26. Kh2? { (1.77 → 0.09) Mistake. Kg1 was best. } { [%eval 0.09] } (26. Kg1 Bc5+ 27. Kh2 Rg8 28. h4 Bf2 29. a4 Ka8 30. a5 Bf5 31. Rf6 Bd4) 26... Nf5+ { [%eval 0.04] } 27. Rxd6 { [%eval 0.09] } 27... Nxd6 { [%eval 0.12] } 28. Rd1 { [%eval 0.09] } 28... Rg8 { [%eval 0.17] } 29. Rxd6 { [%eval 0.14] } 29... Rxg5 { [%eval 0.25] } 30. Re6?? { (0.25 → -2.89) Blunder. Rd2 was best. } { [%eval -2.89] } (30. Rd2 Bg6 31. g4 Re5 32. h4 Re3 33. h5 Be4 34. a4 Kc6 35. Rd8 Re2+) 30... Rxg2+ { [%eval -2.86] } 31. Kh1 { [%eval -2.66] } 31... Re2+?? { (-2.66 → 0.00) Blunder. Rg4+ was best. } { [%eval 0.0] } (31... Rg4+ 32. Kh2 Rg2+ 33. Kh1 Bf3 34. Re3 Bc6 35. Rb3+ Kc7 36. a4 Rd2+ 37. Kg1) 32. Kg1 { [%eval 0.0] } 32... Bf3 { [%eval 0.42] } 33. Rf6? { (0.42 → -1.09) Mistake. Rxe2 was best. } { [%eval -1.09] } (33. Rxe2 Bxe2 34. Kf2 Bc4 35. Ke3 Kb6 36. Kd4 Be6 37. h4 Kb5 38. a3 Ka4) 33... Bd5 { [%eval -1.0] } 34. Rh6 { [%eval -0.97] } 34... Rg2+?! { (-0.97 → 0.00) Inaccuracy. Bg8 was best. } { [%eval 0.0] } (34... Bg8 35. b4 Rxc2 36. a4 Rb2 37. Rh4 Kc6 38. Rh6+ Kd5 39. Rh4 Re2 40. a5) 35. Kf1 { [%eval -0.04] } 35... Rxc2 { [%eval -0.04] } 36. Rxh7+ { [%eval -0.07] } 36... Kb6 { [%eval -0.06] } 37. Rd7 { [%eval -0.1] } 37... Bxa2 { [%eval 0.0] } 38. h4 { [%eval 0.0] } 38... Rxb2 { [%eval 0.0] } 39. Rd8 { [%eval 0.0] } 39... Kc5 { [%eval 0.0] } 40. h5 { [%eval 0.0] } 40... Kc4 { [%eval 0.0] } 41. h6 { [%eval 0.0] } 41... Bb1 { [%eval 0.0] } 42. Rc8+ { [%eval -0.05] } 42... Kd4 { [%eval 0.0] } 43. Rd8+ { [%eval -0.08] } 43... Ke3 { [%eval -0.09] } 44. Re8+?? { (-0.09 → Mate in 18) Checkmate is now unavoidable. Rc8 was best. } { [%eval #-18] } (44. Rc8 Bd3+ 45. Kg1 Rb1+ 46. Kh2 Rb6 47. Rc3 Rxh6+ 48. Kg2 Rg6+ 49. Kh3 Kd4) 44... Kf3?? { (Mate in 18 → -0.13) Lost forced checkmate sequence. Be4 was best. } { [%eval -0.13] } (44... Be4 45. Kg1 Rg2+ 46. Kf1 Rh2 47. Rg8 Ra2 48. Rg3+ Bf3 49. Rxf3+ Kxf3 50. Ke1) 45. Rf8+ { [%eval -0.07] } 45... Kg3 { [%eval 0.0] } 46. Rg8+ { [%eval -0.14] } 46... Kh3 { [%eval -0.01] } 47. Rf8 { [%eval -0.13] } 47... Kg3 { [%eval -0.04] } 48. Ke1 { [%eval -0.16] } 48... Rb4 { [%eval 0.0] } 49. Kd2 { [%eval 0.0] } 49... Rc4 { [%eval 0.0] } 50. Rg8+ { [%eval 0.0] } 50... Rg4 { [%eval 0.0] } 51. Rxg4+ { [%eval 0.0] } 51... Kxg4 { [%eval 0.0] } 52. Kc1 { [%eval 0.0] } 52... Bh7 { [%eval 0.0] } 53. Kd2 { [%eval 0.0] } 53... Kh5 { [%eval 0.0] } 54. Ke3 { [%eval -0.05] } 54... Kxh6 { [%eval -0.08] } { The game is a draw. } 1/2-1/2