FEN
[Event "rated blitz game"]
[Site "https://lichess.org/oZlk4Bdn"]
[Date "2020.01.16"]
[Round "-"]
[White "icypenguin"]
[Black "ehchess"]
[Result "1/2-1/2"]
[GameId "oZlk4Bdn"]
[UTCDate "2020.01.16"]
[UTCTime "17:16:37"]
[WhiteElo "1666"]
[BlackElo "1798"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-2"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "A84"]
[Opening "Dutch Defense: Normal Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.25] } 1... f5 { [%eval 0.47] } 2. c4 { [%eval 0.41] } 2... Nf6 { [%eval 0.6] } { A84 Dutch Defense: Normal Variation } 3. e3 { [%eval 0.41] } 3... e6 { [%eval 0.58] } 4. Nf3 { [%eval 0.17] } 4... Bb4+ { [%eval 0.52] } 5. Nbd2 { [%eval 0.42] } 5... O-O { [%eval 0.58] } 6. a3 { [%eval 0.46] } 6... Bxd2+ { [%eval 0.69] } 7. Bxd2 { [%eval 0.43] } 7... b6 { [%eval 0.54] } 8. Bd3 { [%eval 0.48] } 8... Bb7 { [%eval 0.35] } 9. O-O { [%eval 0.42] } 9... d6 { [%eval 0.97] } 10. Bc3?! { (0.97 → 0.04) Inaccuracy. d5 was best. } { [%eval 0.04] } (10. d5) 10... Qe8 { [%eval 0.47] } 11. Be2 { [%eval 0.05] } 11... Nbd7 { [%eval 0.09] } 12. Nd2 { [%eval -0.25] } 12... Qg6 { [%eval -0.34] } 13. Bf3 { [%eval -0.28] } 13... Bxf3 { [%eval -0.28] } 14. Qxf3 { [%eval -0.22] } 14... Ne4 { [%eval -0.15] } 15. Nxe4 { [%eval -0.31] } 15... fxe4 { [%eval -0.3] } 16. Qg3 { [%eval -0.36] } 16... Qxg3 { [%eval 0.0] } 17. hxg3 { [%eval 0.0] } 17... d5 { [%eval 0.13] } 18. cxd5 { [%eval 0.09] } 18... exd5 { [%eval 0.08] } 19. Rac1 { [%eval 0.15] } 19... Rac8 { [%eval 0.21] } 20. Bb4 { [%eval 0.03] } 20... Rf7 { [%eval 0.42] } 21. Rc2 { [%eval 0.23] } 21... c5 { [%eval 0.31] } 22. Rfc1?! { (0.31 → -0.51) Inaccuracy. dxc5 was best. } { [%eval -0.51] } (22. dxc5) 22... c4 { [%eval -0.28] } 23. b3 { [%eval -0.31] } 23... a5?! { (-0.31 → 0.76) Inaccuracy. b5 was best. } { [%eval 0.76] } (23... b5) 24. Be1 { [%eval 0.63] } 24... b5 { [%eval 0.69] } 25. a4?! { (0.69 → -0.17) Inaccuracy. Bxa5 was best. } { [%eval -0.17] } (25. Bxa5 Nf6 26. Rb1 Ra8 27. Bb4 Rc7 28. Kf1 h5 29. Ke2 Ra6 30. Rcc1 Kf7 31. Bc5 Nd7) 25... bxa4 { [%eval 0.36] } 26. bxc4 { [%eval 0.54] } 26... dxc4 { [%eval 0.45] } 27. Rxc4 { [%eval 0.56] } 27... Rxc4 { [%eval 0.54] } 28. Rxc4 { [%eval 0.49] } 28... Nb6 { [%eval 0.52] } 29. Rc2 { [%eval 0.0] } 29... Ra7?! { (0.00 → 1.00) Inaccuracy. Rf5 was best. } { [%eval 1.0] } (29... Rf5 30. Ra2 Rb5 31. Ra1 Kf7 32. f3 a3 33. Rxa3 Rb1 34. Kf1 a4 35. Ke2 Rb2+ 36. Kd1) 30. Ra2 { [%eval 0.46] } 30... Kf7 { [%eval 0.61] } 31. f3 { [%eval 0.64] } 31... exf3 { [%eval 0.58] } 32. gxf3 { [%eval 0.7] } 32... Ke6? { (0.70 → 2.16) Mistake. Nc4 was best. } { [%eval 2.16] } (32... Nc4 33. Rxa4 Nxe3 34. Kf2 Re7 35. Bd2 Nd1+ 36. Kf1 h5 37. Rxa5 Ne3+ 38. Kf2 Nc4 39. Ra2) 33. Kf2? { (2.16 → 0.83) Mistake. e4 was best. } { [%eval 0.83] } (33. e4 Kd7) 33... Kd5 { [%eval 1.16] } 34. Ke2 { [%eval 0.96] } 34... Kc4 { [%eval 0.77] } 35. Kd1? { (0.77 → -0.77) Mistake. Ra3 was best. } { [%eval -0.77] } (35. Ra3 Kb5 36. Ra1 Nd5 37. e4 Nb4 38. d5 Rd7 39. Bc3 h5 40. Bb2 g5 41. Bf6 Nc2) 35... Kb3 { [%eval -0.88] } 36. Ra1?! { (-0.88 → -1.95) Inaccuracy. Rd2 was best. } { [%eval -1.95] } (36. Rd2 a3 37. d5 a2 38. Rd3+ Kc4 39. Ra3 Nxd5 40. Rxa2 Nxe3+ 41. Kc1 Kb5 42. Rb2+ Ka6) 36... a3?? { (-1.95 → 5.41) Blunder. Nc4 was best. } { [%eval 5.41] } (36... Nc4 37. e4) 37. Rb1+ { [%eval 4.95] } 37... Ka4 { [%eval 5.04] } 38. Rxb6 { [%eval 4.97] } 38... a2 { [%eval 6.02] } 39. Bc3 { [%eval 5.4] } 39... Rc7 { [%eval 6.0] } 40. Ba1 { [%eval 5.67] } 40... Ka3?! { (5.67 → 9.66) Inaccuracy. g5 was best. } { [%eval 9.66] } (40... g5) 41. Kd2 { [%eval 7.38] } 41... a4? { (7.38 → Mate in 1) Checkmate is now unavoidable. g5 was best. } { [%eval #1] } (41... g5 42. d5) 42. e4 { [%eval #2] } 42... Rf7 { [%eval #1] } 43. Ke3 { [%eval #2] } 43... Rc7 { [%eval #1] } 44. Kd2 { [%eval #2] } 44... g5 { [%eval #1] } 45. f4 { [%eval #2] } 45... gxf4 { [%eval #1] } 46. gxf4 { [%eval #2] } 46... Rf7 { [%eval #1] } 47. f5 { [%eval #1] } 47... Rg7 { [%eval #1] } 48. Rc6?? { (Mate in 1 → 6.60) Lost forced checkmate sequence. Bb2# was best. } { [%eval 6.6] } (48. Bb2#) 48... Rg2+ { [%eval 5.43] } 49. Ke3?? { (5.43 → 0.00) Blunder. Kc3 was best. } { [%eval 0.0] } (49. Kc3) 49... Rg3+?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Rg1 was best. } { [%eval #15] } (49... Rg1 50. Bc3 Rg3+ 51. Kd2 Rg2+ 52. Kd1 Rg1+ 53. Kc2 Rg2+) 50. Kf2 { [%eval #14] } 50... Rd3 { [%eval #11] } 51. Rc1?! { (Mate in 11 → 12.46) Lost forced checkmate sequence. f6 was best. } { [%eval 12.46] } (51. f6 Rb3 52. f7 Rb8 53. Rb6 Rxb6 54. f8=Q+ Kb3 55. Qc5 Rf6+ 56. Ke3 Rf3+ 57. Kxf3 a3) 51... Rb3?! { (12.46 → Mate in 14) Checkmate is now unavoidable. Rd2+ was best. } { [%eval #14] } (51... Rd2+ 52. Ke3) 52. Rc3 { [%eval #13] } 52... Rxc3 { [%eval #13] } 53. Bxc3 { [%eval #15] } 53... Kb3 { [%eval #11] } 54. Ba1 { [%eval #12] } 54... Kc2 { [%eval #15] } 55. f6 { [%eval #14] } 55... Kb1 { [%eval #14] } 56. Bc3 { [%eval #15] } 56... Kc2 { [%eval #15] } 57. Ba1 { [%eval #14] } 57... Kb1 { [%eval #14] } 58. f7 { [%eval #13] } 58... Kxa1 { [%eval #13] } 59. f8=Q { [%eval #12] } 59... Kb1 { [%eval #12] } 60. Qa3?! { (Mate in 12 → 59.61) Lost forced checkmate sequence. Qb4+ was best. } { [%eval 59.61] } (60. Qb4+ Kc2 61. Qxa4+ Kb2 62. Qb4+ Kc2 63. Qa3 a1=Q 64. Qxa1 h5 65. e5 h4 66. e6 h3) 60... a1=Q { [%eval 59.57] } 61. Qd3+?? { (59.57 → 0.00) Blunder. Qxa1+ was best. } { [%eval 0.0] } (61. Qxa1+ Kxa1 62. d5 a3 63. d6 Kb2 64. d7 a2 65. d8=Q a1=Q 66. Qd4+ Kb1 67. Qxa1+ Kxa1) 61... Kb2 { [%eval 0.03] } 62. Qb5+ { [%eval 0.0] } 62... Kc3 { [%eval 0.0] } 63. Qc6+ { [%eval 0.0] } 63... Kd3 { [%eval 0.0] } 64. Qb5+ { [%eval 0.0] } 64... Kc3 { [%eval 0.0] } 65. Qc5+ { [%eval 0.0] } 65... Kd3 { [%eval 0.0] } 66. Qb5+ { [%eval 0.0] } 66... Kc3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2