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[Event "FM theScot simul"] [Site "https://lichess.org/oQdiGMR1"] [Date "2021.07.25"] [Round "-"] [White "GeanaXOL"] [Black "theScot"] [Result "0-1"] [GameId "oQdiGMR1"] [UTCDate "2021.07.25"] [UTCTime "21:32:20"] [WhiteElo "1500"] [BlackElo "1500"] [BlackTitle "IM"] [BlackFideId "2613158"] [Variant "Antichess"] [TimeControl "1200+30"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 c5) 1... Nf6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. e5 was best. } { [%eval #16] } (1... e5 2. dxe5 Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. Bh6?? { (Mate in 16 → 3.24) Lost forced checkmate sequence. e4 was best. } { [%eval 3.24] } (2. e4 Nxe4 3. Qg4 Nxf2 4. Qxg7 Bxg7 5. Kxf2 Bxd4 6. Bh6 Bxf2) 2... gxh6 { [%eval 2.48] } 3. c4?? { (2.48 → Mate in 16) Checkmate is now unavoidable. e4 was best. } { [%eval #-16] } (3. e4 Nxe4 4. Ba6 Nxf2 5. Kxf2 bxa6 6. d5 d6 7. Qg4 Bxg4 8. h3 Bxh3 9. Nxh3 Nd7) 3... Nd5?? { (Mate in 16 → -0.26) Lost forced checkmate sequence. b5 was best. } { [%eval -0.26] } (3... b5 4. cxb5 e5 5. dxe5 Rg8 6. exf6 Rxg2 7. Bxg2 Qxf6 8. Bxa8 Qxf2 9. Kxf2 Bb7 10. Bxb7) 4. cxd5 { [%eval -0.05] } 4... Nc6?? { (-0.05 → 1.78) Blunder. c6 was best. } { [%eval 1.78] } (4... c6 5. dxc6 bxc6 6. d5 cxd5 7. Qxd5 Qb6 8. Qxf7 Qxb2 9. Qxe8 Qxa1 10. Qxd7 Qxa2 11. Qxc8) 5. dxc6 { [%eval 1.51] } 5... dxc6?? { (1.51 → 4.27) Blunder. bxc6 was best. } { [%eval 4.27] } (5... bxc6 6. Qb3 e5 7. Qxf7 Kxf7 8. dxe5 c5 9. a4 Qg5 10. g3 Qxg3 11. fxg3 Kf6 12. exf6) 6. d5?? { (4.27 → 0.89) Blunder. g4 was best. } { [%eval 0.89] } (6. g4 Bxg4) 6... Qxd5?? { (0.89 → Mate in 13) Checkmate is now unavoidable. cxd5 was best. } { [%eval #13] } (6... cxd5) 7. Qxd5 { [%eval #13] } 7... cxd5 { [%eval #12] } 8. e4 { [%eval #12] } 8... dxe4 { [%eval #11] } 9. Bd3 { [%eval #11] } 9... exd3 { [%eval #10] } 10. Ne2?? { (Mate in 10 → -0.32) Lost forced checkmate sequence. g4 was best. } { [%eval -0.32] } (10. g4 Bxg4 11. Nf3 Bxf3 12. Nc3 Bxh1 13. f3 Bxf3 14. Ne4 Bxe4 15. Ke2 dxe2 16. Rb1 Bxb1) 10... dxe2 { [%eval -0.08] } 11. Kxe2 { [%eval -0.83] } 11... Bh3 { [%eval -0.33] } 12. gxh3 { [%eval -0.15] } 12... h5 { [%eval -0.16] } 13. f4?? { (-0.16 → Mate in 11) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-11] } (13. Ke3 Kd7) 13... e5 { [%eval #-11] } 14. fxe5 { [%eval #-10] } 14... Ba3?? { (Mate in 10 → -0.08) Lost forced checkmate sequence. f5 was best. } { [%eval -0.08] } (14... f5 15. exf6 Bg7 16. fxg7 Rd8 17. gxh8=R Rd4 18. Rxh7 c5 19. Rxh5 Kd8 20. Rxc5 Kc7 21. Rxc7) 15. bxa3 { [%eval -1.09] } 15... f6 { [%eval -1.72] } 16. exf6 { [%eval -0.28] } 16... Ke7?? { (-0.28 → Mate in 10) Checkmate is now unavoidable. a6 was best. } { [%eval #10] } (16... a6) 17. fxe7 { [%eval #10] } 17... Rhd8 { [%eval #9] } 18. exd8=K { [%eval #9] } 18... Rxd8 { [%eval #8] } 19. Kd3 { [%eval #8] } 19... Rxd3 { [%eval #7] } 20. Nd2 { [%eval #16] } 20... Rxd2 { [%eval #13] } 21. Rad1 { [%eval #14] } 21... Rxd1 { [%eval #13] } 22. Rxd1 { [%eval #13] } 22... h4 { [%eval #12] } 23. Rd6?? { (Mate in 12 → Mate in 18) Lost forced checkmate sequence. Rd2 was best. } { [%eval #-18] } (23. Rd2 c5 24. Rd3 c4 25. Rf3 b6 26. Re3 h6 27. Rf3 c3 28. Rxc3 b5 29. a4 bxa4) 23... cxd6 { [%eval #-18] } 24. a4 { [%eval #-17] } 24... b5 { [%eval #-17] } 25. axb5 { [%eval #-16] } 25... a6 { [%eval #-16] } 26. bxa6 { [%eval #-15] } 26... d5 { [%eval #-15] } 27. a7 { [%eval #-14] } 27... d4 { [%eval #-14] } 28. a8=R { [%eval #-13] } 28... d3 { [%eval #-13] } 29. Re8 { [%eval #-9] } 29... d2 { [%eval #-9] } 30. Re1 { [%eval #-4] } 30... dxe1=Q { [%eval #-4] } 31. a4 { [%eval #-3] } 31... Qb1 { [%eval #-3] } 32. a5 { [%eval #-2] } 32... Qb6 { [%eval #-2] } 33. axb6 { [%eval #-1] } 33... h5 { [%eval #-1] } 34. b7# { Game ends by variant rule. } 0-1