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[Event "Rated Antichess game"] [Site "https://lichess.org/oObtduo7"] [Date "2019.05.05"] [White "jjordan8"] [Black "diccslanga"] [Result "0-1"] [UTCDate "2019.05.05"] [UTCTime "23:46:38"] [WhiteElo "1534"] [BlackElo "1856"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+8"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Bb7?? { (1.62 → 6.01) Blunder. e6 was best. } (2... e6 3. Bxd7) 3. Bxd7 Bxg2 4. Bxe8 Bxh1 5. Bxf7 Qxd2 6. Qxd2?? { (5.02 → Mate in 11) Checkmate is now unavoidable. Bxd2 was best. } (6. Bxd2) 6... Bf3 7. Nxf3 e5 8. Nxe5 Ba3?? { (Mate in 9 → 5.80) Lost forced checkmate sequence. Nc6 was best. } (8... Nc6 9. Nxc6 Rc8 10. Nxa7 Nf6 11. Nxc8 Be7 12. Nxe7 Rd8 13. Qxd8 Ne4 14. Qxc7 Nxf2 15. Kxf2) 9. Nxa3?? { (5.80 → Mate in 8) Checkmate is now unavoidable. bxa3 was best. } (9. bxa3) 9... a6?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Nc6 was best. } (9... Nc6 10. Nxc6 Rb8 11. Nxb8 c6 12. Nxc6 Nf6 13. Nxa7 Nd7 14. Qxd7 Rd8 15. Qxd8 h5 16. Bxh5) 10. Bxg8 Rxg8 11. Qd8 Rxd8 12. Nd7? { (Mate in 9 → 9.07) Lost forced checkmate sequence. Nb5 was best. } (12. Nb5 axb5 13. Kd1 Rxd1 14. b4 Rxa2 15. Rxa2 Rxc1 16. Ra3 Rxc2 17. Ra1 Rxf2 18. Rd1 Rxh2) 12... Rxd7? { (9.07 → Mate in 9) Checkmate is now unavoidable. Nxd7 was best. } (12... Nxd7 13. c4) 13. Kd1 Rxd1 14. Bd2 Rxd2 15. f4?? { (Mate in 7 → 2.68) Lost forced checkmate sequence. Nc4 was best. } (15. Nc4 Rxc2 16. Ne5 Rxb2 17. a4 Rxf2 18. Re1 Rxh2 19. Ng6 hxg6 20. Re2 Rxe2 21. a5 Rxe3#) 15... Rxc2 16. Nxc2 g5 17. fxg5 h6?! { (2.39 → 3.55) Inaccuracy. Nd7 was best. } (17... Nd7) 18. gxh6 Nd7 19. Rg1? { (2.74 → 1.22) Mistake. h7 was best. } (19. h7 Rg8) 19... Rg8 20. Rxg8 Nf8?? { (1.13 → 3.21) Blunder. a5 was best. } (20... a5) 21. Rxf8 a5?! { (2.48 → 3.55) Inaccuracy. c5 was best. } (21... c5 22. Nd4 cxd4 23. exd4 a5 24. b4 axb4 25. a3 bxa3 26. h4 a2 27. h7 a1=K 28. h8=R) 22. Nb4 axb4 23. b3?? { (3.58 → 0.04) Blunder. a3 was best. } (23. a3 bxa3 24. bxa3 c5 25. h4 c4 26. h7 c3 27. h8=Q c2 28. h5 c1=K 29. Qb2 Kxb2) 23... c5 24. h7?? { (0.04 → Mate in 2) Checkmate is now unavoidable. a3 was best. } (24. a3 bxa3 25. e4 c4 26. bxc4 a2 27. Rf6 a1=B 28. h7 Bxf6 29. h8=Q Bxh8 30. e5 Bxe5) 24... c4 25. bxc4 b3 26. axb3# { Game ends by variant rule. } 0-1