FEN
[Event "rated blitz game"]
[Site "https://lichess.org/oM7B8yeB"]
[Date "2025.12.05"]
[White "Chess_Gambit_is_fun"]
[Black "Grigoriy1997"]
[Result "1/2-1/2"]
[GameId "oM7B8yeB"]
[UTCDate "2025.12.05"]
[UTCTime "13:50:26"]
[WhiteElo "2386"]
[BlackElo "2192"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+3"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "B09"]
[Opening "Pirc Defense: Austrian Attack, Unzicker Attack, Bronstein Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... d6 { [%eval 0.48] } 2. e4 { [%eval 0.43] } 2... Nf6 { [%eval 0.43] } 3. Nc3 { [%eval 0.38] } 3... g6 { [%eval 0.63] } 4. f4 { [%eval 0.4] } 4... Bg7 { [%eval 0.33] } 5. e5 { [%eval -0.2] } 5... Nfd7 { [%eval 0.0] } 6. Nf3 { [%eval 0.0] } 6... O-O { [%eval 0.39] } 7. h4 { [%eval 0.26] } { B09 Pirc Defense: Austrian Attack, Unzicker Attack, Bronstein Variation } 7... c5 { [%eval 0.29] } 8. h5 { [%eval 0.18] } 8... cxd4 { [%eval 0.28] } 9. Qxd4 { [%eval 0.18] } 9... dxe5 { [%eval 0.17] } 10. Qf2 { [%eval 0.27] } 10... e4 { [%eval 0.15] } 11. Ng5 { [%eval 0.21] } 11... Nf6 { [%eval 0.12] } 12. hxg6 { [%eval 0.21] } 12... hxg6 { [%eval 0.28] } 13. Be3 { [%eval 0.07] } 13... Bg4 { [%eval 0.12] } 14. Qh4 { [%eval -0.02] } 14... Re8?! { (-0.02 → 0.86) Inaccuracy. Qa5 was best. } { [%eval 0.86] } (14... Qa5 15. Nxe4 Nbd7 16. Bb5 Bh5 17. Ng3 Rfd8 18. Nxh5 Nxh5 19. g4 Bxc3+ 20. bxc3) 15. Bc4 { [%eval 0.61] } 15... e6 { [%eval 0.59] } 16. Ncxe4 { [%eval 0.44] } 16... Nxe4 { [%eval 0.46] } 17. Qh7+ { [%eval 0.01] } 17... Kf8 { [%eval 0.0] } 18. Nxe4 { [%eval 0.0] } 18... b6?? { (0.00 → 2.40) Blunder. Nd7 was best. } { [%eval 2.4] } (18... Nd7 19. Qh4) 19. c3?! { (2.40 → 1.25) Inaccuracy. Nf2 was best. } { [%eval 1.25] } (19. Nf2 Bf5 20. Bb5 Nd7 21. Rd1 Re7 22. Bd4 f6 23. Bc3 a6 24. Rxd7 Rxd7) 19... Nc6?! { (1.25 → 2.41) Inaccuracy. Qc7 was best. } { [%eval 2.41] } (19... Qc7) 20. Nf2 { [%eval 2.26] } 20... Bf5 { [%eval 2.11] } 21. g4 { [%eval 2.27] } 21... Bc2 { [%eval 2.38] } 22. Rc1 { [%eval 2.43] } 22... Ba4 { [%eval 2.5] } 23. b3 { [%eval 2.16] } 23... Na5 { [%eval 1.66] } 24. Be2 { [%eval 2.41] } 24... Bc6 { [%eval 2.24] } 25. Rh2 { [%eval 2.19] } 25... Nb7 { [%eval 2.21] } 26. f5 { [%eval 1.74] } 26... exf5?! { (1.74 → 3.05) Inaccuracy. Qf6 was best. } { [%eval 3.05] } (26... Qf6 27. Bd4) 27. Bh6 { [%eval 3.0] } 27... Bxh6 { [%eval 2.98] } 28. Qxh6+ { [%eval 2.46] } 28... Ke7 { [%eval 2.2] } 29. Qg5+?? { (2.20 → -1.52) Blunder. Rd1 was best. } { [%eval -1.52] } (29. Rd1) 29... Kd7 { [%eval -1.6] } 30. Rd1+ { [%eval -1.56] } 30... Nd6 { [%eval -1.47] } 31. Qf4 { [%eval -2.0] } 31... Kc7?! { (-2.00 → -1.33) Inaccuracy. Qe7 was best. } { [%eval -1.33] } (31... Qe7 32. Nh3 Kc7 33. gxf5 gxf5 34. Kf1 Rad8 35. Ng5 Kb7 36. a4 a6 37. Nf3) 32. gxf5 { [%eval -1.23] } 32... Qe7 { [%eval -1.33] } 33. Ng4 { [%eval -1.36] } 33... gxf5? { (-1.36 → -0.06) Mistake. g5 was best. } { [%eval -0.06] } (33... g5 34. Qg3 Rad8 35. f6 Qe4 36. Kd2 Qf4+ 37. Qxf4 gxf4 38. Rf1 Ne4+ 39. Kc1) 34. Nh6 { [%eval -0.12] } 34... Rad8 { [%eval 0.02] } 35. Nxf5 { [%eval 0.02] } 35... Qe5 { [%eval -0.02] } 36. Qxe5 { [%eval 0.0] } 36... Rxe5 { [%eval 0.12] } 37. Nxd6 { [%eval 0.0] } 37... Rxd6 { [%eval 0.0] } 38. Rxd6 { [%eval 0.0] } 38... Kxd6 { [%eval -0.01] } 39. Kd2 { [%eval 0.0] } 39... Be4 { [%eval -0.01] } 40. c4 { [%eval -0.14] } 40... f5 { [%eval 0.0] } 41. Rh6+ { [%eval -0.06] } 41... Re6 { [%eval 0.0] } 42. Rxe6+ { [%eval 0.0] } 42... Kxe6 { [%eval 0.0] } 43. Bd3?! { (0.00 → -0.89) Inaccuracy. Kc3 was best. } { [%eval -0.89] } (43. Kc3 Ke5 44. b4 Bc6 45. c5 bxc5 46. bxc5 Kd5 47. Kb4 a5+ 48. Kxa5 Kxc5) 43... Bxd3?! { (-0.89 → 0.00) Inaccuracy. Ke5 was best. } { [%eval 0.0] } (43... Ke5 44. Kc3) 44. Kxd3 { [%eval 0.0] } 44... Kd6 { [%eval 0.0] } 45. b4 { [%eval 0.0] } 45... a5 { [%eval 0.0] } 46. a3 { [%eval 0.0] } 46... axb4 { [%eval 0.0] } 47. axb4 { [%eval 0.0] } 47... Ke5 { [%eval 0.0] } 48. Ke3 { [%eval 0.0] } 48... f4+ { [%eval 0.0] } 49. Kd3 { [%eval 0.0] } 49... f3 { [%eval 0.0] } 50. Ke3 { [%eval 0.0] } 50... f2 { [%eval 0.0] } 51. Kxf2 { [%eval 0.0] } 51... Kd4 { [%eval 0.0] } 52. c5 { [%eval 0.0] } 52... bxc5 { [%eval 0.0] } 53. bxc5 { [%eval 0.0] } 53... Kxc5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2