FEN
[Event "casual blitz game"]
[Site "https://lichess.org/oKShq7Ym"]
[Date "2023.05.01"]
[Round "-"]
[White "Ian_Rana_1"]
[Black "Tentagleman"]
[Result "0-1"]
[GameId "oKShq7Ym"]
[UTCDate "2023.05.01"]
[UTCTime "12:46:57"]
[WhiteElo "937"]
[BlackElo "1790"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C29"]
[Opening "Vienna Game: Vienna Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nc3 { [%eval 0.08] } 2... Nf6 { [%eval 0.17] } 3. f4 { [%eval 0.0] } { C29 Vienna Game: Vienna Gambit } 3... d6 { [%eval 0.36] } 4. Nf3 { [%eval 0.42] } 4... Nc6 { [%eval 0.56] } 5. Bb5 { [%eval 0.32] } 5... exf4 { [%eval 0.37] } 6. d3 { [%eval 0.0] } 6... Be7 { [%eval 0.15] } 7. Bxc6+ { [%eval 0.34] } 7... bxc6 { [%eval 0.24] } 8. Bxf4 { [%eval 0.28] } 8... Bb7 { [%eval 0.63] } 9. e5?! { (0.63 → 0.00) Inaccuracy. Nd4 was best. } { [%eval 0.0] } (9. Nd4 Nd7 10. Nf5 Bf6 11. Qd2 g6 12. Ne3 Bg7 13. O-O-O h5 14. Nc4 Rb8 15. Rhf1 O-O) 9... dxe5 { [%eval 0.03] } 10. Bxe5 { [%eval 0.02] } 10... O-O { [%eval -0.01] } 11. Bxf6?! { (-0.01 → -0.98) Inaccuracy. Qd2 was best. } { [%eval -0.98] } (11. Qd2) 11... Bxf6 { [%eval -0.98] } 12. O-O { [%eval -1.14] } 12... c5 { [%eval -1.06] } 13. Ne4 { [%eval -1.45] } 13... Bxb2 { [%eval -1.33] } 14. Rb1 { [%eval -1.34] } 14... Bxe4 { [%eval -1.06] } 15. dxe4 { [%eval -1.07] } 15... Bd4+?! { (-1.07 → -0.40) Inaccuracy. Rb8 was best. } { [%eval -0.4] } (15... Rb8 16. Qxd8 Rfxd8 17. Rfd1 Re8 18. Kf1 h6 19. e5 Rb4 20. a3 Bxa3 21. Ra1 Bb2 22. Rxa7) 16. Nxd4 { [%eval -0.48] } 16... cxd4 { [%eval -0.39] } 17. c3 { [%eval -0.62] } 17... c5 { [%eval -0.33] } 18. cxd4 { [%eval -0.3] } 18... cxd4 { [%eval -0.32] } 19. Qd2 { [%eval -0.67] } 19... d3 { [%eval -0.76] } 20. Rf3 { [%eval -1.06] } 20... Qd4+ { [%eval -1.12] } 21. Kh1?! { (-1.12 → -2.25) Inaccuracy. Kf1 was best. } { [%eval -2.25] } (21. Kf1) 21... Qxe4?? { (-2.25 → -0.50) Blunder. Rfd8 was best. } { [%eval -0.5] } (21... Rfd8) 22. Qxd3 { [%eval -0.59] } 22... Qxd3 { [%eval -0.36] } 23. Rxd3 { [%eval -0.31] } 23... a5 { [%eval -0.17] } 24. Rd5 { [%eval -0.61] } 24... a4 { [%eval -0.23] } 25. g4? { (-0.23 → -1.67) Mistake. h3 was best. } { [%eval -1.67] } (25. h3 Rfd8 26. Rxd8+ Rxd8 27. Rb4 Ra8 28. a3 f6 29. Rb7 Ra5 30. Kh2 h6 31. h4 Kh7) 25... g6?! { (-1.67 → -0.55) Inaccuracy. h6 was best. } { [%eval -0.55] } (25... h6) 26. h4?? { (-0.55 → -2.52) Blunder. a3 was best. } { [%eval -2.52] } (26. a3) 26... Rfe8 { [%eval -2.14] } 27. h5 { [%eval -2.26] } 27... Re4 { [%eval -2.08] } 28. hxg6?! { (-2.08 → -2.82) Inaccuracy. Rg1 was best. } { [%eval -2.82] } (28. Rg1 Kg7 29. Rd2 Rf4 30. Kh2 Re8 31. hxg6 hxg6 32. Kg3 Rc4 33. Kh2 Ree4 34. Kh3 Re3+) 28... hxg6 { [%eval -2.81] } 29. g5 { [%eval -3.08] } 29... Rg4?! { (-3.08 → -2.35) Inaccuracy. Re2 was best. } { [%eval -2.35] } (29... Re2 30. a3 Kg7 31. Kg1 Rc8 32. Rf1 Rcc2 33. Rf3 Rg2+ 34. Kf1 Rh2 35. Kg1 Rcg2+ 36. Kf1) 30. Rg1?! { (-2.35 → -3.79) Inaccuracy. Kh2 was best. } { [%eval -3.79] } (30. Kh2 Rc8 31. Rf1 Rc2+ 32. Kh3 Rgg2 33. a3 Rgd2 34. Rxd2 Rxd2 35. Ra1 Rd3+ 36. Kg4 Kg7) 30... Rf4?! { (-3.79 → -2.58) Inaccuracy. Rxg1+ was best. } { [%eval -2.58] } (30... Rxg1+) 31. Rd3?! { (-2.58 → -3.67) Inaccuracy. Rg2 was best. } { [%eval -3.67] } (31. Rg2 Rc8 32. Kh2 Rc3 33. Kg1 Kg7 34. Ra5 Rfc4 35. Rd2 Rc1+ 36. Kf2 Rc5 37. Rxa4 Rf5+) 31... a3?! { (-3.67 → -2.47) Inaccuracy. Rh4+ was best. } { [%eval -2.47] } (31... Rh4+ 32. Kg2 Ra5 33. Kf3 Rf5+ 34. Ke3 Rh5 35. Rg4 Rfxg5 36. Rxa4 Ra5 37. Rxa5 Rxa5 38. Rd2) 32. Rgg3 { [%eval -2.98] } 32... Kg7?? { (-2.98 → -0.19) Blunder. Rf5 was best. } { [%eval -0.19] } (32... Rf5) 33. Rxa3 { [%eval -0.18] } 33... Re8 { [%eval -0.14] } 34. Rgf3 { [%eval -0.31] } 34... Rg4 { [%eval -0.31] } 35. Rg3 { [%eval -0.36] } 35... Rh4+ { [%eval -0.21] } 36. Rh3 { [%eval -0.19] } 36... Re1+ { [%eval -0.01] } 37. Kh2 { [%eval -0.17] } 37... Rg4 { [%eval 0.0] } 38. Ra6?? { (0.00 → -3.89) Blunder. Rhf3 was best. } { [%eval -3.89] } (38. Rhf3 Re5 39. Ra7 Rf5 40. Rxf5 gxf5 41. Rb7 Kg6 42. a4 Rxa4 43. Kg3 Kxg5 44. Rxf7 Ra3+) 38... Re2+ { [%eval -4.03] } 39. Kh1 { [%eval -4.04] } 39... Rgg2?? { (-4.04 → -0.28) Blunder. Rxg5 was best. } { [%eval -0.28] } (39... Rxg5 40. Rb3 Rc5 41. Rb1 Rcc2 42. a3 Rh2+ 43. Kg1 Rcg2+ 44. Kf1 Ra2 45. Kg1 Rhg2+ 46. Kh1) 40. Rh2?? { (-0.28 → Mate in 7) Checkmate is now unavoidable. Ra5 was best. } { [%eval #-7] } (40. Ra5 Rgf2 41. Kg1 Rd2 42. Rg3 Rb2 43. Rg4 Rbc2 44. Rg3 Rcd2 45. Rg4 Rb2 46. Rg3 Rfc2) 40... Rxh2+ { [%eval #-6] } 41. Kg1 { [%eval #-6] } 41... Rxa2?! { (Mate in 6 → -23.66) Lost forced checkmate sequence. Reg2+ was best. } { [%eval -23.66] } (41... Reg2+ 42. Kf1 Rb2 43. Kg1 Rhg2+ 44. Kf1 Rgc2 45. Re6 fxe6 46. Kg1 Rc1#) 42. Rxa2 { [%eval #-11] } 42... Rxa2 { [%eval #-10] } 43. Kf1 { [%eval #-10] } 43... Ra5?! { (Mate in 10 → -15.48) Lost forced checkmate sequence. f6 was best. } { [%eval -15.48] } (43... f6 44. gxf6+ Kxf6 45. Ke1 g5 46. Kd1 Kf5 47. Ke1 Kf4 48. Kd1 g4 49. Ke1 g3 50. Kf1) 44. Ke2 { [%eval -16.78] } 44... Rxg5 { [%eval -15.13] } 45. Ke3 { [%eval -14.58] } 45... Rh5 { [%eval -14.19] } 46. Kd4 { [%eval -18.6] } 46... Kh6 { [%eval -15.56] } 47. Ke4?! { (-15.56 → Mate in 17) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-17] } (47. Kd3 Rh4 48. Ke3 f5 49. Kd2 f4 50. Kd3 Kg5 51. Kd4 f3+ 52. Kd3 Kg4 53. Kd4 Rh5) 47... f5+?! { (Mate in 17 → -15.52) Lost forced checkmate sequence. Rf5 was best. } { [%eval -15.52] } (47... Rf5 48. Kd4 g5 49. Kc4 g4 50. Kd3 g3 51. Ke3 g2 52. Kd2 g1=Q 53. Kd3 Kg6 54. Ke2) 48. Ke5 { [%eval -17.32] } 48... Kg5 { [%eval #-38] } 49. Ke6 { [%eval #-10] } 49... Rh3 { [%eval #-17] } 50. Kf7 { [%eval #-6] } 50... f4 { [%eval #-8] } 51. Ke6 { [%eval #-7] } 51... Kg4 { [%eval #-9] } 52. Kf7 { [%eval #-9] } 52... g5 { [%eval #-8] } 53. Kg6 { [%eval #-7] } 53... f3 { [%eval #-6] } 54. Kg7 { [%eval #-6] } 54... f2 { [%eval #-5] } 55. Kg6 { [%eval #-4] } 55... f1=Q { [%eval #-3] } 56. Kg7 { [%eval #-3] } 56... Qa6 { [%eval #-3] } 57. Kf7 { [%eval #-3] } 57... Rh6 { [%eval #-3] } 58. Ke8 { [%eval #-2] } 58... Rh7 { [%eval #-1] } 59. Kf8 { [%eval #-1] } 59... Qa8# { Black wins by checkmate. } 0-1