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[Event "rated variant:antichess game"] [Site "https://lichess.org/oJAG1eWG"] [Date "2025.10.13"] [Round "-"] [White "sohomo"] [Black "mishkajn"] [Result "1-0"] [GameId "oJAG1eWG"] [UTCDate "2025.10.13"] [UTCTime "13:35:59"] [WhiteElo "1190"] [BlackElo "1487"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "30+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Qf3?? { (2.54 → -1.53) Blunder. Ba6 was best. } { [%eval -1.53] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... b6?? { (-1.53 → Mate in 14) Checkmate is now unavoidable. b5 was best. } { [%eval #14] } (2... b5 3. Qxf7 Kxf7 4. Bxb5 a5 5. Bxd7 Bxd7 6. b4 axb4 7. Ba3) 3. Qxa8?? { (Mate in 14 → -2.30) Lost forced checkmate sequence. Qxf7 was best. } { [%eval -2.3] } (3. Qxf7 Kxf7 4. b4 Bxb4 5. d4 Bxe1 6. Nf3 Bxf2 7. Ba3 Bxe3 8. d5 exd5) 3... Ba3?? { (-2.30 → 3.90) Blunder. Qf6 was best. } { [%eval 3.9] } (3... Qf6 4. Qxb8) 4. Nxa3?? { (3.90 → -1.25) Blunder. Qxa7 was best. } { [%eval -1.25] } (4. Qxa7 Bxb2) 4... Qh4? { (-1.25 → -0.08) Mistake. Nh6 was best. } { [%eval -0.08] } (4... Nh6 5. Qxa7) 5. Qxa7?! { (-0.08 → -0.76) Inaccuracy. Qxb8 was best. } { [%eval -0.76] } (5. Qxb8 Qxh2) 5... Qxh2 { [%eval -0.54] } 6. Qxb6 { [%eval -0.75] } 6... Qxg2?? { (-0.75 → Mate in 13) Checkmate is now unavoidable. cxb6 was best. } { [%eval #13] } (6... cxb6 7. Rxh2 g5 8. Rxh7 Rxh7 9. Ba6 Nxa6 10. Nb1 Nb8 11. Ke2 Ne7 12. a4) 7. Rxh7?? { (Mate in 13 → -0.61) Lost forced checkmate sequence. Bxg2 was best. } { [%eval -0.61] } (7. Bxg2 cxb6 8. Rxh7 Rxh7 9. Bb7 Bxb7 10. e4 Bxe4 11. Nb5 Bxc2 12. d3 Bxd3) 7... Rxh7?? { (-0.61 → Mate in 12) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #12] } (7... Qxg1 8. Qxc7 Qxf1 9. Rxg7 Qxe1 10. Qxc8 Qxe3 11. dxe3 Rh6 12. Rxf7 Kxf7 13. Qxd7) 8. Qxe6?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Bxg2 was best. } { [%eval #-9] } (8. Bxg2 cxb6 9. Bb7 Bxb7 10. e4 Bxe4 11. Nb5 Bxc2 12. Rb1 Bxb1 13. b4 Bxa2) 8... Qxf1?? { (Mate in 9 → 0.99) Lost forced checkmate sequence. dxe6 was best. } { [%eval 0.99] } (8... dxe6 9. Bxg2 Nc6 10. Bxc6 e5 11. Bxe8 Ba6 12. Bxf7 Rh6 13. Bxg8 Bb5 14. Nxb5) 9. Qxd7?? { (0.99 → Mate in 8) Checkmate is now unavoidable. Kxf1 was best. } { [%eval #-8] } (9. Kxf1 dxe6) 9... Kxd7 { [%eval #-9] } 10. Kxf1 { [%eval #-8] } 10... Rh3 { [%eval #-8] } 11. Nxh3 { [%eval #-7] } 11... g5 { [%eval #-7] } 12. Nxg5 { [%eval #-6] } 12... Nh6?? { (Mate in 6 → 2.53) Lost forced checkmate sequence. Kd8 was best. } { [%eval 2.53] } (12... Kd8 13. Nxf7 Bf5 14. Nxd8 Bxc2 15. Nxc2 Nc6 16. Nxc6 Ne7 17. Nxe7 c6 18. Nxc6#) 13. Nxf7 { [%eval 2.36] } 13... Nxf7 { [%eval 1.89] } 14. f3?? { (1.89 → 0.08) Blunder. e4 was best. } { [%eval 0.08] } (14. e4 Nh6) 14... Ne5?? { (0.08 → Mate in 10) Checkmate is now unavoidable. c5 was best. } { [%eval #10] } (14... c5 15. Nb1) 15. d3?? { (Mate in 10 → 2.31) Lost forced checkmate sequence. Ke1 was best. } { [%eval 2.31] } (15. Ke1 Nxf3 16. d3 Nxe1 17. c3 Nxd3 18. Bd2 Nxb2 19. Nc4 Nxc4 20. e4 Nxd2) 15... Nxd3 { [%eval 1.94] } 16. cxd3 { [%eval 1.82] } 16... Ke6?! { (1.82 → 2.68) Inaccuracy. Ke7 was best. } { [%eval 2.68] } (16... Ke7 17. f4 Nd7 18. d4 Nc5 19. dxc5 Bf5 20. Nc2 Bxc2 21. f5 Bxf5 22. e4) 17. Bd2?? { (2.68 → 0.00) Blunder. f4 was best. } { [%eval 0.0] } (17. f4 Kf6) 17... c6?? { (0.00 → 4.75) Blunder. c5 was best. } { [%eval 4.75] } (17... c5 18. d4 cxd4 19. exd4 Nd7 20. f4 Ke5 21. dxe5 Nxe5 22. fxe5 Ba6 23. Nb5) 18. Nb5?? { (4.75 → 0.00) Blunder. e4 was best. } { [%eval 0.0] } (18. e4 Ke7) 18... cxb5 { [%eval 0.08] } 19. Bb4?? { (0.08 → Mate in 5) Checkmate is now unavoidable. b4 was best. } { [%eval #-5] } (19. b4) 19... Kd6 { [%eval #-5] } 20. Bxd6 { [%eval #-4] } 20... b4?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. Bh3 was best. } { [%eval #12] } (20... Bh3 21. Bxb8 Bxf1 22. Rxf1 b4 23. a4 bxa3 24. bxa3#) 21. Bxb4 { [%eval #12] } 21... Na6 { [%eval #7] } 22. e4 { [%eval #8] } 22... Nxb4 { [%eval #7] } 23. a4 { [%eval #7] } 23... Nxd3 { [%eval #6] } 24. Rc1?? { (Mate in 6 → Mate in 15) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-15] } (24. Rd1 Nxb2 25. Rd5 Nxa4 26. Rc5 Nxc5 27. f4 Nxe4 28. f5 Bxf5 29. Kf2 Nxf2#) 24... Nxb2?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. Nxc1 was best. } { [%eval #13] } (24... Nxc1 25. b3 Nxb3 26. Kf2 Na5 27. Ke3 Bh3 28. Kd2 Nc4 29. f4 Nxd2 30. e5) 25. Rxc8 { [%eval #13] } 25... Nxa4 { [%eval #12] } 26. Rc5 { [%eval #12] } 26... Nxc5 { [%eval #11] } 27. f4 { [%eval #11] } 27... Nxe4 { [%eval #10] } 28. Kf2 { [%eval #10] } 28... Nxf2 { [%eval #9] } 29. f5 { [%eval #9] } 29... Nd3 { [%eval #8] } 30. f6 { [%eval #8] } 30... Nc5 { [%eval #7] } 31. f7 { [%eval #7] } 31... Nb7 { [%eval #6] } 32. f8=N { [%eval #6] } 32... Na5 { [%eval #2] } 33. Nh7 { [%eval #5] } 33... Nc4 { [%eval #3] } 34. Nf8 { [%eval #6] } 34... Ne3 { [%eval #4] } 35. Nd7 { [%eval #5] } 35... Nf5 { [%eval #4] } 36. Nb8 { [%eval #6] } 36... Ne3 { [%eval #3] } 37. Na6 { [%eval #6] } 37... Nf5 { [%eval #4] } 38. Nb8 { [%eval #6] } 38... Nd4 { [%eval #1] } 39. Nc6 { [%eval #1] } 39... Nxc6# { Game ends by variant rule. } 1-0