FEN
[Event "rated blitz game"]
[Site "https://lichess.org/oIFt1QFu"]
[Date "2024.07.13"]
[Round "-"]
[White "Adon-2012"]
[Black "DIRIIK11"]
[Result "1-0"]
[GameId "oIFt1QFu"]
[UTCDate "2024.07.13"]
[UTCTime "15:10:10"]
[WhiteElo "1466"]
[BlackElo "1460"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-7"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.16] } 1... d5 { [%eval 0.24] } 2. e3 { [%eval 0.08] } { D00 Queen's Pawn Game } 2... c5 { [%eval 0.16] } 3. Nf3 { [%eval 0.0] } 3... e6 { [%eval 0.17] } 4. c3 { [%eval -0.06] } 4... Nf6 { [%eval -0.03] } 5. dxc5 { [%eval -0.33] } 5... Bxc5 { [%eval -0.28] } 6. Nd4?! { (-0.28 → -0.89) Inaccuracy. c4 was best. } { [%eval -0.89] } (6. c4 O-O 7. a3 dxc4 8. Qxd8 Rxd8 9. Bxc4 Be7 10. O-O Ne4) 6... e5 { [%eval -1.03] } 7. Nf3 { [%eval -1.48] } 7... Bg4 { [%eval -0.97] } 8. Be2 { [%eval -0.98] } 8... Ne4? { (-0.98 → 0.54) Mistake. Qe7 was best. } { [%eval 0.54] } (8... Qe7 9. h3) 9. Nxe5 { [%eval 0.48] } 9... Bxe2 { [%eval 0.48] } 10. Qxe2 { [%eval 0.59] } 10... Qf6 { [%eval 0.55] } 11. f4?! { (0.55 → -0.50) Inaccuracy. Nd3 was best. } { [%eval -0.5] } (11. Nd3 Bd6 12. O-O Nc6 13. Nd2 O-O 14. Qf3 Qh6 15. g3 f5 16. Nf4 Ne7) 11... O-O?! { (-0.50 → 0.10) Inaccuracy. Qh4+ was best. } { [%eval 0.1] } (11... Qh4+) 12. O-O { [%eval 0.02] } 12... Bd6 { [%eval 0.25] } 13. Nd2 { [%eval -0.08] } 13... Bxe5 { [%eval 0.0] } 14. Nxe4 { [%eval 0.07] } 14... dxe4 { [%eval 0.07] } 15. fxe5 { [%eval 0.0] } 15... Qxe5 { [%eval -0.01] } 16. c4?! { (-0.01 → -0.72) Inaccuracy. b3 was best. } { [%eval -0.72] } (16. b3 Nc6 17. Bb2 Rad8 18. c4 Qc5 19. Rf4 f5 20. g4 Ne5 21. Bxe5 Qxe5) 16... Nc6 { [%eval -0.73] } 17. Bd2?! { (-0.73 → -1.58) Inaccuracy. Rb1 was best. } { [%eval -1.58] } (17. Rb1) 17... f5?? { (-1.58 → 0.32) Blunder. Qxb2 was best. } { [%eval 0.32] } (17... Qxb2 18. Rfb1 Qf6 19. Rf1 Qe6 20. Bc3 Rad8 21. Rfd1 Ne5 22. Bxe5 Qxe5 23. Rxd8) 18. Bc3 { [%eval 0.27] } 18... Qe6 { [%eval 0.3] } 19. Rf4 { [%eval -0.05] } 19... Rad8 { [%eval -0.02] } 20. Raf1 { [%eval 0.0] } 20... g6 { [%eval 0.46] } 21. b3?! { (0.46 → -0.47) Inaccuracy. g4 was best. } { [%eval -0.47] } (21. g4 Ne7) 21... Ne5 { [%eval 0.0] } 22. Bxe5 { [%eval 0.0] } 22... Qxe5 { [%eval 0.0] } 23. h3 { [%eval -0.49] } 23... Qc3 { [%eval -0.17] } 24. g4 { [%eval -0.18] } 24... Rd2 { [%eval -0.11] } 25. Qe1 { [%eval -0.33] } 25... Qc2?! { (-0.33 → 0.67) Inaccuracy. Qd3 was best. } { [%eval 0.67] } (25... Qd3) 26. R4f2 { [%eval 0.13] } 26... Rxf2 { [%eval 0.51] } 27. Rxf2 { [%eval 0.57] } 27... Qd3 { [%eval 0.48] } 28. gxf5 { [%eval 0.09] } 28... gxf5?? { (0.09 → 3.99) Blunder. Rxf5 was best. } { [%eval 3.99] } (28... Rxf5 29. Rd2 Rf1+ 30. Qxf1 Qxd2 31. Qf4 Qe1+ 32. Kg2 Qe2+ 33. Qf2 Qd1 34. h4) 29. Rg2+ { [%eval 3.85] } 29... Kh8?? { (3.85 → Mate in 3) Checkmate is now unavoidable. Kf7 was best. } { [%eval #3] } (29... Kf7 30. Rd2 Rg8+ 31. Kh2 Rd8 32. Rxd3 exd3 33. Qd2 Ke8 34. Kg1 a5 35. Kf1) 30. Qg3?? { (Mate in 3 → 0.58) Lost forced checkmate sequence. Qa1+ was best. } { [%eval 0.58] } (30. Qa1+ Qc3 31. Qxc3+ Rf6 32. Qxf6#) 30... Qd7?? { (0.58 → Mate in 3) Checkmate is now unavoidable. Qc3 was best. } { [%eval #3] } (30... Qc3) 31. Qe5+ { [%eval #2] } { Black left the game. } 1-0