FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/oEaneVmm"]
[Date "2026.05.31"]
[Round "-"]
[White "lol6741"]
[Black "Nahlie"]
[Result "0-1"]
[GameId "oEaneVmm"]
[UTCDate "2026.05.31"]
[UTCTime "18:40:05"]
[WhiteElo "1394"]
[BlackElo "1473"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+74"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Kxd7?! { (1.48 → 2.68) Inaccuracy. Bxd7 was best. } { [%eval 2.68] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. Qh5 { [%eval 1.9] } 4... Qh4 { [%eval 1.63] } 5. Qxh7 { [%eval 2.0] } 5... Qxf2 { [%eval 2.62] } 6. Kxf2 { [%eval 2.08] } 6... Rxh7 { [%eval 3.23] } 7. Nh3?? { (3.23 → -1.30) Blunder. b3 was best. } { [%eval -1.3] } (7. b3 Rxh2 8. Rxh2 Ba3 9. Bxa3 c5 10. Bxc5 Bb7 11. Bxa7 Bxg2 12. Kxg2 Rxa7) 7... Rxh3 { [%eval -1.55] } 8. gxh3 { [%eval -2.38] } 8... Ba3?! { (-2.38 → -1.23) Inaccuracy. Nc6 was best. } { [%eval -1.23] } (8... Nc6 9. a3 Bxa3 10. Nxa3 Nce7 11. Ra2 Nh6 12. Kg3 Ng6 13. Kg4 Nxg4 14. hxg4) 9. bxa3?? { (-1.23 → -3.68) Blunder. Nxa3 was best. } { [%eval -3.68] } (9. Nxa3 Nc6) 9... Nf6?? { (-3.68 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } { [%eval #12] } (9... Nc6 10. e4) 10. e4 { [%eval #12] } 10... Nxe4 { [%eval #11] } 11. d4 { [%eval #11] } 11... Nxf2 { [%eval #10] } 12. c4?? { (Mate in 10 → -8.15) Lost forced checkmate sequence. Be3 was best. } { [%eval -8.15] } (12. Be3 Nxh3 13. d5 exd5 14. Bxa7 Rxa7 15. Nd2 Rxa3 16. Raf1 Rxa2 17. Rxf7 Rxc2) 12... Nxh1 { [%eval -7.08] } 13. d5? { (-7.08 → Mate in 10) Checkmate is now unavoidable. h4 was best. } { [%eval #-10] } (13. h4 c5 14. dxc5 f5 15. Bh6 gxh6 16. Nd2 f4 17. Rxh1 Nc6 18. Ne4 Rb8) 13... exd5 { [%eval #-10] } 14. cxd5 { [%eval #-9] } 14... Nc6?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. g5 was best. } { [%eval #7] } (14... g5 15. Bxg5 Kd8 16. Bxd8 Bxh3 17. Bxc7 Nc6 18. dxc6 Rb8 19. Bxb8 f5 20. Bxa7) 15. dxc6 { [%eval #7] } 15... Kxc6 { [%eval #6] } 16. Bh6?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Nc3 was best. } { [%eval #-9] } (16. Nc3 Bxh3 17. Nb5 Kxb5 18. a4 Kxa4 19. Ba3 Kxa3 20. Rxh1 Kxa2 21. Rb1 Kxb1#) 16... Bxh3 { [%eval #-9] } 17. Bxg7 { [%eval #-8] } 17... f6 { [%eval #-8] } 18. Bxf6 { [%eval #-7] } 18... Rd8 { [%eval #-7] } 19. Bxd8 { [%eval #-6] } 19... Kb6 { [%eval #-8] } 20. Bxc7 { [%eval #-7] } 20... Kxc7 { [%eval #-7] } 21. a4 { [%eval #-5] } 21... Ng3 { [%eval #-6] } 22. hxg3 { [%eval #-5] } 22... Bg2?! { (Mate in 5 → -39.70) Lost forced checkmate sequence. Bf1 was best. } { [%eval -39.7] } (22... Bf1 23. a5 Bd3 24. a4 Bxb1 25. Rxb1 Kb6 26. axb6 axb6 27. Rxb6#) 23. a3?! { (-39.70 → Mate in 5) Checkmate is now unavoidable. Na3 was best. } { [%eval #-5] } (23. Na3 Kc6) 23... Kc6 { [%eval #-6] } 24. a5 { [%eval #-5] } 24... Kb6 { [%eval #-5] } 25. axb6 { [%eval #-4] } 25... axb6 { [%eval #-4] } 26. g4 { [%eval #-3] } 26... b5 { [%eval #-3] } 27. a4 { [%eval #-2] } 27... bxa4 { [%eval #-2] } 28. Rxa4 { [%eval #-1] } 28... Be4 { [%eval #-1] } 29. Rxe4# { Game ends by variant rule. } 0-1
