FEN
[Event "Monthly Racing Kings Arena"]
[Site "https://lichess.org/oCxd4Seg"]
[Date "2025.11.27"]
[White "Remont1"]
[Black "HouseTree"]
[Result "0-1"]
[GameId "oCxd4Seg"]
[UTCDate "2025.11.27"]
[UTCTime "20:01:05"]
[WhiteElo "2163"]
[BlackElo "1793"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+35"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Bd4 { [%eval 0.0] } 1... Be4 { [%eval 0.0] } 2. Kg3 { [%eval 0.0] } 2... Kb3 { [%eval 0.0] } 3. Kf4 { [%eval 0.0] } 3... Kc4 { [%eval 0.0] } 4. Ke5 { [%eval 0.0] } 4... Qa6 { [%eval 0.0] } 5. Bxb2 { [%eval 0.0] } 5... Rxb2 { [%eval 0.0] } 6. Nd3 { [%eval 0.0] } 6... Bxg2?? { (0.00 → 2.25) Blunder. Bxd3 was best. } { [%eval 2.25] } (6... Bxd3 7. Nf4 Bxf1 8. Rg6 Qc6 9. Ne6 Rb8 10. Kf6 Kb5 11. Rg8) 7. Bxg2 { [%eval 2.02] } 7... Ne3 { [%eval 2.27] } 8. Nd4 { [%eval 2.23] } 8... Rb8?? { (2.23 → 6.27) Blunder. Nxg2 was best. } { [%eval 6.27] } (8... Nxg2 9. Rxg2) 9. Bc6 { [%eval 6.15] } 9... Nb3?! { (6.15 → 10.00) Inaccuracy. Nd5 was best. } { [%eval 10.0] } (9... Nd5 10. Ke6) 10. Ke6 { [%eval 9.54] } 10... Qa7 { [%eval 9.22] } 11. Nxb3 { [%eval 8.4] } 11... Rxb3 { [%eval 11.11] } 12. Rg5 { [%eval 8.83] } 12... Rxd3 { [%eval 10.66] } 13. Qh8 { [%eval 8.98] } 13... Ng4 { [%eval 14.03] } 14. Rf5?! { (14.03 → 5.89) Inaccuracy. Qg7 was best. } { [%eval 5.89] } (14. Qg7) 14... Bb2?! { (5.89 → 11.57) Inaccuracy. Ba3 was best. } { [%eval 11.57] } (14... Ba3 15. Rf7) 15. Qe8?! { (11.57 → 6.39) Inaccuracy. Qxb2 was best. } { [%eval 6.39] } (15. Qxb2) 15... Ne5?! { (6.39 → 13.96) Inaccuracy. Nh6 was best. } { [%eval 13.96] } (15... Nh6 16. Qe7) 16. Be4? { (13.96 → 5.49) Mistake. Qe7 was best. } { [%eval 5.49] } (16. Qe7) 16... Rb3?! { (5.49 → 9.29) Inaccuracy. Kc5 was best. } { [%eval 9.29] } (16... Kc5 17. Bxd3) 17. Kf6?? { (9.29 → 0.60) Blunder. Kd6 was best. } { [%eval 0.6] } (17. Kd6) 17... Kc5 { [%eval 1.36] } 18. Qf7? { (1.36 → 0.00) Mistake. Rh5 was best. } { [%eval 0.0] } (18. Rh5 Rb8) 18... Rb8 { [%eval 0.0] } 19. Kg7 { [%eval 0.0] } 19... Kb6?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Qe7 was best. } { [%eval #5] } (19... Qe7 20. Rh5 Kd6 21. Rh8 Kc7 22. Rg8 Rd8 23. Kh8 Kb8) 20. Rxe5?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Qe7 was best. } { [%eval #-7] } (20. Qe7 Qb7 21. Rf8 Ka7 22. Bxb7 Rc8 23. Rxc8 Bc3 24. Kh8#) 20... Qc7 { [%eval #-6] } 21. Bh7 { [%eval #-2] } 21... Kb7 { [%eval #-1] } 22. Bg8 { [%eval #-1] } 22... Ka8# { Game ends by variant rule. } 0-1