- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/oCSD1vwm"] [Date "2024.11.06"] [Round "-"] [White "Chesslearning_PH"] [Black "Chessalwayswin2500"] [Result "1-0"] [GameId "oCSD1vwm"] [UTCDate "2024.11.06"] [UTCTime "10:46:00"] [WhiteElo "2253"] [BlackElo "2373"] [WhiteRatingDiff "+25"] [BlackRatingDiff "-7"] [Variant "Standard"] [TimeControl "180+0"] [ECO "D02"] [Opening "Queen's Pawn Game: Anti-Torre"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.24] } 2. Nf3 { [%eval 0.08] } 2... Bg4?! { (0.08 → 0.65) Inaccuracy. Nf6 was best. } { [%eval 0.65] } { D02 Queen's Pawn Game: Anti-Torre } (2... Nf6 3. c4 e6 4. g3 Bb4+ 5. Bd2 Be7 6. Bg2 O-O 7. Qc2) 3. g3 { [%eval 0.14] } 3... Bxf3 { [%eval 0.16] } 4. exf3 { [%eval 0.16] } 4... c5?! { (0.16 → 0.83) Inaccuracy. e6 was best. } { [%eval 0.83] } (4... e6 5. f4 g6 6. Nd2 c5 7. dxc5 Bxc5 8. Bd3 Nc6 9. Nf3) 5. Bg2?! { (0.83 → 0.17) Inaccuracy. dxc5 was best. } { [%eval 0.17] } (5. dxc5 e6 6. Be3 Ne7 7. Bb5+ Nbc6 8. c4 Nf5 9. Qa4 Qd7) 5... cxd4 { [%eval 0.27] } 6. O-O { [%eval -0.06] } 6... Nc6 { [%eval -0.13] } 7. f4 { [%eval -0.04] } 7... Nf6 { [%eval -0.06] } 8. b3?! { (-0.06 → -1.13) Inaccuracy. c4 was best. } { [%eval -1.13] } (8. c4 Qd7) 8... e6 { [%eval -0.76] } 9. Bb2 { [%eval -0.75] } 9... Bc5 { [%eval -0.74] } 10. a3 { [%eval -0.9] } 10... a5 { [%eval -0.94] } 11. Nd2 { [%eval -1.0] } 11... O-O { [%eval -1.0] } 12. Nf3 { [%eval -0.9] } 12... Qb6 { [%eval -0.95] } 13. h4 { [%eval -1.03] } 13... Ne4 { [%eval -1.05] } 14. Ng5 { [%eval -1.08] } 14... f5?? { (-1.08 → 0.79) Blunder. Nf6 was best. } { [%eval 0.79] } (14... Nf6 15. Nf3 Rfe8 16. Ne5 Nxe5 17. fxe5 Nd7 18. Qe2 f6 19. exf6 Nxf6 20. b4) 15. Nxe6 { [%eval 0.76] } 15... d3?? { (0.76 → 3.10) Blunder. Rfe8 was best. } { [%eval 3.1] } (15... Rfe8 16. Nxc5) 16. Nxc5 { [%eval 2.99] } 16... Qxc5 { [%eval 3.08] } 17. Bxe4?? { (3.08 → 0.28) Blunder. cxd3 was best. } { [%eval 0.28] } (17. cxd3 Nf6 18. Rc1 Qb6 19. Bxf6 Rxf6 20. Bxd5+ Kh8 21. Bxc6 bxc6 22. d4 Rd6) 17... dxe4 { [%eval 0.31] } 18. cxd3 { [%eval 0.36] } 18... Rad8?! { (0.36 → 1.20) Inaccuracy. Rfd8 was best. } { [%eval 1.2] } (18... Rfd8 19. b4 axb4 20. Qb3+ Qd5 21. Qxd5+ Rxd5 22. dxe4 fxe4 23. axb4 Rxa1 24. Rxa1) 19. Rc1? { (1.20 → 0.00) Mistake. b4 was best. } { [%eval 0.0] } (19. b4 axb4) 19... Qb6 { [%eval 0.0] } 20. Rc3 { [%eval -0.16] } 20... Nd4 { [%eval 0.16] } 21. dxe4 { [%eval 0.17] } 21... fxe4 { [%eval 0.16] } 22. Qg4 { [%eval 0.22] } 22... Nf3+?? { (0.22 → 5.44) Blunder. Nf5 was best. } { [%eval 5.44] } (22... Nf5 23. h5) 23. Rxf3 { [%eval 5.25] } 23... g6 { [%eval 5.76] } 24. Re3 { [%eval 5.7] } 24... Rd3?! { (5.70 → 8.57) Inaccuracy. Rfe8 was best. } { [%eval 8.57] } (24... Rfe8 25. Qe2 Qe6 26. g4 b5 27. Re1) 25. Rxd3 { [%eval 8.34] } 25... exd3 { [%eval 8.33] } 26. Qd7 { [%eval 8.13] } 26... Rf7 { [%eval 8.04] } 27. Qxd3 { [%eval 7.91] } 27... h5 { [%eval 10.88] } 28. Re1 { [%eval 10.44] } 28... Kh7?! { (10.44 → Mate in 5) Checkmate is now unavoidable. Qc6 was best. } { [%eval #5] } (28... Qc6 29. Qd8+ Rf8 30. Qd4 Qf6 31. Qxf6 Rxf6 32. Bxf6 g5 33. fxg5 Kf7 34. Re7+) 29. Re8 { [%eval #4] } 29... Qxf2+ { [%eval #4] } 30. Kxf2 { [%eval #3] } 30... Rxf4+ { [%eval #2] } 31. gxf4 { [%eval #1] } { Black resigns. } 1-0