FEN
[Event "Atomic Fun Arena"]
[Site "https://lichess.org/o9DiZcms"]
[Date "2025.07.20"]
[White "martiand2"]
[Black "C3zar"]
[Result "0-1"]
[GameId "o9DiZcms"]
[UTCDate "2025.07.20"]
[UTCTime "16:28:48"]
[WhiteElo "1619"]
[BlackElo "1865"]
[WhiteTitle "NM"]
[Variant "Atomic"]
[TimeControl "180+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... e5?? { (1.68 → Mate in 5) Checkmate is now unavoidable. e6 was best. } { [%eval #5] } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. Nf3?? { (Mate in 5 → 4.80) Lost forced checkmate sequence. Qh5 was best. } { [%eval 4.8] } (2. Qh5 g6 3. Qh3 f5 4. exf5 Kf7 5. Qe6+ Kg7 6. Qxg6#) 2... Nc6 { [%eval 6.01] } 3. Bc4?? { (6.01 → 1.48) Blunder. g3 was best. } { [%eval 1.48] } (3. g3 Qg5 4. Nxg5 Nf6 5. Bh3 Ng4 6. Bxg4 Nd4 7. Qg4 f5) 3... f6?? { (1.48 → Mate in 4) Checkmate is now unavoidable. d5 was best. } { [%eval #4] } (3... d5 4. Ng5 f5 5. Bb5 Bb4 6. c3 Nh6 7. Qh5+ Qxg5 8. exd5+) 4. Bxg8?? { (Mate in 4 → 0.26) Lost forced checkmate sequence. Bf7+ was best. } { [%eval 0.26] } (4. Bf7+ Ke7 5. Ng5 fxg5 6. Qg4 d6 7. Qe6#) 4... Nd4?? { (0.26 → 12.21) Blunder. Nb4 was best. } { [%eval 12.21] } (4... Nb4 5. Nd4 Nxc2 6. Nb5 Qe7 7. Nd6+ Qxd6 8. f4 c5 9. O-O) 5. Nxd4 { [%eval 7.54] } 5... b6? { (7.54 → Mate in 4) Checkmate is now unavoidable. h5 was best. } { [%eval #4] } (5... h5) 6. Qh5+ { [%eval #3] } 6... g6 { [%eval #3] } 7. Qxh7?? { (Mate in 3 → -2.90) Lost forced checkmate sequence. Qh6 was best. } { [%eval -2.9] } (7. Qh6 d5 8. Qf8+ Kd7 9. Qxd8#) 7... Ba6?? { (-2.90 → -0.51) Blunder. d5 was best. } { [%eval -0.51] } (7... d5 8. d3 dxe4 9. h3 e4 10. Bf4 Qe7 11. O-O e3 12. f3 g5 13. Re1) 8. d3 { [%eval -0.42] } 8... Qe7 { [%eval -0.14] } 9. h4?? { (-0.14 → Mate in 4) Checkmate is now unavoidable. O-O was best. } { [%eval #-4] } (9. O-O d5 10. Na3 dxe4 11. Nb5 Bxb5 12. h4 O-O-O 13. Be3 e4 14. Rad1 c5) 9... Qb4+?? { (Mate in 4 → -3.24) Lost forced checkmate sequence. Qc5 was best. } { [%eval -3.24] } (9... Qc5 10. Be3 Bxd3 11. f4 Qf2+ 12. Kd1 Qxc2#) 10. Nc3?? { (-3.24 → Mate in 3) Checkmate is now unavoidable. c3 was best. } { [%eval #-3] } (10. c3 Qc5) 10... Bxd3+ { [%eval #-2] } 11. c3 { [%eval #-2] } 11... Qb5 { [%eval #-3] } 12. Be3 { [%eval #-1] } 12... c5?? { (Mate in 1 → 11.44) Lost forced checkmate sequence. Qe2# was best. } { [%eval 11.44] } (12... Qe2#) 13. O-O-O?? { (11.44 → Mate in 1) Checkmate is now unavoidable. Bxc5 was best. } { [%eval #-1] } (13. Bxc5) 13... Qxb2# { Game ends by variant rule. } 0-1