lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/o6ThweYH"] [Date "2026.02.25"] [Round "-"] [White "varenkaplasapples"] [Black "Peeyush_Sonkar"] [Result "0-1"] [GameId "o6ThweYH"] [UTCDate "2026.02.25"] [UTCTime "18:55:02"] [WhiteElo "1849"] [BlackElo "2322"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g6?! { (-0.79 → -0.09) Inaccuracy. c5 was best. } { [%eval -0.09] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. Bh3 { [%eval -0.3] } 2... h5 { [%eval -0.16] } 3. gxh5 { [%eval -0.46] } 3... gxh5 { [%eval -0.48] } 4. Bxd7 { [%eval -0.86] } 4... Bxd7?? { (-0.86 → 2.85) Blunder. Nxd7 was best. } { [%eval 2.85] } (4... Nxd7 5. Nh3) 5. Nh3 { [%eval 6.23] } 5... Bxh3 { [%eval 3.07] } 6. Rf1?? { (3.07 → -0.21) Blunder. e4 was best. } { [%eval -0.21] } (6. e4) 6... Qxd2 { [%eval 0.92] } 7. Bxd2?! { (0.92 → 0.00) Inaccuracy. Nxd2 was best. } { [%eval 0.0] } (7. Nxd2 Bxf1 8. Kxf1 Rh7 9. b3 Nh6 10. Kg2 Nd7 11. Kf3 Rd8 12. Qg1 Ng8) 7... Bxf1 { [%eval -0.13] } 8. Kxf1 { [%eval -0.68] } 8... Nd7?? { (-0.68 → Mate in 12) Checkmate is now unavoidable. Kd7 was best. } { [%eval #12] } (8... Kd7 9. Qe1 Ke6 10. Qd1 Nd7 11. Bh6 Rxh6 12. Qxd7 Kxd7 13. Nd2) 9. Bh6?? { (Mate in 12 → -1.88) Lost forced checkmate sequence. e4 was best. } { [%eval -1.88] } (9. e4 Ngf6 10. Qxh5 Nxe4 11. Qxf7 Rxh2 12. Qxe8 Rxf2 13. Qxd7 Nxd2 14. Qxc7 Nxb1) 9... Bxh6?? { (-1.88 → Mate in 10) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #10] } (9... Rxh6 10. Qxd7 Kxd7 11. a3 Ra6 12. Ra2 Rxa3 13. bxa3 c5 14. h4 c4 15. c3) 10. Qxd7 { [%eval #10] } 10... Kxd7 { [%eval #9] } 11. f4 { [%eval #9] } 11... Bxf4 { [%eval #8] } 12. e3 { [%eval #8] } 12... Bxh2 { [%eval #6] } 13. Kg1 { [%eval #6] } 13... Bxg1 { [%eval #5] } 14. Nd2 { [%eval #6] } 14... Bxe3 { [%eval #5] } 15. b4 { [%eval #5] } 15... Bxd2 { [%eval #4] } 16. Rb1?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. a4 was best. } { [%eval #-10] } (16. a4 Bxb4 17. c3 Bxc3 18. Re1 Bxe1 19. a5 Bxa5#) 16... Bxb4 { [%eval #-10] } 17. Rxb4 { [%eval #-9] } 17... b5 { [%eval #-9] } 18. Rxb5 { [%eval #-8] } 18... Nh6 { [%eval #-8] } 19. Rxh5 { [%eval #-7] } 19... Ng8 { [%eval #-7] } 20. Rxh8 { [%eval #-6] } 20... Nf6 { [%eval #-6] } 21. Rxa8 { [%eval #-5] } 21... a5 { [%eval #-6] } 22. Rxa5 { [%eval #-5] } 22... c5 { [%eval #-5] } 23. Rxc5 { [%eval #-4] } 23... e5 { [%eval #-4] } 24. Rxe5 { [%eval #-3] } 24... Nd5 { [%eval #-3] } 25. Rxd5 { [%eval #-2] } 25... Kd6 { [%eval #-2] } 26. Rxd6 { [%eval #-1] } 26... f6 { [%eval #-1] } 27. Rxf6# { Game ends by variant rule. } 0-1