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[Event "Friday Chess Arena"] [Site "https://lichess.org/o1CCqiWu"] [Date "2025.12.26"] [Round "-"] [White "chessYashmith"] [Black "ThisangaAmodya"] [Result "0-1"] [GameId "o1CCqiWu"] [UTCDate "2025.12.26"] [UTCTime "13:04:30"] [WhiteElo "571"] [BlackElo "778"] [WhiteRatingDiff "-33"] [BlackRatingDiff "+15"] [Variant "Standard"] [TimeControl "1200+0"] [ECO "C47"] [Opening "Four Knights Game: Halloween Gambit"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Nxe5?? { (0.07 → -2.18) Blunder. d4 was best. } { [%eval -2.18] } { C47 Four Knights Game: Halloween Gambit } (4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 O-O 8. O-O d5) 4... d6?? { (-2.18 → 1.55) Blunder. Nxe5 was best. } { [%eval 1.55] } (4... Nxe5 5. d4 Ng6 6. e5 Ng8 7. Bc4 c6 8. Qe2 Bb4 9. Bxf7+) 5. Nxc6 { [%eval 1.61] } 5... bxc6 { [%eval 1.6] } 6. Be2 { [%eval 1.8] } 6... Be6 { [%eval 2.43] } 7. O-O { [%eval 2.4] } 7... Qe7 { [%eval 3.04] } 8. d4 { [%eval 3.0] } 8... O-O-O? { (3.00 → 4.97) Mistake. Qd8 was best. } { [%eval 4.97] } (8... Qd8 9. f4 Be7 10. Kh1 O-O 11. Bd2 Re8 12. b3 a5 13. Bf3 Rb8 14. e5) 9. Na4? { (4.97 → 2.97) Mistake. d5 was best. } { [%eval 2.97] } (9. d5 Bd7 10. Qd3 Kb8 11. Be3 cxd5 12. exd5 c5 13. b4 c4 14. Qxc4 Rc8) 9... Nxe4 { [%eval 2.72] } 10. f3 { [%eval 2.61] } 10... Nc5? { (2.61 → 4.70) Mistake. Nf6 was best. } { [%eval 4.7] } (10... Nf6 11. Re1 Kd7 12. c4 Rb8 13. Bf1 h6 14. Be3 Ke8 15. d5 cxd5 16. Bxa7) 11. Nxc5?? { (4.70 → 0.78) Blunder. dxc5 was best. } { [%eval 0.78] } (11. dxc5 dxc5 12. Ba6+ Kb8 13. Qe1 Qf6 14. Nc3 Bd6 15. Ne4 Qd4+ 16. Qf2 Qxf2+) 11... dxc5 { [%eval 0.9] } 12. dxc5?? { (0.90 → -4.70) Blunder. Ba6+ was best. } { [%eval -4.7] } (12. Ba6+) 12... Qxc5+ { [%eval -4.69] } 13. Kh1 { [%eval -4.69] } 13... h5?? { (-4.69 → Mate in 3) Checkmate is now unavoidable. Rxd1 was best. } { [%eval #3] } (13... Rxd1 14. Rxd1 Kb7 15. Bf4 Bd6 16. Bxd6 cxd6 17. b4 Qf2 18. Bf1 Kc7 19. b5) 14. b3?? { (Mate in 3 → -4.88) Lost forced checkmate sequence. Ba6+ was best. } { [%eval -4.88] } (14. Ba6+ Kb8 15. Qxd8+ Bc8 16. Qxc8#) 14... Rxd1 { [%eval -4.77] } 15. Rxd1 { [%eval -4.87] } 15... h4?? { (-4.87 → Mate in 3) Checkmate is now unavoidable. Bd6 was best. } { [%eval #3] } (15... Bd6 16. Ba6+ Kd7 17. Bb2 Qxc2 18. Bd4 Qf5 19. Bg1 h4 20. Bd3 Qe5 21. Be4) 16. Bg5?? { (Mate in 3 → -6.09) Lost forced checkmate sequence. Ba6+ was best. } { [%eval -6.09] } (16. Ba6+ Kb8 17. Rd8+ Bc8 18. Rxc8#) 16... Qxg5 { [%eval -5.64] } 17. g3?? { (-5.64 → Mate in 7) Checkmate is now unavoidable. Ba6+ was best. } { [%eval #-7] } (17. Ba6+ Kb8 18. f4 Qf6 19. b4 h3 20. a4 Bd6) 17... hxg3 { [%eval #-6] } 18. Kg1 { [%eval #-3] } 18... gxh2+? { (Mate in 3 → -8.37) Lost forced checkmate sequence. Qe3+ was best. } { [%eval -8.37] } (18... Qe3+ 19. Kg2 Qf2+ 20. Kh1 Qxh2#) 19. Kf2? { (-8.37 → Mate in 5) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-5] } (19. Kh1 Bd6 20. Ba6+ Kd7 21. Rf1 Bh3 22. Rf2 Qd5 23. Bc8+ Kxc8) 19... Qh4+ { [%eval #-6] } 20. Ke3 { [%eval #-5] } 20... h1=Q { [%eval #-6] } 21. Ba6+ { [%eval #-6] } 21... Kb8 { [%eval #-5] } 22. Rxh1 { [%eval #-5] } 22... Qg4?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Bc5+ was best. } { [%eval 0.0] } (22... Bc5+ 23. Kd2 Qf2+ 24. Kc1 Ba3+ 25. Kb1 Rxh1+ 26. Bf1 Rxf1#) 23. fxg4 { [%eval 0.0] } 23... Rg8? { (0.00 → 1.30) Mistake. Bc5+ was best. } { [%eval 1.3] } (23... Bc5+ 24. Kf4 Bd6+ 25. Ke3) 24. Rad1? { (1.30 → 0.00) Mistake. Bc4 was best. } { [%eval 0.0] } (24. Bc4) 24... Bxg4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bc5+ was best. } { [%eval #2] } (24... Bc5+ 25. Kf4 Bd6+ 26. Kf3 Bd5+ 27. Kf2 Bc5+ 28. Ke2 Be6 29. Kf3 Bd5+) 25. Rd4?? { (Mate in 2 → -0.75) Lost forced checkmate sequence. Rd8+ was best. } { [%eval -0.75] } (25. Rd8+ Bc8 26. Rxc8#) 25... f5?? { (-0.75 → Mate in 1) Checkmate is now unavoidable. Bc5 was best. } { [%eval #1] } (25... Bc5 26. Kf4 Be6 27. Rd2 g5+ 28. Kg3 f5 29. Bc4 Bxc4 30. bxc4 g4 31. Rh5) 26. Rf1?? { (Mate in 1 → -1.99) Lost forced checkmate sequence. Rd8# was best. } { [%eval -1.99] } (26. Rd8#) 26... c5?? { (-1.99 → Mate in 1) Checkmate is now unavoidable. Bc5 was best. } { [%eval #1] } (26... Bc5 27. Kd3 Bxd4 28. Kxd4 Re8 29. b4 g6 30. Rg1 Re6 31. Kc5 Be2 32. Bxe2) 27. Rc4?? { (Mate in 1 → -0.21) Lost forced checkmate sequence. Rd8# was best. } { [%eval -0.21] } (27. Rd8#) 27... Bh3 { [%eval -0.07] } 28. Rh1 { [%eval 0.01] } 28... Bg4?? { (0.01 → 4.21) Blunder. Bg2 was best. } { [%eval 4.21] } (28... Bg2) 29. Rg1?? { (4.21 → -0.05) Blunder. Rxg4 was best. } { [%eval -0.05] } (29. Rxg4 c4 30. Rxc4 g5 31. Ke2 Bd6 32. Rh5 c6 33. Rh7 Re8+ 34. Kf1 g4) 29... Bd6 { [%eval -0.04] } 30. Bb5 { [%eval -0.12] } 30... f4+ { [%eval 0.04] } 31. Kd2 { [%eval -0.31] } 31... Rf8?? { (-0.31 → 4.05) Blunder. Bf5 was best. } { [%eval 4.05] } (31... Bf5 32. Rg5 g6 33. Bc6 Be7 34. Rxf5 gxf5 35. Ke2 Bd6 36. Rc3 Rh8 37. Bg2) 32. Bc6?? { (4.05 → 0.25) Blunder. Rxg4 was best. } { [%eval 0.25] } (32. Rxg4 Kb7 33. Bd7 g5 34. Ke2 c6 35. Rg1 f3+ 36. Kf2 Kc7 37. Bg4 Kb6) 32... f3?? { (0.25 → 4.56) Blunder. Bc8 was best. } { [%eval 4.56] } { White left the game. } (32... Bc8 33. Ke1) 0-1