- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual variant:crazyhouse game"] [Site "https://lichess.org/nyB7ax85"] [Date "2025.06.27"] [Round "-"] [White "KEVINGUO100"] [Black "lichess AI level 3"] [Result "1-0"] [GameId "nyB7ax85"] [UTCDate "2025.06.27"] [UTCTime "13:13:23"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Crazyhouse"] [TimeControl "-"] [ECO "C47"] [Opening "Four Knights Game: Scotch Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.24] } 1... e5 { [%eval 1.86] } 2. Nf3 { [%eval 1.51] } 2... Nc6 { [%eval 1.91] } 3. Nc3 { [%eval 2.04] } 3... Nf6 { [%eval 2.02] } 4. d4 { [%eval 1.19] } { C47 Four Knights Game: Scotch Variation } 4... d5?? { (1.19 → 3.70) Blunder. exd4 was best. } { [%eval 3.7] } (4... exd4 5. Nxd4 Nxd4 6. Qxd4 N@c6 7. Qc4 Bb4 8. P@d5 b5 9. Qxb5) 5. dxe5? { (3.70 → 2.24) Mistake. Nxe5 was best. } { [%eval 2.24] } (5. Nxe5 Bb4 6. Bb5 Nxe4 7. Nxc6 Bxc3+ 8. bxc3 bxc6 9. Bxc6+ Bd7) 5... Nxe4 { [%eval 2.27] } 6. Nxe4 { [%eval 2.39] } 6... P@d3?? { (2.39 → 15.83) Blunder. dxe4 was best. } { [%eval 15.83] } (6... dxe4) 7. cxd3?? { (15.83 → 2.08) Blunder. N@f6+ was best. } { [%eval 2.08] } (7. N@f6+ Qxf6 8. Nxf6+ gxf6 9. exf6 N@g4 10. P@g7 Bb4+ 11. P@c3 Rg8 12. cxb4 N@d7) 7... dxe4 { [%eval 2.15] } 8. dxe4?? { (2.15 → -0.14) Blunder. Bg5 was best. } { [%eval -0.14] } (8. Bg5) 8... Bc5?? { (-0.14 → 10.24) Blunder. Qxd1+ was best. } { [%eval 10.24] } (8... Qxd1+ 9. Kxd1) 9. Qxd8+ { [%eval 11.57] } 9... Nxd8 { [%eval 12.39] } 10. Q@b5+ { [%eval 11.44] } 10... Q@c6 { [%eval 12.75] } 11. Qxc6+?? { (12.75 → 2.62) Blunder. P@d5 was best. } { [%eval 2.62] } (11. P@d5) 11... bxc6?? { (2.62 → 8.76) Blunder. Nxc6 was best. } { [%eval 8.76] } (11... Nxc6) 12. P@b7?? { (8.76 → -8.43) Blunder. Q@c2 was best. } { [%eval -8.43] } (12. Q@c2 Q@b6 13. P@d4 Bxd4 14. P@e3 P@d3 15. Bxd3 N@b4 16. Qc4 Nxd3+ 17. Qxd3 B@a6) 12... Bxb7?? { (-8.43 → 7.71) Blunder. Bxf2+ was best. } { [%eval 7.71] } (12... Bxf2+ 13. Ke2) 13. Q@d1?! { (7.71 → 4.84) Inaccuracy. Q@d2 was best. } { [%eval 4.84] } (13. Q@d2) 13... Q@b4+ { [%eval 4.69] } 14. P@c3?? { (4.69 → 0.37) Blunder. N@c3 was best. } { [%eval 0.37] } (14. N@c3 O-O 15. P@f6 gxf6 16. P@g7 Re8 17. Be2 P@e3 18. fxe3 P@h3 19. O-O hxg2) 14... Qxe4+ { [%eval 0.3] } 15. N@e3 { [%eval 1.15] } 15... O-O? { (1.15 → 2.99) Mistake. Bxe3 was best. } { [%eval 2.99] } (15... Bxe3 16. P@d7+) 16. Bd3 { [%eval 4.93] } 16... Qf4?! { (4.93 → 8.31) Inaccuracy. Qxd3 was best. } { [%eval 8.31] } (16... Qxd3 17. Qxd3) 17. P@g3 { [%eval 7.85] } 17... P@e2 { [%eval 12.49] } 18. Qxe2 { [%eval 11.91] } 18... P@d2+ { [%eval 19.26] } 19. Bxd2 { [%eval 18.09] } 19... Qa4 { [%eval 20.4] } 20. O-O { [%eval 20.92] } 20... Bc8 { [%eval 23.9] } 21. b3 { [%eval 21.79] } 21... Qa3 { [%eval 23.15] } 22. Bc1 { [%eval 23.62] } 22... Qa5 { [%eval 24.32] } 23. P@b4 { [%eval 24.87] } 23... Bxb4 { [%eval 26.43] } 24. cxb4 { [%eval 25.06] } 24... Qxb4 { [%eval 25.11] } 25. Bd2 { [%eval 24.48] } 25... Qc5 { [%eval 27.79] } 26. P@d4 { [%eval 18.93] } 26... Qb6 { [%eval 33.72] } 27. B@a5 { [%eval 21.05] } 27... N@c1 { [%eval 31.87] } 28. Raxc1 { [%eval 30.84] } 28... Qb8 { [%eval 37.16] } 29. N@e7+ { [%eval 32.87] } 29... Kh8 { [%eval 32.39] } 30. d5 { [%eval 27.11] } 30... cxd5 { [%eval 29.92] } 31. N7xd5 { [%eval 30.26] } 31... P@g6 { [%eval 34.18] } 32. Bxc7 { [%eval 33.37] } 32... P@b2 { [%eval 42.39] } 33. Bxb8 { [%eval 38.54] } 33... bxc1=R { [%eval 37.65] } 34. Rxc1 { [%eval 35.47] } 34... Rxb8 { [%eval 45.23] } 35. P@c7 { [%eval 36.32] } 35... Nc6 { [%eval 42.62] } 36. cxb8=B { [%eval 36.71] } 36... Bd7 { [%eval 51.46] } 37. P@c7 { [%eval 34.37] } 37... B@c8 { [%eval 41.46] } 38. P@e7 { [%eval 44.87] } 38... Rg8 { [%eval 42.75] } 39. R@f8 { [%eval 42.69] } 39... R@e8 { [%eval 40.84] } 40. Rxg8+ { [%eval 42.54] } 40... Kxg8?! { (42.54 → Mate in 6) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #6] } (40... Rxg8 41. Q@f4) 41. R@f8+ { [%eval #7] } 41... Rxf8 { [%eval #7] } 42. exf8=B { [%eval #7] } 42... P@b2 { [%eval #3] } 43. Rb1?! { (Mate in 3 → 98.46) Lost forced checkmate sequence. Nf6+ was best. } { [%eval 98.46] } (43. Nf6+ Kxf8 44. R@g8+ Ke7 45. Q@d6#) 43... R@h5?! { (98.46 → Mate in 3) Checkmate is now unavoidable. R@c1+ was best. } { [%eval #3] } (43... R@c1+ 44. Bxc1) 44. R@h3 { [%eval #8] } 44... R@d4 { [%eval #3] } 45. Rxh5 { [%eval #4] } 45... Rxd3 { [%eval #3] } 46. Qxd3 { [%eval #4] } 46... gxh5 { [%eval #3] } 47. Ng5 { [%eval #5] } 47... B@g6 { [%eval #3] } 48. Qxg6 { [%eval #4] } 48... hxg6 { [%eval #2] } 49. Q@h7+ { [%eval #1] } 49... Kxf8 { [%eval #1] } 50. Qh8+ { [%eval #3] } 50... Q@g8 { [%eval #3] } 51. R@h7 { [%eval #5] } 51... P@e7 { [%eval #2] } 52. e6 { [%eval #6] } 52... R@c1+ { [%eval #6] } 53. Rxc1 { [%eval #7] } 53... bxc1=R+ { [%eval #7] } 54. Bxc1 { [%eval #6] } 54... Be8 { [%eval #2] } 55. Qxg8+ { [%eval #1] } 55... Kxg8 { [%eval #1] } 56. R@h8# { White wins by checkmate. } 1-0