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[Event "rated Antichess game"] [Site "https://lichess.org/nwUfyd3g"] [Date "2025.11.01"] [White "UliDSV1875"] [Black "yanlevkiga"] [Result "0-1"] [GameId "nwUfyd3g"] [UTCDate "2025.11.01"] [UTCTime "07:16:12"] [WhiteElo "1624"] [BlackElo "1310"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "90+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5 { [%eval #-21] } 2. dxc5 { [%eval #-22] } 2... d6?? { (Mate in 22 → 0.35) Lost forced checkmate sequence. g5 was best. } { [%eval 0.35] } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. cxd6 { [%eval 0.77] } 3... Qxd6 { [%eval 1.12] } 4. Qxd6 { [%eval 0.83] } 4... exd6 { [%eval 1.85] } 5. Bh6?? { (1.85 → -0.17) Blunder. g4 was best. } { [%eval -0.17] } (5. g4 Bxg4 6. Bh6 Nxh6 7. Nd2 Bxe2 8. Nxe2 Nd7 9. Rc1 Rd8) 5... gxh6?? { (-0.17 → Mate in 16) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #16] } (5... Nxh6 6. g4 Nxg4 7. Bh3 Nxh2 8. Rxh2 Bxh3 9. Rxh3 Nd7 10. Rxh7) 6. g4?? { (Mate in 16 → 4.31) Lost forced checkmate sequence. Nf3 was best. } { [%eval 4.31] } (6. Nf3 Bh3 7. gxh3 Ke7 8. Ng5 hxg5 9. f4 gxf4 10. e3 fxe3) 6... Bxg4 { [%eval 2.8] } 7. f3?! { (2.80 → 1.69) Inaccuracy. h4 was best. } { [%eval 1.69] } (7. h4 Bxe2 8. Kxe2 Ne7 9. Nf3 d5 10. Nfd2 b5 11. c4 dxc4) 7... Bxf3 { [%eval 2.12] } 8. Nxf3 { [%eval 1.67] } 8... h5?? { (1.67 → Mate in 9) Checkmate is now unavoidable. Ne7 was best. } { [%eval #9] } (8... Ne7 9. Nbd2) 9. Ne5 { [%eval #9] } 9... dxe5 { [%eval #8] } 10. Rg1?? { (Mate in 8 → -1.59) Lost forced checkmate sequence. b4 was best. } { [%eval -1.59] } (10. b4 Bxb4 11. Rg1 Bxe1 12. Rxg8 Rxg8 13. Nc3 Bxc3 14. e4 Bxa1 15. c3 Bxc3) 10... Bg7 { [%eval -2.12] } 11. Rxg7 { [%eval -2.59] } 11... h4?? { (-2.59 → Mate in 9) Checkmate is now unavoidable. Nh6 was best. } { [%eval #9] } (11... Nh6 12. Rxh7) 12. Rxg8 { [%eval #9] } 12... Rxg8 { [%eval #8] } 13. Bg2 { [%eval #8] } 13... Rxg2 { [%eval #7] } 14. e4 { [%eval #7] } 14... Rxc2 { [%eval #6] } 15. Na3 { [%eval #6] } 15... Rxb2 { [%eval #5] } 16. Rd1 { [%eval #5] } 16... Rxa2 { [%eval #4] } 17. Nb1 { [%eval #4] } 17... Rxh2 { [%eval #3] } 18. Kf2 { [%eval #3] } 18... Rxf2 { [%eval #2] } 19. Re1?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. Rd8 was best. } { [%eval #-8] } (19. Rd8 Kxd8 20. Nd2 Rxd2#) 19... Rf5 { [%eval #-8] } 20. exf5 { [%eval #-7] } 20... b6 { [%eval #-7] } 21. Rxe5 { [%eval #-6] } 21... h3 { [%eval #-7] } 22. Rxe8 { [%eval #-6] } 22... Nc6 { [%eval #-6] } 23. Rxa8 { [%eval #-5] } 23... a6 { [%eval #-5] } 24. Rxa6 { [%eval #-4] } 24... f6 { [%eval #-5] } 25. Rxb6 { [%eval #-4] } 25... h6 { [%eval #-4] } 26. Rxc6 { [%eval #-3] } 26... h2 { [%eval #-3] } 27. Rxf6 { [%eval #-2] } 27... h1=K { [%eval #-2] } 28. Rxh6 { [%eval #-1] } 28... Kh2 { [%eval #-1] } 29. Rxh2# { Game ends by variant rule. } 0-1