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[Event "rated Antichess game"] [Site "https://lichess.org/nvhQ9vqb"] [Date "2024.07.11"] [White "Ramengirl98"] [Black "ang0512"] [Result "0-1"] [GameId "nvhQ9vqb"] [UTCDate "2024.07.11"] [UTCTime "16:29:23"] [WhiteElo "1999"] [BlackElo "1722"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+20"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Na3?! { (0.15 → -0.55) Inaccuracy. e3 was best. } { [%eval -0.55] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... b5 { [%eval -0.48] } 2. Nxb5 { [%eval -0.03] } 2... a6?? { (-0.03 → 2.09) Blunder. c5 was best. } { [%eval 2.09] } (2... c5 3. Nxa7 Rxa7 4. b4 cxb4 5. Rb1 Rxa2 6. Rxb4 Rxc2 7. Rxb8) 3. Nxc7 { [%eval 1.53] } 3... Qxc7 { [%eval 2.12] } 4. e3 { [%eval 0.51] } 4... Qxc2?? { (0.51 → 2.63) Blunder. Qxh2 was best. } { [%eval 2.63] } (4... Qxh2 5. Rxh2 a5 6. Rxh7 Rxh7 7. Qg4 g6 8. Qxd7 Kxd7 9. Ba6) 5. Qxc2 { [%eval 2.13] } 5... h6?? { (2.13 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (5... a5 6. Qxh7) 6. Qxc8?? { (Mate in 15 → 4.23) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 4.23] } (6. Bxa6) 6... Nc6?? { (4.23 → Mate in 13) Checkmate is now unavoidable. Kd8 was best. } { [%eval #13] } (6... Kd8 7. Qxd8) 7. Qxa6?? { (Mate in 13 → -0.75) Lost forced checkmate sequence. Qxd7 was best. } { [%eval -0.75] } (7. Qxd7 Kxd7 8. Bxa6 Rxa6 9. b4 Nxb4 10. Ke2 Rxa2 11. Rxa2 Nxa2 12. Kf3 Nxc1) 7... Rxa6 { [%eval -0.97] } 8. Bxa6 { [%eval -1.91] } 8... Nd4 { [%eval -3.38] } 9. exd4 { [%eval -2.62] } 9... e5 { [%eval -3.5] } 10. dxe5 { [%eval -2.98] } 10... Ba3?? { (-2.98 → 0.29) Blunder. Bd6 was best. } { [%eval 0.29] } (10... Bd6 11. exd6) 11. bxa3 { [%eval 0.55] } 11... d6?! { (0.55 → 1.67) Inaccuracy. Ne7 was best. } { [%eval 1.67] } (11... Ne7 12. Bc8 Nxc8 13. e6 dxe6 14. d4 Ke7 15. Bxh6 gxh6 16. d5 exd5 17. Kd2) 12. exd6 { [%eval 1.13] } 12... Ke7?! { (1.13 → 2.12) Inaccuracy. Nf6 was best. } { [%eval 2.12] } (12... Nf6 13. g4 Nxg4 14. f3 Nxh2 15. Rxh2 Kd7 16. Rxh6 Kxd6 17. Rxh8 g5 18. f4) 13. dxe7 { [%eval 1.25] } 13... Nxe7 { [%eval 2.78] } 14. Bc8?! { (2.78 → 1.76) Inaccuracy. f4 was best. } { [%eval 1.76] } (14. f4 Rc8) 14... Nxc8 { [%eval 3.09] } 15. Nh3?! { (3.09 → 2.27) Inaccuracy. Nf3 was best. } { [%eval 2.27] } (15. Nf3 Rg8) 15... g5?? { (2.27 → Mate in 10) Checkmate is now unavoidable. f6 was best. } { [%eval #10] } (15... f6 16. f4) 16. Nxg5 { [%eval #10] } 16... hxg5 { [%eval #9] } 17. f4 { [%eval #10] } 17... Rxh2 { [%eval #9] } 18. Rxh2?? { (Mate in 9 → 2.00) Lost forced checkmate sequence. fxg5 was best. } { [%eval 2.0] } (18. fxg5 Rxg2 19. Kf2 Rxg5 20. Kg3 Rxg3 21. d3 Rxd3 22. Bg5 Rxa3 23. Rad1 Rxa2) 18... gxf4 { [%eval 1.4] } 19. g3 { [%eval 1.6] } 19... fxg3 { [%eval 2.0] } 20. Kf1?? { (2.00 → 0.18) Blunder. Rg2 was best. } { [%eval 0.18] } (20. Rg2) 20... gxh2 { [%eval 0.75] } 21. Kg1?? { (0.75 → Mate in 7) Checkmate is now unavoidable. a4 was best. } { [%eval #-7] } (21. a4 f5) 21... hxg1=K { [%eval #-7] } 22. d4 { [%eval #-4] } 22... f5 { [%eval #-4] } 23. d5 { [%eval #-3] } 23... f4 { [%eval #-3] } 24. Bxf4 { [%eval #-2] } 24... Nd6 { [%eval #-12] } 25. Bxd6 { [%eval #-1] } 25... Kf1 { [%eval #-1] } 26. Rxf1# { Game ends by variant rule. } 0-1