FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/nuw47ffc"]
[Date "2026.06.04"]
[Round "-"]
[White "mightycrusader"]
[Black "lichess AI level 3"]
[Result "1-0"]
[GameId "nuw47ffc"]
[UTCDate "2026.06.04"]
[UTCTime "20:02:51"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.08] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.26] } 2. f4?! { (0.26 → -0.72) Inaccuracy. d4 was best. } { [%eval -0.72] } (2. d4 exd4 3. exd4 d5 4. Nf3 Nc6 5. Nc3 a6 6. Bd3 Nb4) 2... exf4 { [%eval -0.66] } 3. Qf3?! { (-0.66 → -1.42) Inaccuracy. exf4 was best. } { [%eval -1.42] } (3. exf4 Be7 4. d4 Nf6 5. c3 O-O 6. Bd3 d5 7. Ne2 c5) 3... fxe3 { [%eval -1.42] } 4. Qxe3+ { [%eval -1.28] } 4... Qe7 { [%eval -1.41] } 5. Qxe7+ { [%eval -1.39] } 5... Nxe7 { [%eval -1.38] } 6. Nf3 { [%eval -1.44] } 6... d6 { [%eval -1.37] } 7. Bd3 { [%eval -1.74] } 7... g6 { [%eval -1.57] } 8. O-O { [%eval -1.74] } 8... Nbc6 { [%eval -1.71] } 9. Ng5 { [%eval -2.19] } 9... f5 { [%eval -1.92] } 10. Nc3 { [%eval -2.18] } 10... Nd4? { (-2.18 → -0.98) Mistake. h6 was best. } { [%eval -0.98] } (10... h6 11. Nf3 Nb4 12. Bc4 Nxc2 13. Rb1 Bg7 14. Ne2 Bd7 15. b4 a6 16. Bb2) 11. b3 { [%eval -1.45] } 11... h6 { [%eval -1.41] } 12. Nf3 { [%eval -1.7] } 12... Ndc6?! { (-1.70 → -0.97) Inaccuracy. Bg7 was best. } { [%eval -0.97] } (12... Bg7 13. Bb2 Nxf3+ 14. Rxf3 Be6 15. Re1 Kd7 16. Bb5+ c6 17. Bc4 Bxc4 18. bxc4) 13. Bb2 { [%eval -1.26] } 13... Bg7 { [%eval -1.34] } 14. Rae1 { [%eval -1.5] } 14... g5 { [%eval -1.05] } 15. Re2?! { (-1.05 → -1.66) Inaccuracy. Ba1 was best. } { [%eval -1.66] } (15. Ba1 Bd7 16. Nd5 Bxa1 17. Nxe7 Nxe7 18. Rxa1 c5 19. b4 cxb4 20. h4 a5) 15... Rf8 { [%eval -1.48] } 16. Rfe1 { [%eval -1.39] } 16... Be5?? { (-1.39 → 1.47) Blunder. g4 was best. } { [%eval 1.47] } (16... g4 17. Nh4 Ne5 18. g3 Kd8 19. Nd1 Bf6 20. Rf1 Bxh4 21. Bxe5 dxe5 22. gxh4) 17. Nxe5 { [%eval 1.34] } 17... Nxe5 { [%eval 1.17] } 18. Nd1?? { (1.17 → -0.48) Blunder. Nb5 was best. } { [%eval -0.48] } (18. Nb5 Kd8 19. Bxe5 dxe5 20. Rxe5 Nc6 21. Rd5+ Bd7 22. Nd4 Nxd4 23. Rxd4 Rf6) 18... a6?? { (-0.48 → 2.19) Blunder. N7g6 was best. } { [%eval 2.19] } (18... N7g6 19. Bxe5 Nxe5 20. Ne3 Be6 21. Bxf5 Bxf5 22. d4 Be6 23. dxe5 d5 24. Rd2) 19. Bxe5 { [%eval 2.1] } 19... dxe5 { [%eval 2.17] } 20. Rxe5 { [%eval 2.07] } 20... f4?? { (2.07 → 5.76) Blunder. Rf7 was best. } { [%eval 5.76] } (20... Rf7 21. Nc3 Kd8 22. Bc4 Rg7 23. Nd5 Nxd5 24. Re8+ Kd7 25. Bxd5 c6 26. Bc4) 21. Rxe7+ { [%eval 5.66] } 21... Kd8 { [%eval 5.58] } 22. Nf2 { [%eval 5.4] } 22... g4 { [%eval 6.1] } 23. Nxg4 { [%eval 4.94] } 23... Bxg4 { [%eval 4.83] } 24. R1e4? { (4.83 → 2.48) Mistake. Rg7 was best. } { [%eval 2.48] } (24. Rg7 Bd7 25. Ree7 Bc6 26. Rxc7 Rc8 27. Rcf7 Rxf7 28. Rxf7 a5 29. Kf2 b5) 24... a5?? { (2.48 → 5.21) Blunder. Bf5 was best. } { [%eval 5.21] } (24... Bf5 25. R4e5 Bxd3 26. cxd3 a5 27. Rg7 Ra7 28. Kf2 Kc8 29. Re4 b5 30. Rg6) 25. a3?? { (5.21 → 1.24) Blunder. Rg7 was best. } { [%eval 1.24] } (25. Rg7 Bh5 26. Rd4+ Kc8 27. Rdd7 Kb8 28. Rxc7 Ra7 29. Kf2 a4 30. Be4 Re8) 25... Bc8?? { (1.24 → 5.69) Blunder. Bf5 was best. } { [%eval 5.69] } (25... Bf5 26. R4e5 Bxd3 27. cxd3 Ra6 28. Kf2 Rc6 29. R7e6 Rxe6 30. Rxe6 Rf5 31. a4) 26. Rg7 { [%eval 5.37] } 26... Bd7?! { (5.37 → 8.24) Inaccuracy. c5 was best. } { [%eval 8.24] } (26... c5 27. Re5 Rf6 28. Rh7 Rd6 29. Rh8+ Kc7 30. Rxc5+ Rc6 31. Rh7+ Kd6 32. Rh5) 27. Ree7?! { (8.24 → 5.08) Inaccuracy. Rd4 was best. } { [%eval 5.08] } (27. Rd4 Kc8 28. Rdxd7 Ra7 29. Rxc7+ Kb8 30. Kf2 h5 31. Kf3 h4 32. Be4 Rh8) 27... Bc6 { [%eval 4.97] } 28. a4 { [%eval 4.67] } 28... Re8 { [%eval 5.21] } 29. Ref7 { [%eval 5.4] } 29... f3 { [%eval 5.58] } 30. gxf3 { [%eval 5.64] } 30... Rb8 { [%eval 6.12] } 31. f4 { [%eval 5.21] } 31... Ra8 { [%eval 6.01] } 32. f5 { [%eval 6.05] } 32... h5 { [%eval 6.06] } 33. Bb5 { [%eval 5.8] } 33... Rc8?? { (5.80 → Mate in 2) Checkmate is now unavoidable. Rh8 was best. } { [%eval #2] } (33... Rh8 34. Bxc6 bxc6 35. Kf2 Ra7 36. d4 Re8 37. Kf3 Kc8 38. f6 c5 39. dxc5) 34. Bxc6? { (Mate in 2 → 9.58) Lost forced checkmate sequence. Rd7+ was best. } { [%eval 9.58] } (34. Rd7+ Bxd7 35. Rxd7#) 34... Rh8? { (9.58 → Mate in 4) Checkmate is now unavoidable. Re1+ was best. } { [%eval #4] } (34... Re1+ 35. Kf2 bxc6 36. Kxe1 Ke8 37. Rxc7 Rxc7 38. Rxc7 Kd8 39. Rxc6 Ke8 40. Kf2) 35. Bxb7 { [%eval #7] } 35... Rb8 { [%eval #7] } 36. Be4? { (Mate in 7 → 9.68) Lost forced checkmate sequence. Rd7+ was best. } { [%eval 9.68] } (36. Rd7+ Ke8 37. Rxc7 Kd8 38. Bc6 h4 39. Rgd7+ Ke8 40. Rh7+ Kd8 41. Rcd7+ Kc8) 36... c5? { (9.68 → Mate in 6) Checkmate is now unavoidable. Rb4 was best. } { [%eval #6] } (36... Rb4 37. Rd7+ Kc8 38. Rxc7+ Kb8 39. d3 Rg8 40. Rb7+ Rxb7 41. Rxg8+ Kc7 42. Bxb7) 37. Rd7+ { [%eval #6] } 37... Ke8 { [%eval #4] } 38. f6 { [%eval #4] } 38... Kf8 { [%eval #3] } 39. Rgf7+ { [%eval #4] } 39... Ke8 { [%eval #4] } 40. Rfe7+ { [%eval #5] } 40... Kf8 { [%eval #5] } 41. c3? { (Mate in 5 → 9.64) Lost forced checkmate sequence. Rf7+ was best. } { [%eval 9.64] } (41. Rf7+ Kg8 42. Bh7+ Rxh7 43. Rxh7 Rb7 44. Rhg7+ Kh8 45. Rd8#) 41... h4? { (9.64 → Mate in 5) Checkmate is now unavoidable. Rh6 was best. } { [%eval #5] } (41... Rh6 42. Rf7+ Kg8 43. Rg7+ Kh8 44. Rh7+ Rxh7 45. Rxh7+ Kg8 46. f7+ Kf8 47. Rh8+) 42. b4?! { (Mate in 5 → 14.26) Lost forced checkmate sequence. Rf7+ was best. } { [%eval 14.26] } (42. Rf7+ Kg8 43. Rg7+ Kf8 44. Bc6 Ke8 45. Rb7+ Kd8 46. Rxb8#) 42... Rg8+?! { (14.26 → Mate in 5) Checkmate is now unavoidable. Rh6 was best. } { [%eval #5] } (42... Rh6 43. Rf7+ Kg8 44. bxc5 Rc8 45. Kf2 h3 46. Rg7+ Kh8 47. Rh7+ Rxh7 48. Rxh7+) 43. Kf2 { [%eval #7] } 43... h3 { [%eval #5] } 44. Bh7 { [%eval #5] } 44... Rg4 { [%eval #3] } 45. bxc5 { [%eval #6] } 45... Rc4 { [%eval #3] } 46. Re5? { (Mate in 3 → 9.31) Lost forced checkmate sequence. Rf7+ was best. } { [%eval 9.31] } (46. Rf7+ Ke8 47. Rde7+ Kd8 48. Rf8#) 46... Rb3? { (9.31 → Mate in 6) Checkmate is now unavoidable. Rf4+ was best. } { [%eval #6] } (46... Rf4+ 47. Kg3 Rf1 48. Rg5 Rg1+ 49. Kf4 Rg2 50. c6 Rb6 51. Be4 Rxc6 52. Bxc6) 47. Ra7? { (Mate in 6 → 9.91) Lost forced checkmate sequence. Rg5 was best. } { [%eval 9.91] } (47. Rg5 Rf4+ 48. Ke3 Re4+ 49. Kxe4 Rb4+ 50. cxb4 Ke8 51. Re7+ Kf8 52. Rg8#) 47... Rf4+ { [%eval 11.02] } 48. Ke3 { [%eval 11.35] } 48... Rfb4?! { (11.35 → Mate in 5) Checkmate is now unavoidable. Rc4 was best. } { [%eval #5] } (48... Rc4 49. Ra8+ Kf7 50. Bg8+ Kxf6 51. Bxc4 Rb1 52. Re6+ Kf5 53. Rf8+ Kg5 54. c6) 49. c6 { [%eval #6] } 49... Rb8 { [%eval #9] } 50. Raxa5?! { (Mate in 9 → 11.64) Lost forced checkmate sequence. c7 was best. } { [%eval 11.64] } (50. c7 Rc8 51. Bf5 Kf7 52. Bxc8 Rb1 53. Bf5 Re1+ 54. Kd4 Kxf6 55. Rxe1 Kxf5) 50... Kf7 { [%eval 13.73] } 51. c7 { [%eval 11.21] } 51... Rh8?! { (11.21 → Mate in 8) Checkmate is now unavoidable. Rc8 was best. } { [%eval #8] } (51... Rc8 52. Bf5 Rb1 53. Bxc8 Re1+ 54. Kd4 Rf1 55. Bf5 Rf4+ 56. Be4 Rh4 57. c8=Q) 52. Bd3? { (Mate in 8 → 9.25) Lost forced checkmate sequence. Ra6 was best. } { [%eval 9.25] } (52. Ra6 Rc8 53. Re7+ Kf8 54. Bf5 Ra3 55. Bxc8 Ra1 56. Bg4 Re1+ 57. Be2 Rxe2+) 52... Rb6 { [%eval 10.19] } 53. Rac5 { [%eval 9.37] } 53... Rc8? { (9.37 → Mate in 15) Checkmate is now unavoidable. Rd6 was best. } { [%eval #15] } (53... Rd6 54. Bf5 Kxf6 55. d4 Kf7 56. c8=R Rxc8 57. Rxc8 Rh6 58. Rc7+ Kf6 59. Bc8) 54. Bf5 { [%eval 12.36] } 54... Rg8?! { (12.36 → Mate in 13) Checkmate is now unavoidable. Rh8 was best. } { [%eval #13] } (54... Rh8 55. a5 Rd6 56. c8=Q Rxc8 57. Bxc8 Rd8 58. a6 Kxf6 59. a7 Kg7 60. Rc7+) 55. Be6+ { [%eval #12] } 55... Rxe6 { [%eval #13] } 56. Rxe6 { [%eval #12] } 56... Rc8 { [%eval #8] } 57. Rb6 { [%eval #7] } 57... Kg6 { [%eval #6] } 58. a5 { [%eval #7] } 58... Kf7 { [%eval #6] } 59. a6 { [%eval #7] } 59... Kg6 { [%eval #6] } 60. a7 { [%eval #7] } 60... Re8+ { [%eval #7] } 61. Kf4 { [%eval #6] } 61... Kf7 { [%eval #5] } 62. Ra6 { [%eval #6] } 62... Ra8 { [%eval #5] } 63. c8=Q { [%eval #4] } 63... Kg6 { [%eval #2] } 64. Qxa8 { [%eval #2] } 64... Kf7 { [%eval #2] } 65. Qb7+ { [%eval #1] } 65... Ke8 { [%eval #1] } 66. Rc8# { White wins by checkmate. } 1-0