- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/nuWG3G5K"] [Date "2021.12.19"] [Round "-"] [White "shaliyahmad"] [Black "LowellC2-A"] [Result "0-1"] [GameId "nuWG3G5K"] [UTCDate "2021.12.19"] [UTCTime "01:27:14"] [WhiteElo "1055"] [BlackElo "1144"] [WhiteRatingDiff "-51"] [BlackRatingDiff "+4"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 0.05] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.09] } 2. e4 { [%eval -0.25] } 2... d5 { [%eval 0.15] } 3. exd5 { [%eval 0.21] } 3... Qxd5 { [%eval 0.06] } 4. d3?! { (0.06 → -0.95) Inaccuracy. Nc3 was best. } { [%eval -0.95] } (4. Nc3 Qc5 5. Nf3 Nc6 6. Bb5 Ne7 7. d4 exd4 8. Nxd4 Bd7) 4... Nc6 { [%eval -0.62] } 5. d4?? { (-0.62 → -4.30) Blunder. Nc3 was best. } { [%eval -4.3] } (5. Nc3 Qd6 6. Nf3 Be6 7. Be2 O-O-O 8. O-O f5 9. Rb1 Nf6) 5... Qxd4?! { (-4.30 → -3.04) Inaccuracy. Nxd4 was best. } { [%eval -3.04] } (5... Nxd4 6. Nc3 Bb4 7. Ne2 Bf5 8. Nxd4 exd4 9. a3 Qe5+ 10. Qe2 Qxe2+ 11. Bxe2 Bxc3+ 12. bxc3) 6. Qxd4 { [%eval -3.4] } 6... Nxd4 { [%eval -3.21] } 7. f3?? { (-3.21 → -9.74) Blunder. Bd3 was best. } { [%eval -9.74] } (7. Bd3 Bf5 8. Bxf5 Nxf5 9. Nf3 f6 10. Be3 O-O-O 11. Nbd2 Nd6 12. O-O-O Ne7 13. c3 Nef5) 7... Nxc2+ { [%eval -9.62] } 8. Kf2 { [%eval -9.73] } 8... Nxa1 { [%eval -9.38] } 9. f4 { [%eval -9.84] } 9... Nc2 { [%eval -9.71] } 10. Nd2 { [%eval -11.01] } 10... exf4 { [%eval -10.12] } 11. Kf3 { [%eval -12.12] } 11... Bc5 { [%eval -10.1] } 12. b3 { [%eval -13.42] } 12... Nd4+ { [%eval -11.84] } 13. Kxf4 { [%eval -11.68] } 13... Ne6+ { [%eval -10.69] } 14. Kg3 { [%eval -10.66] } 14... Nf6 { [%eval -11.0] } 15. Kh3?! { (-11.00 → Mate in 5) Checkmate is now unavoidable. b4 was best. } { [%eval #-5] } (15. b4 Bxb4 16. Kf2 Ng4+ 17. Ke1 Nd4 18. h3 Ne3 19. a3 Ndc2+ 20. Ke2 Nxf1 21. Kxf1 Nxa3) 15... O-O?! { (Mate in 5 → -12.40) Lost forced checkmate sequence. Bf2 was best. } { [%eval -12.4] } (15... Bf2 16. Bb5+ Kd8 17. g3 Nf4+ 18. Kh4 Ng6+ 19. Kg5 h6#) 16. Ne4 { [%eval -16.75] } 16... Nxe4 { [%eval -16.65] } 17. g4 { [%eval -16.76] } 17... Nf4+ { [%eval -11.34] } 18. Kh4?! { (-11.34 → Mate in 1) Checkmate is now unavoidable. Bxf4 was best. } { [%eval #-1] } (18. Bxf4 Nf2+ 19. Kg2 Be6 20. Be2 Nxh1 21. Kxh1 c6 22. Bf3 a5 23. Ne2 a4 24. Nc1 axb3) 18... Nf6?! { (Mate in 1 → -11.46) Lost forced checkmate sequence. g5# was best. } { [%eval -11.46] } (18... g5#) 19. Nh3 { [%eval -19.5] } 19... Ng6+ { [%eval -19.08] } 20. Kg3 { [%eval -18.65] } 20... Bd6+ { [%eval -16.67] } 21. Bf4 { [%eval -19.53] } 21... Nxf4 { [%eval -19.46] } 22. Nxf4 { [%eval -19.26] } 22... Bxf4+ { [%eval -14.23] } 23. Kxf4 { [%eval -14.23] } 23... c6 { [%eval -13.15] } 24. Ke3 { [%eval -14.38] } 24... Bxg4 { [%eval -14.38] } 25. Rg1 { [%eval -17.23] } 25... Rfe8+ { [%eval -16.19] } 26. Kf2 { [%eval -18.71] } 26... Ne4+ { [%eval -15.46] } 27. Kg2 { [%eval -21.16] } 27... Bf5 { [%eval -15.38] } 28. Rh1 { [%eval -16.44] } 28... Rad8 { [%eval -16.69] } 29. Rg1 { [%eval -17.0] } 29... Rd2+ { [%eval -16.98] } { Black wins on time. } 0-1