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[Event "Rated Antichess game"] [Site "https://lichess.org/ntT5v37O"] [Date "2023.04.13"] [White "Patrick1995"] [Black "ultrascoreR"] [Result "0-1"] [UTCDate "2023.04.13"] [UTCTime "07:59:47"] [WhiteElo "1526"] [BlackElo "1437"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+57"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... Nc6?? { (-4.09 → 0.00) Blunder. e5 was best. } (1... e5 2. Nh3 Ba3 3. Nxa3 Qg5 4. Nxg5 b5 5. Nxh7 Rxh7 6. Nxb5) 2. Qb3? { (0.00 → -1.59) Mistake. d4 was best. } (2. d4 Nxd4 3. Qxd4 b6 4. Qxg7 Bxg7 5. Bh6 Bxh6 6. Nd2 Bxd2) 2... Nd4 3. cxd4 b5? { (-1.92 → -0.74) Mistake. e5 was best. } (3... e5) 4. Qxf7?! { (-0.74 → -1.84) Inaccuracy. Qxb5 was best. } (4. Qxb5 Rb8 5. Qxb8 g6 6. Qxc7 Qxc7 7. a3 Qxh2 8. Rxh2 e5 9. dxe5 Bxa3 10. bxa3 Nf6) 4... Kxf7 5. a4?? { (-1.90 → Mate in 14) Checkmate is now unavoidable. b4 was best. } (5. b4 Kf6) 5... bxa4 6. Rxa4 Rb8 7. Rxa7 Rxb2 8. Bxb2 Qe8 9. Rxc7 e5 10. Rxd7 exd4?? { (Mate in 8 → 3.04) Lost forced checkmate sequence. Qxd7 was best. } (10... Qxd7 11. dxe5 Qxd2 12. Nxd2 Bd6 13. exd6 Ke8 14. Bxg7 Kf7 15. Bxh8 Kg7 16. Bxg7 Nh6 17. Bxh6) 11. Bxd4 Qxe2?? { (2.85 → Mate in 10) Checkmate is now unavoidable. Qxd7 was best. } (11... Qxd7 12. Bxg7) 12. Bxg7?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Bxe2 was best. } (12. Bxe2 Bxd7 13. Bxg7 Bxg7 14. Bg4 Bxg4 15. Kd1 Bxd1 16. g4 Bxg4 17. Nh3 Bxh3 18. d4 Bxd4) 12... Bxd7?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Qxf1 was best. } (12... Qxf1 13. Kxf1 Bxg7 14. Rxf7 h5 15. Rxg7 Rh7 16. Rxh7 h4 17. Rxh4 Nh6 18. Rxh6 Be6 19. Rxe6#) 13. Bxe2 Bxg7 14. Bb5 Bxb5 15. Kf1 Bxf1 16. Na3 Bxg2 17. Nb5 Bxh1 18. Nd4 Bxd4 19. d3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. h4 was best. } (19. h4 Bxf2 20. h5 Bxg1 21. h6 Nxh6 22. d4 Bxd4#) 19... Bxf2 20. d4 Bxg1 21. h4 Bxd4 22. h5 Nf6 23. h6 Kg7 24. hxg7 Bc3 25. gxh8=K?? { (0.00 → Mate in 4) Checkmate is now unavoidable. gxh8=B was best. } (25. gxh8=B Bd2 26. Bxf6 Bg5 27. Bxg5 h6 28. Bxh6 Bd5 29. Bg7 Be4 30. Bc3 Bg6 31. Be5 Bb1) 25... Ng4 26. Kxh7 Nh6 27. Kxh6 Bg7?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Be1 was best. } (27... Be1 28. Kg7 Bg3 29. Kf8 Bf3 30. Ke8 Bh2 31. Kf8 Bg4 32. Kg7 Bc7 33. Kf8 Bf4 34. Kg8) 28. Kxg7 Bg2 29. Kf6 Bf3 30. Ke6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ke7 was best. } (30. Ke7 Be4 31. Ke8 Bg2 32. Kf7 Bf3 33. Ke7) 30... Bd5 31. Kxd5# { Game ends by variant rule. } 0-1