FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/nniKdSRb"]
[Date "2024.02.16"]
[Round "-"]
[White "JarJarBings33"]
[Black "Nomochka"]
[Result "1-0"]
[GameId "nniKdSRb"]
[UTCDate "2024.02.16"]
[UTCTime "23:52:35"]
[WhiteElo "1438"]
[BlackElo "1189"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-12"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.24] } 1... a6?! { (0.24 → 1.19) Inaccuracy. e6 was best. } { [%eval 1.19] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxa6 { [%eval 1.24] } 2... bxa6 { [%eval 1.21] } 3. Qg4 { [%eval 1.04] } 3... f5?? { (1.04 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (3... g5 4. Qxd7 Nxd7 5. Na3 c6 6. c4 Ne5 7. g4 Nxg4 8. h4) 4. Qxg7 { [%eval #13] } 4... Bxg7 { [%eval #12] } 5. b3 { [%eval #12] } 5... Bxa1 { [%eval #11] } 6. Bb2 { [%eval #11] } 6... Bxb2 { [%eval #10] } 7. Na3 { [%eval #10] } 7... Bxa3 { [%eval #9] } 8. b4 { [%eval #9] } 8... Bxb4 { [%eval #8] } 9. Kf1 { [%eval #10] } 9... Bxd2 { [%eval #9] } 10. f4?? { (Mate in 9 → -1.99) Lost forced checkmate sequence. e4 was best. } { [%eval -1.99] } (10. e4 fxe4 11. c3 Bxc3 12. Ke1 Bxe1 13. Nf3 Bxf2 14. Nd4 Bxd4 15. Rg1 Bxg1 16. a4 Bxh2) 10... Bxe3 { [%eval -2.05] } 11. Kf2?? { (-2.05 → -5.50) Blunder. Nf3 was best. } { [%eval -5.5] } (11. Nf3 Bxf4) 11... Bxf2 { [%eval -5.13] } 12. g4?! { (-5.13 → -8.67) Inaccuracy. a4 was best. } { [%eval -8.67] } (12. a4 Bxg1) 12... fxg4?? { (-8.67 → Mate in 8) Checkmate is now unavoidable. Bxg1 was best. } { [%eval #8] } (12... Bxg1 13. gxf5) 13. h3?? { (Mate in 8 → -8.35) Lost forced checkmate sequence. Nh3 was best. } { [%eval -8.35] } (13. Nh3 gxh3 14. Rg1 Bxg1 15. a4 Bxh2 16. c4 Bxf4 17. a5 h2 18. c5 Bd2 19. c6 Bxa5) 13... Bxg1 { [%eval -8.22] } 14. hxg4 { [%eval -8.25] } 14... e5?! { (-8.25 → -5.93) Inaccuracy. Bh2 was best. } { [%eval -5.93] } (14... Bh2) 15. Rxh7? { (-5.93 → -21.97) Mistake. Rxg1 was best. } { [%eval -21.97] } (15. Rxg1 exf4) 15... exf4 { [%eval -10.07] } 16. Rxd7 { [%eval -10.15] } 16... Bxd7?? { (-10.15 → Mate in 3) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #3] } (16... Nxd7 17. a4 Ke7 18. g5 Bc5 19. g6 f3 20. g7 Rb8 21. gxh8=B Ngf6 22. Bxf6 Kxf6 23. a5) 17. a4?? { (Mate in 3 → Mate in 14) Lost forced checkmate sequence. c4 was best. } { [%eval #-14] } (17. c4 Bxg4 18. c5 Bxc5 19. a3 Bxa3#) 17... Bxg4 { [%eval #-14] } 18. c4 { [%eval #-12] } 18... Qd5 { [%eval #-12] } 19. cxd5 { [%eval #-11] } 19... Be6 { [%eval #-11] } 20. dxe6 { [%eval #-10] } 20... Kf7?? { (Mate in 10 → -0.87) Lost forced checkmate sequence. Ne7 was best. } { [%eval -0.87] } (20... Ne7 21. a5 Kf7 22. exf7 Rh1 23. f8=Q Nd7 24. Qxa8 Bc5 25. Qxa6 Ng6 26. Qxg6 Nf6 27. Qxf6) 21. exf7 { [%eval -1.28] } 21... Rh5?! { (-1.28 → -0.50) Inaccuracy. c6 was best. } { [%eval -0.5] } (21... c6 22. fxg8=N) 22. fxg8=N?? { (-0.50 → Mate in 11) Checkmate is now unavoidable. fxg8=B was best. } { [%eval #-11] } (22. fxg8=B Rd5 23. Bxd5 c5 24. Bxa8 Nd7 25. Be4 Bd4 26. a5 Be5 27. Bf5 c4 28. Bxd7 f3) 22... Rh6 { [%eval #-11] } 23. Nxh6 { [%eval #-10] } 23... Nd7?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Bd4 was best. } { [%eval #3] } (23... Bd4 24. Nf7 Be5 25. Nxe5 Nc6 26. Nxc6 Rb8 27. Nxb8 f3 28. Nxa6 f2 29. Nxc7 f1=R 30. Na8) 24. Ng8 { [%eval #3] } 24... Rxg8 { [%eval #2] } 25. a5 { [%eval #2] } 25... Bb6 { [%eval #1] } 26. axb6 { [%eval #1] } 26... cxb6# { Game ends by variant rule. } 1-0