- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/nkYWBGaK"] [Date "2025.03.11"] [Round "-"] [White "Miari261"] [Black "e99"] [Result "1-0"] [GameId "nkYWBGaK"] [UTCDate "2025.03.11"] [UTCTime "11:51:02"] [WhiteElo "1164"] [BlackElo "1060"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-46"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C41"] [Opening "Philidor Defense: Lion Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... d6 { [%eval 0.43] } 2. d4 { [%eval 0.43] } 2... Nf6 { [%eval 0.43] } 3. Nc3 { [%eval 0.38] } 3... Nbd7 { [%eval 0.57] } 4. Nf3 { [%eval 0.44] } 4... e5 { [%eval 0.44] } { C41 Philidor Defense: Lion Variation } 5. d5 { [%eval 0.19] } 5... Be7 { [%eval 0.16] } 6. Be2 { [%eval 0.12] } 6... c6 { [%eval 0.22] } 7. dxc6?! { (0.22 → -0.39) Inaccuracy. a4 was best. } { [%eval -0.39] } (7. a4 a5 8. Nd2 cxd5 9. exd5 Nb6 10. Nf1 O-O 11. Ne3 Bd7) 7... bxc6 { [%eval -0.32] } 8. O-O { [%eval -0.54] } 8... O-O { [%eval -0.49] } 9. Bg5 { [%eval -0.62] } 9... Nh5? { (-0.62 → 0.99) Mistake. Qc7 was best. } { [%eval 0.99] } (9... Qc7 10. Re1) 10. Bxe7 { [%eval 1.12] } 10... Qxe7 { [%eval 1.14] } 11. Nd2?? { (1.14 → -0.60) Blunder. Nxe5 was best. } { [%eval -0.6] } (11. Nxe5 dxe5 12. Bxh5 Nc5 13. Qd2 Ne6 14. Qe3 Nf4 15. Bf3 h5 16. Rad1 Qg5) 11... Nf4 { [%eval -0.6] } 12. g3?! { (-0.60 → -1.16) Inaccuracy. Bg4 was best. } { [%eval -1.16] } (12. Bg4 Rb8 13. b3 Qg5 14. g3 Nf6 15. Bxc8 Rfxc8 16. Re1 Qg6 17. Nf3 Qg4) 12... Nh3+ { [%eval -0.75] } 13. Kh1 { [%eval -0.75] } 13... a5?! { (-0.75 → 0.25) Inaccuracy. Nf6 was best. } { [%eval 0.25] } (13... Nf6 14. Bf3) 14. Kg2? { (0.25 → -0.92) Mistake. Nc4 was best. } { [%eval -0.92] } (14. Nc4 Nf6) 14... Ng5 { [%eval -0.93] } 15. Nf3 { [%eval -1.05] } 15... Nxf3 { [%eval -1.19] } 16. Bxf3 { [%eval -1.12] } 16... Ba6 { [%eval -0.62] } 17. Be2 { [%eval -0.62] } 17... Nf6 { [%eval -0.08] } 18. Bxa6 { [%eval -0.08] } 18... Rxa6 { [%eval -0.08] } 19. Qe2 { [%eval -0.33] } 19... Rfa8 { [%eval 0.17] } 20. a4 { [%eval -0.33] } 20... c5?! { (-0.33 → 0.68) Inaccuracy. Rb6 was best. } { [%eval 0.68] } (20... Rb6 21. b3 d5 22. Rad1 d4 23. Nb1 c5 24. Nd2 g6 25. Rde1 Re6 26. h4) 21. Nd5?? { (0.68 → -1.32) Blunder. Rfd1 was best. } { [%eval -1.32] } (21. Rfd1 Rc6 22. Qc4 Qe6 23. Nd5 Rb8 24. b3 Qd7 25. Nxf6+ gxf6 26. Rd5 f5) 21... Qb7?? { (-1.32 → 0.87) Blunder. Nxd5 was best. } { [%eval 0.87] } (21... Nxd5 22. exd5) 22. Nxf6+ { [%eval 0.83] } 22... gxf6 { [%eval 0.81] } 23. Qg4+ { [%eval 0.73] } 23... Kf8 { [%eval 0.69] } 24. b3?! { (0.69 → 0.14) Inaccuracy. Qf5 was best. } { [%eval 0.14] } (24. Qf5) 24... Ke7 { [%eval 0.64] } 25. Qg7?? { (0.64 → -3.29) Blunder. Rfd1 was best. } { [%eval -3.29] } (25. Rfd1 Rb6 26. Rd5 c4 27. Qh4 cxb3 28. cxb3 Rxb3 29. Qxh7 Rb4 30. Ra3 Qd7) 25... d5?? { (-3.29 → 1.53) Blunder. Qxe4+ was best. } { [%eval 1.53] } (25... Qxe4+ 26. Kg1 Qxc2 27. Qh6 Rb8 28. Rac1 Qf5 29. Rc3 Rab6 30. Qd2 Rxb3 31. Rxb3) 26. f3? { (1.53 → -0.12) Mistake. f4 was best. } { [%eval -0.12] } (26. f4 d4) 26... d4 { [%eval 0.33] } 27. Qxh7 { [%eval -0.03] } 27... Rd8 { [%eval 0.39] } 28. Rfd1?! { (0.39 → -0.21) Inaccuracy. g4 was best. } { [%eval -0.21] } (28. g4) 28... Qb4 { [%eval 0.09] } 29. Qf5 { [%eval 0.0] } 29... Qc3 { [%eval 0.0] } 30. Rd3?? { (0.00 → -5.52) Blunder. Rac1 was best. } { [%eval -5.52] } (30. Rac1 d3 31. cxd3 Qb2+ 32. Kh1 Rad6 33. Rxc5 Qe2 34. Rc7+ R6d7 35. Rdc1 Rxc7) 30... Qxa1 { [%eval -5.38] } 31. Kh3?? { (-5.38 → Mate in 5) Checkmate is now unavoidable. f4 was best. } { [%eval #-5] } (31. f4 Qb2 32. Rd2 d3 33. fxe5 Qxe5 34. cxd3 Qxf5 35. exf5 Rb6 36. Rc2 Rxb3) 31... Qa3?? { (Mate in 5 → -5.30) Lost forced checkmate sequence. Qf1+ was best. } { [%eval -5.3] } (31... Qf1+ 32. Kg4 Rg8+ 33. Qg6 Rxg6+ 34. Kh4 Rh6+ 35. Kg4 Qh3#) 32. b4 { [%eval -6.48] } 32... Qxb4 { [%eval -6.56] } 33. f4 { [%eval -6.58] } 33... Qxa4 { [%eval -6.15] } 34. fxe5 { [%eval -6.72] } 34... fxe5 { [%eval -5.5] } 35. Qxe5+ { [%eval -5.46] } 35... Re6 { [%eval -5.23] } 36. Qxc5+ { [%eval -5.22] } { White wins on time. } 1-0