- Blind mode tutorial
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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/nkUjIEQ0"] [Date "2025.12.24"] [Round "-"] [White "Filip1010"] [Black "ginko81"] [Result "1-0"] [GameId "nkUjIEQ0"] [UTCDate "2025.12.24"] [UTCTime "14:05:46"] [WhiteElo "1786"] [BlackElo "2052"] [WhiteRatingDiff "+75"] [BlackRatingDiff "-11"] [Variant "Three-check"] [TimeControl "60+2"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval -0.23] } { A00 Van't Kruijs Opening } 1... e6?! { (-0.23 → 0.64) Inaccuracy. Nc6 was best. } { [%eval 0.64] } (1... Nc6 2. c4 Nf6 3. Nc3 e6 4. Nf3 Bb4 5. Bd3 d5 6. O-O) 2. c3?! { (0.64 → -0.23) Inaccuracy. Nc3 was best. } { [%eval -0.23] } (2. Nc3 Nc6 3. d4 Nf6 4. Nf3 d5 5. Bd3 Bd6 6. O-O Bd7) 2... Nf6 { [%eval -0.55] } 3. Nf3 { [%eval 0.0] } 3... Nc6 { [%eval -0.31] } 4. d4 { [%eval -0.44] } 4... Be7?? { (-0.44 → 1.38) Blunder. d5 was best. } { [%eval 1.38] } (4... d5 5. Bb5 Bd7 6. Nbd2 Bd6 7. e4 dxe4 8. Ng5 e3 9. fxe3) 5. Nbd2 { [%eval 1.2] } 5... O-O { [%eval 1.35] } 6. Bd3 { [%eval 1.57] } 6... g6 { [%eval 2.03] } 7. h4 { [%eval 1.9] } 7... h5 { [%eval 2.0] } 8. Qc2 { [%eval 1.75] } 8... Kg7? { (1.75 → 3.53) Mistake. Qe8 was best. } { [%eval 3.53] } (8... Qe8 9. e4 Ng4 10. b4 d5 11. O-O f5 12. e5 b6 13. a4 a5 14. b5) 9. Ng5 { [%eval 2.94] } 9... Nd5 { [%eval 3.42] } 10. Ndf3?! { (3.42 → 2.62) Inaccuracy. Bxg6 was best. } { [%eval 2.62] } (10. Bxg6 Bxg5) 10... f5?? { (2.62 → 10.02) Blunder. Ncb4 was best. } { [%eval 10.02] } (10... Ncb4 11. cxb4) 11. Nxe6+ { [%eval 7.15] } 11... dxe6 { [%eval 7.05] } 12. Ng5?? { (7.05 → -3.43) Blunder. e4 was best. } { [%eval -3.43] } (12. e4 Kg8) 12... Bxg5?? { (-3.43 → -0.24) Blunder. Ncb4 was best. } { [%eval -0.24] } (12... Ncb4) 13. hxg5 { [%eval -0.94] } 13... Qxg5?? { (-0.94 → 0.76) Blunder. e5 was best. } { [%eval 0.76] } (13... e5 14. Bd2) 14. e4?? { (0.76 → -5.23) Blunder. g3 was best. } { [%eval -5.23] } (14. g3 Bd7 15. Be2 e5 16. e4 Nf4 17. gxf4 Qg2 18. Rf1 exd4 19. cxd4 Qxe4) 14... Nf4?? { (-5.23 → -1.20) Blunder. f4 was best. } { [%eval -1.2] } (14... f4 15. g4 Qxg4 16. Be2 Qg2 17. Rf1 e5 18. b3 Re8 19. Bd2 Bg4 20. O-O-O) 15. Bxf4 { [%eval -1.27] } 15... Qxf4 { [%eval -1.17] } 16. exf5?? { (-1.17 → -4.41) Blunder. Rh3 was best. } { [%eval -4.41] } (16. Rh3 fxe4) 16... exf5 { [%eval -4.3] } 17. O-O { [%eval -4.36] } 17... Be6 { [%eval -4.01] } 18. Rfe1 { [%eval -4.76] } 18... Rae8 { [%eval -4.64] } 19. Rad1?! { (-4.64 → -6.99) Inaccuracy. Re3 was best. } { [%eval -6.99] } (19. Re3 h4 20. Rae1 Bf7 21. Qc1 Rxe3 22. Qxe3 Qxe3 23. Rxe3 Re8 24. Rxe8 Bxe8) 19... Qg4 { [%eval -5.47] } 20. Qe2 { [%eval -5.89] } 20... Qg5?? { (-5.89 → -0.68) Blunder. Bf7 was best. } { [%eval -0.68] } (20... Bf7 21. Qf1) 21. d5?? { (-0.68 → Mate in 7) Checkmate is now unavoidable. Qxe6 was best. } { [%eval #-7] } (21. Qxe6 Rxe6) 21... Bxd5?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Qxg2+ was best. } { [%eval #2] } (21... Qxg2+ 22. Kxg2 Bxd5+ 23. Kg1 Re4 24. Qxe4 fxe4 25. Rxe4 Rf3 26. Re7+ Nxe7 27. a3) 22. Qe7+ { [%eval #1] } 22... Nxe7 { [%eval #1] } 23. Rxe7# { Game ends by variant rule. } 1-0