FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/niUxi7Hw"]
[Date "2024.10.04"]
[White "anhhaihamvui"]
[Black "don_dorn"]
[Result "1-0"]
[GameId "niUxi7Hw"]
[UTCDate "2024.10.04"]
[UTCTime "12:21:00"]
[WhiteElo "1721"]
[BlackElo "1876"]
[WhiteRatingDiff "+27"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.25] } 1... b5 { [%eval 0.17] } 2. a4 { [%eval 0.15] } 2... bxa4 { [%eval 0.28] } 3. Rxa4 { [%eval -0.26] } 3... g5?? { (-0.26 → 2.04) Blunder. Nc6 was best. } { [%eval 2.04] } (3... Nc6 4. Rxa7 Nxa7 5. g3 c5 6. b4 cxb4 7. Bh3 Qc7 8. Bxd7) 4. Rxa7 { [%eval 2.46] } 4... Rxa7 { [%eval 2.84] } 5. Ba3 { [%eval 2.4] } 5... Rxa3 { [%eval 2.22] } 6. Nxa3 { [%eval 1.78] } 6... d6?? { (1.78 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (6... Nh6) 7. Nb5?? { (Mate in 15 → -0.35) Lost forced checkmate sequence. f4 was best. } { [%eval -0.35] } (7. f4 gxf4 8. h3 Bxh3 9. Rxh3 f3 10. Nxf3 Nd7 11. Rxh7 Rxh7 12. Nh4 Rxh4) 7... Bh3 { [%eval -0.66] } 8. Nxc7 { [%eval -0.6] } 8... Qxc7 { [%eval -0.52] } 9. Nxh3 { [%eval -0.22] } 9... Qxc2 { [%eval -0.36] } 10. Nxg5 { [%eval -0.53] } 10... Qxb3 { [%eval 0.0] } 11. Nxh7 { [%eval 0.0] } 11... Rxh7 { [%eval 0.0] } 12. Qxb3 { [%eval 0.0] } 12... Rxh2 { [%eval 0.0] } 13. Qxf7?! { (0.00 → -0.69) Inaccuracy. Qxb8 was best. } { [%eval -0.69] } (13. Qxb8 Rxh1 14. Qxe8 Rxf1 15. Kxf1 Bg7 16. Qxe7 Nxe7 17. d4 Bxd4 18. Ke1 Bxf2) 13... Rxg2?! { (-0.69 → 0.29) Inaccuracy. Kxf7 was best. } { [%eval 0.29] } (13... Kxf7 14. Rxh2 Kg7 15. Rh6 Kxh6 16. Kd1 Nd7 17. Kc1 Kg6 18. Kb2 Nb6 19. g4) 14. Bxg2 { [%eval 0.45] } 14... Kxf7 { [%eval 0.52] } 15. Bc6 { [%eval 0.16] } 15... Nxc6 { [%eval 1.12] } 16. d4 { [%eval 0.6] } 16... Nxd4 { [%eval 0.43] } 17. Rh6 { [%eval 0.3] } 17... Nxe2 { [%eval 0.31] } 18. Kxe2 { [%eval 0.0] } 18... Nxh6 { [%eval 0.0] } 19. f4 { [%eval 0.06] } 19... Ng8 { [%eval 0.26] } 20. Kd3?! { (0.26 → -0.52) Inaccuracy. Kf3 was best. } { [%eval -0.52] } (20. Kf3 Kg7 21. Kg4 d5 22. f5 e5 23. fxe6 Kf7 24. exf7 Be7 25. fxg8=K Bh4) 20... d5?? { (-0.52 → Mate in 4) Checkmate is now unavoidable. Ke8 was best. } { [%eval #4] } (20... Ke8) 21. Ke4 { [%eval #4] } 21... dxe4 { [%eval #3] } 22. f5 { [%eval #3] } 22... Kf6# { Game ends by variant rule. } 1-0
