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[Event "casual blitz game"] [Site "https://lichess.org/ndsBpSbj"] [Date "2021.01.11"] [Round "-"] [White "Haildialga"] [Black "EternalSnowman"] [Result "0-1"] [GameId "ndsBpSbj"] [UTCDate "2021.01.11"] [UTCTime "05:51:20"] [WhiteElo "1500"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C20"] [Opening "King's Pawn Game: Alapin Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.21] } 1... e5 { [%eval 0.33] } 2. Ne2?! { (0.33 → -0.35) Inaccuracy. Nf3 was best. } { [%eval -0.35] } { C20 King's Pawn Game: Alapin Opening } (2. Nf3 Nc6 3. Bb5 Nf6 4. d3 Bc5 5. Bxc6 dxc6 6. O-O Bd6) 2... Nc6 { [%eval 0.12] } 3. g4?? { (0.12 → -1.98) Blunder. d4 was best. } { [%eval -1.98] } (3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. e5 Qe7 7. Qe2 Nd5) 3... d5 { [%eval -2.79] } 4. exd5 { [%eval -2.75] } 4... Qxd5 { [%eval -2.73] } 5. Ng3 { [%eval -3.39] } 5... f5?? { (-3.39 → -1.07) Blunder. Nd4 was best. } { [%eval -1.07] } (5... Nd4 6. Be2 Qc6 7. c3 Nxe2 8. Qxe2 Be6 9. d3 Nf6 10. Nd2 Bxg4 11. f3 Be6 12. Nc4) 6. Bg2?? { (-1.07 → -8.67) Blunder. Nc3 was best. } { [%eval -8.67] } (6. Nc3 Qf7) 6... Qxg2 { [%eval -9.29] } 7. Rf1 { [%eval -10.86] } 7... fxg4 { [%eval -8.65] } 8. Nc3 { [%eval -9.94] } 8... Nd4 { [%eval -9.93] } 9. d3 { [%eval -9.89] } 9... Bb4 { [%eval -9.13] } 10. h4 { [%eval -13.36] } 10... gxh3 { [%eval -12.75] } 11. a4 { [%eval -13.94] } 11... b6 { [%eval -13.3] } 12. Be3 { [%eval -13.68] } 12... Bb7 { [%eval -7.4] } 13. f3 { [%eval -16.92] } 13... Nxf3+ { [%eval -15.69] } 14. Rxf3 { [%eval -15.55] } 14... Bxf3 { [%eval -15.21] } 15. Qc1?! { (-15.21 → Mate in 9) Checkmate is now unavoidable. Qd2 was best. } { [%eval #-9] } (15. Qd2) 15... Qxg3+ { [%eval -30.71] } 16. Kd2?! { (-30.71 → Mate in 2) Checkmate is now unavoidable. Bf2 was best. } { [%eval #-2] } (16. Bf2 Bxc3+) 16... h2?! { (Mate in 2 → -20.68) Lost forced checkmate sequence. Qg2+ was best. } { [%eval -20.68] } (16... Qg2+ 17. Ke1 Qe2#) 17. Qf1 { [%eval -22.71] } 17... h1=Q { [%eval -22.71] } 18. b3?! { (-22.71 → Mate in 8) Checkmate is now unavoidable. Qxh1 was best. } { [%eval #-8] } (18. Qxh1 Bxh1) 18... Qgh2+ { [%eval #-7] } 19. Bf2 { [%eval #-7] } 19... Qxf1 { [%eval #-7] } 20. Rxf1 { [%eval #-7] } 20... Qf4+?! { (Mate in 7 → -26.98) Lost forced checkmate sequence. Qg2 was best. } { [%eval -26.98] } (20... Qg2 21. a5 Qxf1 22. Ke3 Bg4 23. d4 Qh3+ 24. Bg3 Qxg3+ 25. Kd2 Qxc3+ 26. Kc1 Qa1#) 21. Be3 { [%eval -26.48] } 21... Bxc3+ { [%eval -23.36] } 22. Kxc3 { [%eval -22.48] } 22... Qxe3 { [%eval -22.77] } 23. b4 { [%eval -26.02] } 23... O-O-O { [%eval -26.15] } 24. Kb3?! { (-26.15 → Mate in 8) Checkmate is now unavoidable. Kb2 was best. } { [%eval #-8] } (24. Kb2 Qd4+) 24... Bd5+?! { (Mate in 8 → -24.96) Lost forced checkmate sequence. Rxd3+ was best. } { [%eval -24.96] } (24... Rxd3+ 25. cxd3 Qxd3+ 26. Kb2 Qxf1 27. a5 Qe2+ 28. Kc3 b5 29. a6 Nf6 30. Kb3 Bd5+ 31. Kc3) 25. Kb2 { [%eval -27.44] } 25... Nf6 { [%eval -25.65] } 26. Kb1 { [%eval -25.98] } 26... e4 { [%eval -95.51] } 27. dxe4?! { (-95.51 → Mate in 5) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-5] } (27. Rd1 exd3) 27... Bxe4 { [%eval #-5] } 28. Kb2 { [%eval #-5] } 28... Qe2 { [%eval #-5] } 29. Rc1 { [%eval #-5] } 29... Rd2 { [%eval #-4] } 30. Kb3 { [%eval #-4] } 30... Rxc2 { [%eval #-3] } 31. Rxc2 { [%eval #-3] } 31... Qxc2+ { [%eval #-2] } 32. Ka3 { [%eval #-2] } 32... Rd8 { [%eval #-2] } 33. b5 { [%eval #-2] } 33... Rd3+ { [%eval #-1] } 34. Kb4 { [%eval #-1] } 34... Qb3# { Black wins by checkmate. } 0-1