FEN
[Event "rated blitz game"]
[Site "https://lichess.org/ncdvrWDu"]
[Date "2024.05.26"]
[Round "-"]
[White "Operaio_Elettrofuso"]
[Black "Yakub92"]
[Result "1/2-1/2"]
[GameId "ncdvrWDu"]
[UTCDate "2024.05.26"]
[UTCTime "21:24:56"]
[WhiteElo "1387"]
[BlackElo "1342"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "A40"]
[Opening "Englund Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.14] } 1... e5? { (0.14 → 1.28) Mistake. Nf6 was best. } { [%eval 1.28] } { A40 Englund Gambit } (1... Nf6 2. Nf3 d5 3. c4 e6 4. Nc3 Bb4 5. Qa4+ Nc6 6. e3) 2. dxe5 { [%eval 1.06] } 2... Nc6 { [%eval 1.12] } 3. f4?! { (1.12 → 0.30) Inaccuracy. Nf3 was best. } { [%eval 0.3] } (3. Nf3 d5 4. Bf4 h6 5. h4 Bg4 6. e3 Qd7 7. Nc3 O-O-O) 3... Bc5 { [%eval 0.72] } 4. Nf3 { [%eval 0.58] } 4... f6?! { (0.58 → 1.50) Inaccuracy. Nh6 was best. } { [%eval 1.5] } (4... Nh6 5. Nc3 Ng4 6. e3 d6 7. Bb5 O-O 8. Qe2 dxe5 9. h3) 5. c3? { (1.50 → 0.22) Mistake. Nc3 was best. } { [%eval 0.22] } (5. Nc3 fxe5 6. fxe5 d6 7. Bf4 Bg4 8. exd6 cxd6 9. h3 Bh5 10. Qd3 Nf6) 5... Nge7?! { (0.22 → 1.01) Inaccuracy. fxe5 was best. } { [%eval 1.01] } (5... fxe5 6. fxe5) 6. b4 { [%eval 1.14] } 6... Bb6 { [%eval 1.15] } 7. Bb2?? { (1.15 → -0.92) Blunder. a4 was best. } { [%eval -0.92] } (7. a4 a6 8. a5 Ba7 9. exf6 gxf6 10. e3 d5 11. Nd4 Rg8 12. Qh5+ Kf8) 7... fxe5 { [%eval -0.8] } 8. fxe5 { [%eval -1.36] } 8... O-O?! { (-1.36 → -0.69) Inaccuracy. Nf5 was best. } { [%eval -0.69] } (8... Nf5 9. Bc1) 9. Nbd2 { [%eval -0.74] } 9... Ng6 { [%eval -0.48] } 10. c4 { [%eval -0.85] } 10... Nxb4 { [%eval -0.43] } 11. Qb3 { [%eval -0.63] } 11... a5?? { (-0.63 → 3.62) Blunder. Bc5 was best. } { [%eval 3.62] } (11... Bc5 12. Ne4) 12. c5+ { [%eval 3.78] } 12... Kh8 { [%eval 3.59] } 13. cxb6 { [%eval 3.85] } 13... cxb6 { [%eval 4.21] } 14. e3 { [%eval 3.67] } 14... d6 { [%eval 3.67] } 15. Be2 { [%eval 3.65] } 15... Bf5 { [%eval 3.87] } 16. O-O { [%eval 3.74] } 16... Nc2 { [%eval 4.05] } 17. Qxb6?? { (4.05 → -4.46) Blunder. exd6 was best. } { [%eval -4.46] } (17. exd6 Qxd6 18. Rac1 Rac8 19. Rf2 Qe7 20. Nf1 Rc6 21. a4 Nb4 22. Rxc6 bxc6) 17... Qxb6 { [%eval -4.37] } 18. Rab1 { [%eval -5.14] } 18... Nxe3 { [%eval -4.68] } 19. Bc3 { [%eval -5.91] } 19... Nxf1+? { (-5.91 → -3.71) Mistake. Qc6 was best. } { [%eval -3.71] } (19... Qc6 20. Rbc1 Nxf1 21. Nxf1 dxe5 22. Bd2 Qd7 23. Ng3 Be6 24. Rd1 a4 25. Bb4) 20. Kxf1? { (-3.71 → -7.53) Mistake. Rxb6 was best. } { [%eval -7.53] } (20. Rxb6 Nxd2 21. Nxd2 Rfc8 22. Bb2 Rc2 23. exd6 Rxd2 24. Rxb7 Rxe2 25. Bxg7+ Kg8) 20... Qe3 { [%eval -6.11] } 21. Rxb7 { [%eval -7.57] } 21... Qxc3 { [%eval -7.47] } 22. exd6 { [%eval -7.89] } 22... Be4 { [%eval -7.57] } 23. d7 { [%eval -8.89] } 23... Bxf3 { [%eval -8.0] } 24. Nxf3 { [%eval -7.8] } 24... Qc1+ { [%eval -7.87] } 25. Kf2 { [%eval -7.61] } 25... Qc5+ { [%eval -7.11] } 26. Kg3 { [%eval -7.46] } 26... Qd6+ { [%eval -7.35] } 27. Kg4? { (-7.35 → Mate in 7) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-7] } (27. Kf2 Qxh2 28. Rb3 Nh4 29. Ke1 Qxg2 30. Nxh4 Qh1+ 31. Kd2 Qxh4 32. a4 Qf2) 27... Qe6+ { [%eval #-10] } 28. Kh5 { [%eval #-4] } 28... Qf5+ { [%eval #-5] } 29. Ng5 { [%eval #-5] } 29... h6 { [%eval #-4] } 30. Bg4 { [%eval #-1] } 30... Nf4+ { [%eval #-4] } 31. Kh4 { [%eval #-4] } 31... Qxg5+ { [%eval #-4] } 32. Kg3 { [%eval #-4] } 32... Ne2+ { [%eval #-4] } 33. Kh3 { [%eval #-4] } 33... Qe3+ { [%eval #-3] } 34. g3 { [%eval #-2] } 34... Ng1+ { [%eval #-3] } 35. Kg2 { [%eval #-3] } 35... Qe4+ { [%eval #-2] } 36. Kxg1 { [%eval #-2] } 36... Qxb7 { [%eval #-6] } 37. a4 { [%eval #-3] } 37... Qb1+ { [%eval #-2] } 38. Kg2 { [%eval #-1] } 38... Qe4+ { [%eval #-5] } 39. Kh3 { [%eval #-5] } 39... Rf2 { [%eval #-5] } 40. Bh5 { [%eval #-3] } 40... Qg2+ { [%eval #-2] } 41. Kg4 { [%eval #-2] } 41... Qxh2 { [%eval #-5] } 42. Bg6 { [%eval #-5] } 42... Rg2 { [%eval #-6] } 43. Kf5 { [%eval #-6] } 43... Qh5+?? { (Mate in 6 → -5.66) Lost forced checkmate sequence. Qxg3 was best. } { [%eval -5.66] } (43... Qxg3 44. Ke4 Qxg6+ 45. Kd4 Qe6 46. d8=Q+ Rxd8+ 47. Kc3 Qe2 48. Kb3 Qd3#) 44. Bxh5 { [%eval -5.49] } 44... Rf2+ { [%eval -5.33] } 45. Ke6 { [%eval -5.1] } 45... Re2+?? { (-5.10 → 5.21) Blunder. Rd8 was best. } { [%eval 5.21] } (45... Rd8 46. Be8 Rd2 47. Ke7 R8xd7+ 48. Bxd7 g5 49. Bb5 Kg7 50. Ke6 Rg2 51. Kd5) 46. Kf7?? { (5.21 → -5.43) Blunder. Bxe2 was best. } { [%eval -5.43] } (46. Bxe2 Kh7 47. Ke7 Kg6 48. d8=Q Rxd8 49. Kxd8 Kf5 50. Kc7 Ke4 51. Kb6 Kd4) 46... Rf2+ { [%eval -5.08] } 47. Ke6 { [%eval -5.0] } 47... Ra7?? { (-5.00 → 3.23) Blunder. Rd8 was best. } { [%eval 3.23] } (47... Rd8 48. Be8 Re2+ 49. Kf7 Rd2 50. Ke7 R8xd7+ 51. Bxd7 g6 52. Kd8 Rc2 53. g4) 48. d8=Q+ { [%eval 3.26] } 48... Kh7 { [%eval 3.13] } 49. Qd3+ { [%eval 3.11] } 49... Kh8?! { (3.11 → 4.67) Inaccuracy. Kg8 was best. } { [%eval 4.67] } (49... Kg8 50. Bf3 Rf7 51. Bd5 Kh8 52. Qb5 R2f5 53. g4 R5f6+ 54. Ke5 Rf8 55. Be4) 50. Bg6?? { (4.67 → -4.77) Blunder. Bf3 was best. } { [%eval -4.77] } (50. Bf3 Kg8 51. Qe3 Ra6+ 52. Kd7 Rxf3 53. Qxf3 Rg6 54. Qa8+ Kh7 55. Qe4 h5) 50... Rf6+ { [%eval -4.83] } 51. Ke5 { [%eval -5.02] } 51... Re7+ { [%eval -5.02] } 52. Kd4 { [%eval -5.03] } 52... Rd7+ { [%eval -4.89] } 53. Kc5 { [%eval -4.99] } 53... Rxd3 { [%eval -5.17] } 54. Bxd3 { [%eval -5.01] } 54... Rf7 { [%eval -4.26] } 55. Kb5 { [%eval -4.4] } 55... Rf3 { [%eval -4.03] } 56. Bc4 { [%eval -5.22] } 56... Rxg3 { [%eval -4.63] } 57. Kxa5 { [%eval -4.74] } 57... Rg5+?? { (-4.74 → -0.64) Blunder. h5 was best. } { [%eval -0.64] } (57... h5 58. Kb6 Rg4 59. Bf7 Rxa4 60. Bxh5 g5 61. Kc5 Kg7 62. Be8 Rf4 63. Kd5) 58. Kb6 { [%eval -0.69] } 58... h5 { [%eval -0.65] } 59. a5 { [%eval -0.66] } 59... Rxa5 { [%eval -0.64] } 60. Kxa5 { [%eval -0.63] } 60... h4 { [%eval -0.61] } 61. Bf1 { [%eval -0.61] } 61... h3 { [%eval -0.13] } 62. Bxh3 { [%eval -0.12] } 62... g5 { [%eval 0.0] } 63. Kb4 { [%eval 0.0] } 63... Kg7 { [%eval 0.0] } 64. Kc3 { [%eval 0.0] } 64... Kh6 { [%eval 0.0] } 65. Kd3 { [%eval 0.0] } 65... Kh5 { [%eval 0.0] } 66. Ke3 { [%eval 0.0] } 66... Kh4 { [%eval 0.0] } 67. Bd7 { [%eval 0.0] } 67... g4 { [%eval 0.0] } 68. Bxg4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2