lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/nTaq22or"] [Date "2022.10.13"] [White "BARSIK1004"] [Black "penkinkr"] [Result "0-1"] [UTCDate "2022.10.13"] [UTCTime "14:41:21"] [WhiteElo "2138"] [BlackElo "2004"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.51) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g6 2. g5? { (-0.79 → -2.36) Mistake. h3 was best. } (2. h3 b6 3. b3 a5 4. b4 axb4 5. Ba3 Rxa3 6. Nxa3 bxa3) 2... Bh6?? { (-2.36 → -0.13) Blunder. d6 was best. } (2... d6 3. Bh3 Bxh3 4. Nxh3 Bh6 5. gxh6 Nxh6 6. Rg1 Nf5 7. Rxg6) 3. gxh6 Nxh6 4. Bh3?! { (-0.95 → -1.53) Inaccuracy. e3 was best. } (4. e3 b5 5. Bxb5 Ng4 6. Qxg4 g5 7. Bxd7 Bxd7 8. Qxd7 Kxd7) 4... e6?! { (-1.53 → -0.47) Inaccuracy. d6 was best. } (4... d6 5. Bxc8) 5. Bxe6 fxe6 6. e4 d5 7. exd5 Qxd5?! { (-0.84 → -0.24) Inaccuracy. exd5 was best. } (7... exd5 8. Ne2) 8. Qh5 Qxh1?? { (-0.52 → 2.45) Blunder. gxh5 was best. } (8... gxh5) 9. Qxg6?? { (2.45 → 0.08) Blunder. Qxh6 was best. } (9. Qxh6 Qxh2) 9... Qxg1 10. Qxe6?? { (0.04 → -3.84) Blunder. Qxh7 was best. } (10. Qxh7 Qxh2) 10... Qxe1?? { (-3.84 → 0.78) Blunder. Bxe6 was best. } (10... Bxe6 11. b3) 11. Qxe8?? { (0.78 → -3.81) Blunder. Qxh6 was best. } (11. Qxh6) 11... Qxc1 12. Qxc8 Qxb2 13. Qxb7?! { (-10.67 → Mate in 9) Checkmate is now unavoidable. Qxh8 was best. } (13. Qxh8 Qxb1) 13... Qxb1? { (Mate in 9 → -8.11) Lost forced checkmate sequence. Qxb7 was best. } (13... Qxb7 14. Na3 Qb5 15. Nxb5 a5 16. Nxc7 Rg8 17. Nxa8 Rg1 18. Rxg1 Ng4 19. Rxg4 a4 20. Rxa4) 14. Qxa7? { (-8.11 → Mate in 13) Checkmate is now unavoidable. Rxb1 was best. } (14. Rxb1 Rc8) 14... Qxa2?? { (Mate in 13 → Mate in 6) Lost forced checkmate sequence. Qxc2 was best. } (14... Qxc2 15. Qxb8 Qxa2 16. Qxh8 Rxh8 17. Rxa2 Nf7 18. Ra8 Rxa8 19. f4 Re8 20. f5 h5 21. f6) 15. Qxc7 Qxc2 16. Qxh7?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qxb8 was best. } (16. Qxb8 Rhxb8 17. Rxa8 Qxd2 18. Rxb8 Qxf2 19. Rb3 Qxh2 20. Rg3 Qxg3#) 16... Qxh7 17. Rxa8 Qf5 18. Rxb8 Qxf2 19. Rxh8 Qxh2 20. Rxh6 Qxh6 21. d3 Qg5 22. d4 Qe5 23. dxe5# { Game ends by variant rule. } 0-1