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[Event "rated Antichess game"] [Site "https://lichess.org/nSB0PyzU"] [Date "2025.05.23"] [White "jeyfinite"] [Black "ahalepola"] [Result "0-1"] [GameId "nSB0PyzU"] [UTCDate "2025.05.23"] [UTCTime "14:18:38"] [WhiteElo "1220"] [BlackElo "1187"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+39"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... e6 { [%eval -1.61] } 2. b4 { [%eval -1.93] } 2... Bxb4 { [%eval -1.22] } 3. c3 { [%eval -0.95] } 3... Bxc3 { [%eval -0.69] } 4. Nxc3 { [%eval -0.79] } 4... b5 { [%eval -2.25] } 5. Nxb5 { [%eval -0.74] } 5... Qg5?? { (-0.74 → 1.92) Blunder. Qf6 was best. } { [%eval 1.92] } (5... Qf6 6. Nxc7 Qxf2 7. Kxf2 e5 8. Nxa8 Kd8 9. Nb6 axb6 10. e3) 6. Nxa7 { [%eval 1.28] } 6... Rxa7 { [%eval 0.48] } 7. Qa4 { [%eval 1.17] } 7... Qxd2?? { (1.17 → Mate in 11) Checkmate is now unavoidable. Rxa4 was best. } { [%eval #11] } (7... Rxa4) 8. Kxd2 { [%eval #11] } 8... Rxa4 { [%eval #10] } 9. Ba3 { [%eval #10] } 9... Rxa3 { [%eval #9] } 10. Re1 { [%eval #9] } 10... Rxa2 { [%eval #8] } 11. Kc2 { [%eval #8] } 11... Rxc2 { [%eval #7] } 12. e3?? { (Mate in 7 → -3.38) Lost forced checkmate sequence. e4 was best. } { [%eval -3.38] } (12. e4 Rxf2 13. Bd3 Rxg2 14. e5 Rxh2 15. Bxh7 Rxh1 16. Bxg8 Rxg8 17. Re3 Rxg1) 12... Rxf2 { [%eval -1.87] } 13. h3?? { (-1.87 → Mate in 13) Checkmate is now unavoidable. Bb5 was best. } { [%eval #-13] } (13. Bb5 Rxg2 14. Bxd7 Kxd7 15. Rf1 Rxg1 16. Rxf7 Rxh1 17. Rxg7 Rxh2 18. Rxg8 Rxg8) 13... Rxg2 { [%eval #-13] } 14. Bxg2 { [%eval #-12] } 14... Bb7 { [%eval #-12] } 15. Bxb7 { [%eval #-11] } 15... Na6 { [%eval #-11] } 16. Bxa6 { [%eval #-10] } 16... c5?? { (Mate in 10 → -2.54) Lost forced checkmate sequence. Nf6 was best. } { [%eval -2.54] } (16... Nf6 17. Bc4 Ng4 18. hxg4 Rf8 19. Rxh7 Kd8 20. Rxg7 Rh8 21. Rxf7 Ke7 22. Rxe7) 17. Bb7?? { (-2.54 → -6.01) Blunder. Bd3 was best. } { [%eval -6.01] } (17. Bd3 Nh6) 17... d5 { [%eval -8.67] } 18. Bxd5 { [%eval -6.03] } 18... exd5 { [%eval -3.2] } 19. e4?? { (-3.20 → Mate in 7) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-7] } (19. Rb1) 19... dxe4 { [%eval #-7] } 20. Rxe4 { [%eval #-6] } 20... h6 { [%eval #-6] } 21. Rxe8 { [%eval #-5] } 21... Rh7 { [%eval #-6] } 22. Rxg8 { [%eval #-5] } 22... Rh8 { [%eval #-5] } 23. Rxg7 { [%eval #-4] } 23... h5 { [%eval #-4] } 24. Rxf7 { [%eval #-3] } 24... Rh7 { [%eval #-3] } 25. Rxh7 { [%eval #-2] } 25... h4 { [%eval #-2] } 26. Rxh4 { [%eval #-1] } 26... c4 { [%eval #-1] } 27. Rxc4# { Game ends by variant rule. } 0-1