FEN
[Event "rated blitz game"]
[Site "https://lichess.org/nQfAwMpw"]
[Date "2024.07.31"]
[Round "-"]
[White "D47X"]
[Black "MagicChess2010"]
[Result "1/2-1/2"]
[GameId "nQfAwMpw"]
[UTCDate "2024.07.31"]
[UTCTime "11:36:14"]
[WhiteElo "1789"]
[BlackElo "1781"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C48"]
[Opening "Four Knights Game: Spanish Variation, Classical Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.21] } 2. Nc3 { [%eval 0.1] } 2... Nc6 { [%eval 0.08] } 3. Nf3 { [%eval 0.12] } 3... Bc5 { [%eval 0.45] } 4. Bb5 { [%eval 0.03] } 4... Nf6 { [%eval 0.14] } { C48 Four Knights Game: Spanish Variation, Classical Variation } 5. d3 { [%eval 0.0] } 5... h6 { [%eval 0.23] } 6. h3 { [%eval 0.22] } 6... d6 { [%eval 0.19] } 7. d4 { [%eval 0.1] } 7... exd4 { [%eval 0.1] } 8. Nxd4 { [%eval 0.08] } 8... Bxd4 { [%eval 0.44] } 9. Qxd4 { [%eval 0.54] } 9... O-O { [%eval 0.39] } 10. Bxc6 { [%eval 0.4] } 10... bxc6 { [%eval 0.35] } 11. O-O { [%eval 0.39] } 11... Re8 { [%eval 0.37] } 12. Bf4 { [%eval 0.34] } 12... c5 { [%eval 0.26] } 13. Qd3 { [%eval 0.29] } 13... Qe7 { [%eval 0.48] } 14. Rfe1 { [%eval 0.46] } 14... Bb7 { [%eval 0.58] } 15. Nd5?! { (0.58 → -0.19) Inaccuracy. Re3 was best. } { [%eval -0.19] } (15. Re3 Nh5 16. Bh2 Qg5 17. Qb5 Rab8 18. Qa5 Rec8 19. Rae1 f5 20. b3 Kh7) 15... Nxd5 { [%eval 0.0] } 16. exd5 { [%eval -0.04] } 16... Qf6 { [%eval -0.04] } 17. Bg3 { [%eval -0.55] } 17... Qg5?! { (-0.55 → 0.32) Inaccuracy. Qxb2 was best. } { [%eval 0.32] } (17... Qxb2 18. Rab1) 18. c4 { [%eval 0.44] } 18... Qf6?! { (0.44 → 1.14) Inaccuracy. Re7 was best. } { [%eval 1.14] } (18... Re7 19. f4) 19. b3?! { (1.14 → 0.22) Inaccuracy. Qb3 was best. } { [%eval 0.22] } (19. Qb3) 19... Qg6?! { (0.22 → 0.94) Inaccuracy. a5 was best. } { [%eval 0.94] } (19... a5) 20. Qf3 { [%eval 0.5] } 20... Rxe1+?! { (0.50 → 1.33) Inaccuracy. a5 was best. } { [%eval 1.33] } (20... a5) 21. Rxe1 { [%eval 1.4] } 21... Kf8 { [%eval 1.34] } 22. Qc3 { [%eval 1.13] } 22... a5 { [%eval 1.21] } 23. a4?! { (1.21 → 0.52) Inaccuracy. Qe3 was best. } { [%eval 0.52] } (23. Qe3) 23... Qg5?! { (0.52 → 1.13) Inaccuracy. f6 was best. } { [%eval 1.13] } (23... f6) 24. Qe3?! { (1.13 → 0.08) Inaccuracy. Qc2 was best. } { [%eval 0.08] } (24. Qc2 Re8) 24... Qxe3 { [%eval 0.07] } 25. Rxe3 { [%eval 0.0] } 25... Re8 { [%eval 0.0] } 26. Rxe8+ { [%eval 0.0] } 26... Kxe8 { [%eval 0.03] } 27. f3 { [%eval 0.0] } 27... Ke7 { [%eval 0.05] } 28. Kf2 { [%eval 0.04] } 28... Kf6 { [%eval 0.19] } 29. Ke3 { [%eval 0.14] } 29... Kf5 { [%eval 0.44] } 30. Bf2 { [%eval 0.15] } 30... g5 { [%eval 0.4] } 31. g4+ { [%eval 0.41] } 31... Kf6 { [%eval 0.38] } 32. Bg3 { [%eval 0.26] } 32... Kg6 { [%eval 0.57] } 33. Ke4 { [%eval 0.5] } 33... h5? { (0.50 → 2.08) Mistake. Kf6 was best. } { [%eval 2.08] } (33... Kf6 34. Ke3) 34. Ke3?? { (2.08 → 0.01) Blunder. Be1 was best. } { [%eval 0.01] } (34. Be1 c6 35. Bg3 hxg4 36. fxg4 cxd5+ 37. cxd5 Kf6 38. Bxd6 Ba6 39. Bxc5 Bf1) 34... hxg4 { [%eval 0.1] } 35. hxg4 { [%eval 0.01] } 35... f5 { [%eval 0.03] } 36. gxf5+ { [%eval 0.0] } 36... Kxf5 { [%eval 0.0] } 37. f4 { [%eval 0.0] } 37... gxf4+ { [%eval 0.0] } 38. Bxf4 { [%eval 0.0] } 38... Bc8 { [%eval 0.0] } 39. Bh2 { [%eval 0.0] } 39... Kf6 { [%eval 0.0] } 40. Ke4 { [%eval -0.04] } 40... Bf5+ { [%eval -0.04] } 41. Ke3 { [%eval -0.07] } 41... Bc2 { [%eval -0.12] } 42. b4 { [%eval -0.35] } 42... axb4 { [%eval -0.05] } 43. a5 { [%eval 0.0] } 43... b3 { [%eval 0.0] } 44. a6?? { (0.00 → -82.90) Blunder. Kd2 was best. } { [%eval -82.9] } (44. Kd2 Bf5 45. Kc3 Bc8 46. Bg3 Ba6 47. Kxb3 Ke7 48. Kc3 Kd7 49. Bh4 Kc8) 44... b2 { [%eval -36.9] } 45. a7?! { (-36.90 → Mate in 13) Checkmate is now unavoidable. Bxd6 was best. } { [%eval #-13] } (45. Bxd6 cxd6 46. a7 b1=Q 47. a8=Q Qc1+ 48. Kf2 Qd2+ 49. Kf3 Qd1+ 50. Kf2 Qd4+) 45... b1=Q { [%eval -6.12] } 46. a8=Q?? { (-6.12 → Mate in 12) Checkmate is now unavoidable. Bg3 was best. } { [%eval #-12] } (46. Bg3 Qa2) 46... Ke7?? { (Mate in 12 → -2.07) Lost forced checkmate sequence. Qe1+ was best. } { [%eval -2.07] } (46... Qe1+ 47. Kf3 Bd1+ 48. Kg2 Qe2+ 49. Kg1 Qe3+ 50. Kg2 Bf3+ 51. Kh3 Be2+ 52. Bg3) 47. Qc6?? { (-2.07 → Mate in 20) Checkmate is now unavoidable. Qa5 was best. } { [%eval #-20] } (47. Qa5 Kd7) 47... Qb3+?? { (Mate in 20 → 0.00) Lost forced checkmate sequence. Qe1+ was best. } { [%eval 0.0] } (47... Qe1+ 48. Kf4 Qe5+ 49. Kg4 Bd1+ 50. Kh3 Qh5+ 51. Kg2 Qe2+ 52. Kg1 Qe3+ 53. Kg2) 48. Kd2 { [%eval 0.0] } 48... Qd3+ { [%eval 0.0] } 49. Kc1 { [%eval 0.0] } 49... Qd1+ { [%eval 0.0] } 50. Kb2 { [%eval 0.0] } 50... Qb1+ { [%eval 0.0] } 51. Kc3 { [%eval -0.04] } 51... Qb3+ { [%eval 0.0] } 52. Kd2 { [%eval 0.0] } 52... Qd3+ { [%eval 0.0] } 53. Kc1 { [%eval -0.01] } 53... Qd1+ { [%eval -0.03] } 54. Kb2 { [%eval 0.0] } 54... Qb1+ { [%eval 0.0] } 55. Kc3 { [%eval 0.0] } 55... Qb3+ { [%eval 0.0] } 56. Kd2 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
