FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/nM6cujDc"]
[Date "2026.05.17"]
[Round "-"]
[White "lichess AI level 2"]
[Black "ElJefe603"]
[Result "0-1"]
[GameId "nM6cujDc"]
[UTCDate "2026.05.17"]
[UTCTime "23:16:56"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "C44"]
[Opening "Scotch Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. d4 { [%eval 0.07] } { C44 Scotch Game } 3... d5?! { (0.07 → 0.91) Inaccuracy. exd4 was best. } { [%eval 0.91] } (3... exd4 4. Nxd4 Nf6 5. Nc3 Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. exd5) 4. exd5?! { (0.91 → 0.21) Inaccuracy. Nxe5 was best. } { [%eval 0.21] } (4. Nxe5 dxe4 5. Bb5 Bd7 6. Nxd7 Qxd7 7. c3 Nf6 8. Ba4 Qf5) 4... exd4?? { (0.21 → 4.54) Blunder. Qxd5 was best. } { [%eval 4.54] } (4... Qxd5 5. Nc3 Bb4 6. Bd2 Bxc3 7. Bxc3 e4 8. Ne5 Nxe5 9. dxe5) 5. dxc6 { [%eval 4.47] } 5... bxc6 { [%eval 4.47] } 6. Nxd4 { [%eval 4.28] } 6... c5 { [%eval 4.85] } 7. Nc6 { [%eval 4.55] } 7... Qd6 { [%eval 4.85] } 8. Bb5 { [%eval 4.91] } 8... Rb8?! { (4.91 → 8.17) Inaccuracy. Qxd1+ was best. } { [%eval 8.17] } (8... Qxd1+ 9. Kxd1 Bd6 10. Na5+ Kf8 11. h3 Nf6 12. Re1 h5 13. Na3 Be6 14. Bc6) 9. a4?! { (8.17 → 5.84) Inaccuracy. Nxb8+ was best. } { [%eval 5.84] } (9. Nxb8+ c6 10. Qe2+ Qe6 11. Nxc6 Qxe2+ 12. Kxe2 a6 13. Ba4 Bd7 14. Re1 Bd6) 9... Rb6 { [%eval 5.85] } 10. Qd3?? { (5.85 → 2.57) Blunder. Qe2+ was best. } { [%eval 2.57] } (10. Qe2+ Be6 11. O-O a6 12. Rd1 axb5 13. Rxd6 Bxd6 14. axb5 Kd7 15. Ne5+ Bxe5) 10... Qxd3 { [%eval 2.42] } 11. Nxa7+ { [%eval 1.82] } 11... Bd7?? { (1.82 → 4.76) Blunder. Rxb5 was best. } { [%eval 4.76] } (11... Rxb5 12. cxd3 Rb8 13. Nxc8 Rxc8 14. Be3 Bd6 15. Nd2 Rb8 16. b3 Ne7 17. Rc1) 12. Bc6?? { (4.76 → -4.88) Blunder. Bxd3 was best. } { [%eval -4.88] } (12. Bxd3 c4 13. Bxc4 Nf6 14. Nb5 Bc5 15. Be2 O-O 16. N1c3 Re8 17. O-O Ng4) 12... Bxc6?? { (-4.88 → -0.26) Blunder. Qa6 was best. } { [%eval -0.26] } (12... Qa6 13. Bxd7+ Kxd7 14. Nb5 Rxb5 15. O-O Bd6 16. Nc3 Rb4 17. a5 Nf6 18. Bg5) 13. Nd2?? { (-0.26 → -6.32) Blunder. cxd3 was best. } { [%eval -6.32] } (13. cxd3 Bxg2 14. Rg1 Rg6 15. Bf4 Kd7 16. Nb5 Bd6 17. Bxd6 cxd6 18. N1c3 Ne7) 13... Qd4?! { (-6.32 → -4.77) Inaccuracy. Qg6 was best. } { [%eval -4.77] } (13... Qg6 14. a5 Ra6 15. Nxc6 Qxg2 16. Rf1 Qxc6 17. b3 c4 18. bxc4 Bb4 19. Kd1) 14. Nxc6 { [%eval -5.03] } 14... Rxc6 { [%eval -4.97] } 15. Nf3 { [%eval -5.85] } 15... Qe5+?? { (-5.85 → 1.74) Blunder. Qb4+ was best. } { [%eval 1.74] } (15... Qb4+ 16. c3 Qc4 17. Be3 Bd6 18. Nd2 Qa6 19. Ne4 Ne7 20. O-O-O Qxa4 21. Nxd6+) 16. Be3?? { (1.74 → -5.53) Blunder. Nxe5 was best. } { [%eval -5.53] } (16. Nxe5 Re6 17. f4 Bd6 18. O-O Nf6 19. a5 Ke7 20. b3 Nd5 21. Nc4 Nb4) 16... c4?? { (-5.53 → 3.75) Blunder. Qf5 was best. } { [%eval 3.75] } (16... Qf5 17. O-O-O Be7 18. h4 Ra6 19. Kb1 Rd6 20. Rhe1 Qc8 21. Rxd6 cxd6) 17. Nd4?? { (3.75 → -5.51) Blunder. Nxe5 was best. } { [%eval -5.51] } (17. Nxe5 Re6 18. Nxc4 Rc6 19. b3 Bb4+ 20. Bd2 Re6+ 21. Kd1 Bc5 22. f3 Ne7) 17... Bc5 { [%eval -4.49] } 18. Rd1?! { (-4.49 → -6.29) Inaccuracy. Nxc6 was best. } { [%eval -6.29] } (18. Nxc6 Qe6 19. O-O Qxc6 20. Bxc5 Qxc5 21. b4 cxb3 22. cxb3 Ne7 23. Rfc1 Qd6) 18... Bxd4 { [%eval -6.11] } 19. Kf1?! { (-6.11 → -10.13) Inaccuracy. Rxd4 was best. } { [%eval -10.13] } (19. Rxd4 Rd6 20. Rxd6 Qxd6 21. O-O Kd7 22. a5 Nf6 23. Ra1 Ra8 24. g3 Qa6) 19... Rd6 { [%eval -7.4] } 20. Rb1 { [%eval -9.5] } 20... Bxe3 { [%eval -9.33] } 21. Rg1? { (-9.33 → Mate in 3) Checkmate is now unavoidable. Re1 was best. } { [%eval #-3] } (21. Re1 Kd7 22. Rxe3 Qa5 23. c3 Nf6 24. h3 Qa8 25. Kg1 Re8 26. Kh2 Rxe3) 21... Bg5? { (Mate in 3 → -9.20) Lost forced checkmate sequence. Qf5 was best. } { [%eval -9.2] } (21... Qf5 22. f4 Qxf4+ 23. Ke2 Qf2#) 22. h3 { [%eval -10.86] } 22... Nf6 { [%eval -10.68] } 23. b3?! { (-10.68 → Mate in 9) Checkmate is now unavoidable. g3 was best. } { [%eval #-9] } (23. g3 Kd7 24. Rh1 Ne4 25. Kg1 Qc5 26. Rh2 Re8 27. a5 Nd2 28. Ra1 Qd5) 23... c3? { (Mate in 9 → -9.50) Lost forced checkmate sequence. Ne4 was best. } { [%eval -9.5] } (23... Ne4 24. g3 Rd2 25. Rg2 Qf5 26. Kg1 Rxf2 27. Rf1 Rxf1+ 28. Kh2 Qf3 29. bxc4) 24. f3? { (-9.50 → Mate in 5) Checkmate is now unavoidable. Re1 was best. } { [%eval #-5] } (24. Re1 Qxe1+ 25. Kxe1 Kd7 26. g3 Rd2 27. Kf1 Ne4 28. f4 Bf6 29. Rg2 Rd6) 24... O-O { [%eval #-5] } 25. Ra1 { [%eval #-4] } 25... Rd2 { [%eval #-3] } 26. Rh1 { [%eval #-2] } 26... Rxc2 { [%eval #-3] } 27. Re1 { [%eval #-3] } 27... Be3 { [%eval #-4] } 28. Rxe3 { [%eval #-2] } 28... Qxe3 { [%eval #-1] } 29. h4 { [%eval #-1] } 29... Rb2 { [%eval #-1] } 30. a5 { [%eval #-1] } 30... c2 { [%eval #-1] } 31. h5 { [%eval #-1] } 31... Nxh5 { [%eval #-1] } 32. a6 { [%eval #-1] } 32... c1=Q# { Black wins by checkmate. } 0-1