FEN
[Event "rated blitz game"]
[Site "https://lichess.org/nGHzychZ"]
[Date "2026.04.11"]
[Round "-"]
[White "AgentElement"]
[Black "FlaSh_06-06"]
[Result "1/2-1/2"]
[GameId "nGHzychZ"]
[UTCDate "2026.04.11"]
[UTCTime "03:04:02"]
[WhiteElo "1606"]
[BlackElo "1661"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "-2"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C44"]
[Opening "Scotch Game: Haxo Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. d4 { [%eval 0.07] } 3... exd4 { [%eval 0.04] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.2] } { C44 Scotch Game: Haxo Gambit } 5. c3 { [%eval 0.14] } 5... d3 { [%eval 0.31] } 6. Qb3 { [%eval -0.21] } 6... Qe7 { [%eval -0.28] } 7. Bxd3 { [%eval -0.24] } 7... d5?! { (-0.24 → 0.58) Inaccuracy. Nf6 was best. } { [%eval 0.58] } (7... Nf6 8. O-O a5 9. Qd1 d6 10. Nbd2 Ne5 11. Nxe5 dxe5 12. Nb3) 8. O-O { [%eval 0.76] } 8... dxe4 { [%eval 0.8] } 9. Bxe4 { [%eval 0.79] } 9... Nf6 { [%eval 0.77] } 10. Bxc6+ { [%eval 0.84] } 10... bxc6 { [%eval 0.77] } 11. Re1 { [%eval 0.66] } 11... Be6 { [%eval 0.72] } 12. c4?? { (0.72 → -1.04) Blunder. Qa4 was best. } { [%eval -1.04] } (12. Qa4 O-O 13. Bg5 h6 14. Bh4 Rab8 15. b3 g5 16. Bg3 Nd5 17. a3 Rfe8) 12... O-O? { (-1.04 → 0.34) Mistake. Ng4 was best. } { [%eval 0.34] } (12... Ng4 13. Rf1 O-O-O 14. Qc2 Rhe8 15. Nc3 Bxc4 16. Qf5+ Be6 17. Qc2 Bd5 18. Nxd5) 13. Nc3 { [%eval 0.31] } 13... Ng4 { [%eval 0.53] } 14. Ne4 { [%eval 0.52] } 14... f5?? { (0.52 → 3.53) Blunder. Rab8 was best. } { [%eval 3.53] } (14... Rab8 15. Qa4 Bb4 16. Bd2 Bxd2 17. Nexd2 Rxb2 18. h3 Nf6 19. Qxa7 Qb4 20. Rab1) 15. Nxc5?? { (3.53 → 0.32) Blunder. Bg5 was best. } { [%eval 0.32] } (15. Bg5 fxe4 16. Bxe7 Bxe7 17. Rxe4 Rab8 18. Qxb8 Rxb8 19. Rxe6 Bc5 20. b3 Bxf2+) 15... Qxc5 { [%eval 0.42] } 16. Be3 { [%eval 0.34] } 16... Nxe3 { [%eval 0.53] } 17. Rxe3 { [%eval 0.53] } 17... Bxc4? { (0.53 → 1.83) Mistake. Rfb8 was best. } { [%eval 1.83] } (17... Rfb8 18. Qc3 Qxc4 19. Qe5 Bd5 20. b3 Qb4 21. Qxf5 Rf8 22. Qc2 Bxf3 23. Rxf3) 18. Qc3 { [%eval 1.89] } 18... Qd5?? { (1.89 → 4.76) Blunder. Qb5 was best. } { [%eval 4.76] } (18... Qb5 19. Nd4 Qa6 20. Re7 Rf6 21. Rxc7 Bf7 22. Nxc6 Re8 23. Ne7+ Kf8 24. Qc5) 19. Rc1?? { (4.76 → 1.40) Blunder. Re7 was best. } { [%eval 1.4] } (19. Re7 Rf6 20. Ne5 Be2 21. Re1 Bh5 22. Nd7 Rf7 23. Re8+ Rf8 24. Rxf8+ Rxf8) 19... Bxa2? { (1.40 → 2.83) Mistake. Bb5 was best. } { [%eval 2.83] } (19... Bb5 20. Rce1 h6 21. a4 Ba6 22. h4 Rad8 23. h5 f4 24. Re7 Rf7 25. b4) 20. Qxc6?? { (2.83 → -0.03) Blunder. b3 was best. } { [%eval -0.03] } (20. b3 Rab8 21. Nd2 Rbd8 22. Rc2 Bxb3 23. Qxb3 Rfe8 24. Qc3 Rxe3 25. Qxe3 a5) 20... Qxc6 { [%eval 0.0] } 21. Rxc6 { [%eval 0.0] } 21... Rac8 { [%eval 0.06] } 22. Re7 { [%eval -0.09] } 22... Rf7 { [%eval -0.09] } 23. Re5 { [%eval -0.03] } 23... g6 { [%eval -0.02] } 24. Ng5 { [%eval -0.41] } 24... Rd7 { [%eval -0.44] } 25. h3 { [%eval -0.89] } 25... Bd5 { [%eval -0.83] } 26. Rf6? { (-0.83 → -2.17) Mistake. Rc5 was best. } { [%eval -2.17] } (26. Rc5 c6 27. Nf3 Rb8 28. Nd4 Rxb2 29. Nxc6 Be4 30. Ne7+ Kf7 31. Nd5 Rc2) 26... Kg7? { (-2.17 → -0.81) Mistake. c6 was best. } { [%eval -0.81] } (26... c6 27. Ne6 Rf7 28. Rxf7 Kxf7 29. Nf4 Re8 30. Rxe8 Kxe8 31. h4 Kd7 32. Kf1) 27. Ra6 { [%eval -0.64] } 27... c5?! { (-0.64 → 0.00) Inaccuracy. Rb8 was best. } { [%eval 0.0] } (27... Rb8 28. Ne6+ Bxe6 29. Rexe6 Rxb2 30. Rxa7 Rd1+ 31. Kh2 Rxf2 32. Rxc7+ Kh6 33. Re3) 28. Ne6+ { [%eval -0.06] } 28... Bxe6 { [%eval 0.0] } 29. Rexe6 { [%eval 0.0] } 29... Kf7 { [%eval 0.0] } 30. Re2 { [%eval 0.0] } 30... c4 { [%eval 0.0] } 31. Rc2 { [%eval -0.11] } 31... Rb7 { [%eval 0.0] } 32. Ra4 { [%eval -0.03] } 32... Rcb8 { [%eval 0.08] } 33. Raxc4 { [%eval 0.16] } 33... Rxb2 { [%eval 0.0] } 34. Rc7+ { [%eval 0.0] } 34... Kf6 { [%eval 0.24] } 35. Rxb2 { [%eval 0.0] } 35... Rxb2 { [%eval 0.0] } 36. Rxa7 { [%eval 0.0] } 36... Rb1+ { [%eval 0.0] } 37. Kh2 { [%eval 0.0] } 37... Rb2 { [%eval 0.0] } 38. Kg3 { [%eval 0.0] } 38... h6 { [%eval 0.0] } 39. Ra6+ { [%eval 0.0] } 39... Kg5 { [%eval 0.0] } 40. h4+ { [%eval 0.0] } 40... Kh5 { [%eval 0.0] } 41. Ra3 { [%eval 0.0] } 41... g5 { [%eval 0.0] } 42. hxg5 { [%eval 0.0] } 42... hxg5 { [%eval 0.0] } 43. f3 { [%eval 0.0] } 43... f4+ { [%eval 0.0] } 44. Kh2 { [%eval 0.0] } 44... Kh4 { [%eval 0.0] } 45. Ra8 { [%eval 0.0] } 45... Kh5 { [%eval 0.0] } 46. Rh8+ { [%eval 0.0] } 46... Kg6 { [%eval 0.0] } 47. Rg8+ { [%eval 0.0] } 47... Kf5 { [%eval 0.0] } 48. Rf8+ { [%eval 0.0] } 48... Ke5 { [%eval 0.0] } 49. Re8+ { [%eval 0.0] } 49... Kd4 { [%eval 0.0] } 50. Rd8+ { [%eval 0.0] } 50... Ke3 { [%eval 0.0] } 51. Rd5 { [%eval 0.0] } 51... g4 { [%eval 0.0] } 52. fxg4 { [%eval 0.0] } 52... f3 { [%eval 0.0] } 53. Rf5?? { (0.00 → -4.82) Blunder. Re5+ was best. } { [%eval -4.82] } (53. Re5+ Kd4 54. Rf5 Rxg2+ 55. Kh3 Ke3 56. Ra5 Rg1 57. Ra3+ Kf4 58. Ra4+ Ke5) 53... Rxg2+ { [%eval -4.57] } 54. Kh3 { [%eval -3.98] } 54... Rg1 { [%eval -4.12] } 55. g5?? { (-4.12 → Mate in 17) Checkmate is now unavoidable. Re5+ was best. } { [%eval #-17] } (55. Re5+ Kd3 56. Rf5 Ke2 57. Re5+ Kf1 58. g5 f2 59. Kh2 Rg2+ 60. Kh1 Rg3) 55... f2 { [%eval #-16] } 56. Kh4 { [%eval #-14] } 56... f1=Q { [%eval #-12] } 57. Rxf1 { [%eval #-12] } 57... Rxf1 { [%eval #-11] } 58. g6 { [%eval #-7] } 58... Rg1 { [%eval #-9] } 59. Kh5 { [%eval #-11] } 59... Rh1+?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Kf4 was best. } { [%eval 0.0] } (59... Kf4 60. Kh6 Ke5 61. Kg7 Ke6 62. Kh6 Kf6 63. Kh5 Rxg6 64. Kh4 Kf5 65. Kh3) 60. Kg5 { [%eval 0.0] } 60... Rg1+ { [%eval 0.0] } 61. Kf6 { [%eval 0.0] } 61... Rf1+ { [%eval 0.0] } 62. Ke7 { [%eval 0.0] } 62... Rg1 { [%eval 0.0] } 63. Kf7 { [%eval 0.0] } 63... Rf1+ { [%eval 0.0] } 64. Kg7?? { (0.00 → -81.15) Blunder. Ke6 was best. } { [%eval -81.15] } (64. Ke6 Ke4 65. g7 Rg1 66. Kf6 Rf1+ 67. Ke7 Rg1 68. Kf7 Rf1+ 69. Ke7) 64... Ke4 { [%eval -81.15] } 65. Kg8 { [%eval -63.29] } 65... Kf5 { [%eval -81.15] } 66. g7?! { (-81.15 → Mate in 13) Checkmate is now unavoidable. Kh7 was best. } { [%eval #-13] } (66. Kh7 Kf6 67. g7 Rh1+ 68. Kg8 Kg6 69. Kf8 Rf1+ 70. Ke7 Kxg7 71. Ke6 Re1+) 66... Ke6?? { (Mate in 13 → -0.17) Lost forced checkmate sequence. Kg6 was best. } { [%eval -0.17] } (66... Kg6 67. Kh8 Rh1+ 68. Kg8 Rh7 69. Kf8 Rxg7 70. Ke8 Kf6 71. Kd8 Rb7 72. Kc8) 67. Kh8 { [%eval -0.25] } 67... Rh1+ { [%eval -0.28] } 68. Kg8 { [%eval -0.36] } 68... Ke7 { [%eval 0.0] } { Draw by stalemate. } 1/2-1/2
