- Blind mode tutorial
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[Event "Daily Three-check Arena"] [Site "https://lichess.org/nCwtf3wn"] [Date "2023.07.26"] [White "SwedishPython"] [Black "nopieceout"] [Result "1-0"] [GameId "nCwtf3wn"] [UTCDate "2023.07.26"] [UTCTime "01:51:47"] [WhiteElo "1321"] [BlackElo "1988"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-13"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "C00"] [Opening "French Defense: Réti-Spielmann Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3? { (0.15 → -0.95) Mistake. Nc3 was best. } { [%eval -0.95] } (1. Nc3 e6 2. Nf3 Nc6 3. e4 Bb4 4. a3 Bxc3 5. dxc3 h6) 1... e6?? { (-0.95 → 0.95) Blunder. e5 was best. } { [%eval 0.95] } (1... e5 2. c3 Nf6 3. Bg2 Nc6 4. d4 d5 5. Bg5 e4 6. Nh3) 2. e4?? { (0.95 → -3.09) Blunder. Nf3 was best. } { [%eval -3.09] } { C00 French Defense: Réti-Spielmann Attack } (2. Nf3 Nc6 3. c3 d5 4. d4 Nf6 5. Bg2 Bd6 6. O-O h6) 2... c5?? { (-3.09 → 1.00) Blunder. Bc5 was best. } { [%eval 1.0] } (2... Bc5 3. f4) 3. Bb5?? { (1.00 → -0.71) Blunder. Nf3 was best. } { [%eval -0.71] } (3. Nf3 Nc6 4. Bg2 h5 5. c3 h4 6. gxh4 Qc7 7. O-O Ne5 8. Nxe5 Qxe5 9. f4 Qh5) 3... Nc6? { (-0.71 → 0.75) Mistake. a6 was best. } { [%eval 0.75] } (3... a6 4. Be2) 4. Bxc6?? { (0.75 → -1.36) Blunder. Nf3 was best. } { [%eval -1.36] } (4. Nf3) 4... dxc6 { [%eval -1.47] } 5. Nf3 { [%eval -1.25] } 5... Nf6?? { (-1.25 → 1.12) Blunder. e5 was best. } { [%eval 1.12] } (5... e5) 6. O-O?? { (1.12 → -1.46) Blunder. e5 was best. } { [%eval -1.46] } (6. e5 Nd5 7. O-O Be7 8. d3 O-O 9. c4 Nb4 10. Nc3 h6 11. d4 cxd4 12. Ne4 Kh8) 6... h5?? { (-1.46 → 1.66) Blunder. e5 was best. } { [%eval 1.66] } (6... e5 7. d3 Bh3 8. Nbd2 Bd6 9. Nc4 O-O 10. Ng5 Bxf1 11. Qxf1 h6 12. Nf3 b5 13. Ncxe5) 7. d4 { [%eval 1.21] } 7... h4?! { (1.21 → 1.88) Inaccuracy. e5 was best. } { [%eval 1.88] } (7... e5) 8. g4?? { (1.88 → -0.12) Blunder. e5 was best. } { [%eval -0.12] } (8. e5) 8... Nxg4 { [%eval 0.07] } 9. Ng5?! { (0.07 → -0.61) Inaccuracy. h3 was best. } { [%eval -0.61] } (9. h3 e5 10. dxe5 Qxd1 11. Rxd1 Be7 12. Na3 b5 13. c4 O-O 14. hxg4 Bxg4 15. Bg5 f6) 9... Nxh2?? { (-0.61 → 1.36) Blunder. e5 was best. } { [%eval 1.36] } (9... e5 10. d5 c4 11. Ne6 Nxf2 12. Nxg7+ Bxg7 13. Rxf2 Qd6 14. Kh1 Qg6 15. Nc3 Bg4 16. d6) 10. Kxh2 { [%eval 2.0] } 10... Bd6+ { [%eval 0.0] } 11. Kh1 { [%eval 1.53] } 11... Qf6?? { (1.53 → 3.94) Blunder. f6 was best. } { [%eval 3.94] } (11... f6 12. dxc5) 12. Qf3?? { (3.94 → -18.07) Blunder. e5 was best. } { [%eval -18.07] } (12. e5) 12... Qxf3+ { [%eval -16.86] } 13. Nxf3 { [%eval -16.76] } 13... Rh6?? { (-16.76 → -2.01) Blunder. e5 was best. } { [%eval -2.01] } (13... e5 14. d5) 14. Rg1?? { (-2.01 → -19.15) Blunder. Bxh6 was best. } { [%eval -19.15] } (14. Bxh6) 14... Bg3 { [%eval -8.18] } 15. Bxh6 { [%eval -8.94] } 15... gxh6?? { (-8.94 → 14.13) Blunder. e5 was best. } { [%eval 14.13] } (15... e5 16. Rxg3 hxg3 17. fxg3 Bg4 18. Kg1 gxh6 19. Nbd2 O-O-O 20. Rf1 Rg8 21. Kf2 cxd4 22. a3) 16. fxg3 { [%eval 14.4] } 16... e5 { [%eval 19.99] } 17. gxh4 { [%eval 20.16] } 17... Bh3 { [%eval 22.24] } 18. Kh2 { [%eval 21.91] } 18... Ke7 { [%eval 34.23] } 19. Nxe5 { [%eval 33.55] } 19... Be6?! { (33.55 → Mate in 8) Checkmate is now unavoidable. Rf8 was best. } { [%eval #8] } (19... Rf8 20. Kxh3) 20. Nxc6+?! { (Mate in 8 → 27.66) Lost forced checkmate sequence. Nc3 was best. } { [%eval 27.66] } (20. Nc3 Rf8 21. dxc5 Bg4 22. Rad1 Bxd1 23. Nd5+ cxd5 24. Rg7 Ke8 25. Nxf7 Rxf7 26. Rg8+ Rf8) 20... bxc6 { [%eval #7] } 21. Rg7?! { (Mate in 7 → 41.94) Lost forced checkmate sequence. Nc3 was best. } { [%eval 41.94] } (21. Nc3 Rf8 22. dxc5 Bg4 23. Nd5+ cxd5 24. exd5 Kd8 25. c6 Kc8 26. d6 Rd8 27. d7#) 21... Rd8?! { (41.94 → Mate in 5) Checkmate is now unavoidable. Re8 was best. } { [%eval #5] } (21... Re8 22. Nc3) 22. Rxf7+ { [%eval #5] } 22... Bxf7 { [%eval #5] } 23. Nc3 { [%eval #4] } 23... Rg8 { [%eval #1] } 24. Nd5# { Game ends by variant rule. } 1-0