FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/nBqvdAdi"]
[Date "2026.03.04"]
[Round "-"]
[White "DerLor"]
[Black "lichess AI level 8"]
[Result "1/2-1/2"]
[GameId "nBqvdAdi"]
[UTCDate "2026.03.04"]
[UTCTime "18:53:43"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "From Position"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[FEN "3qk3/8/8/8/8/8/PPPPPPPP/RNBQKBNR w KQ - 0 1"]
[SetUp "1"]
[Annotator "lichess.org"]
1. e4 { [%eval #19] } 1... Qa5 { [%eval #11] } 2. Nf3 { [%eval #15] } 2... Kd7 { [%eval #13] } 3. Nc3 { [%eval 14.09] } 3... Kc8?! { (14.09 → Mate in 10) Checkmate is now unavoidable. Qc7 was best. } { [%eval #10] } (3... Qc7 4. Qe2 Kc8 5. Qe3 Qg7 6. d3 Kb8 7. Rg1 Ka8 8. Be2 Qb7 9. a3) 4. d4?! { (Mate in 10 → 14.38) Lost forced checkmate sequence. Ng1 was best. } { [%eval 14.38] } (4. Ng1 Qd8 5. d4 Qh4 6. Qf3 Qd8 7. Nd5 Qa5+ 8. b4 Qa7) 4... Qc7 { [%eval 14.17] } 5. Bd3 { [%eval 13.72] } 5... Qg7 { [%eval 13.71] } 6. O-O { [%eval 13.47] } 6... Qh8 { [%eval 15.21] } 7. Bf4 { [%eval 15.09] } 7... Kd8 { [%eval 14.71] } 8. Bb5 { [%eval 13.79] } 8... Qf6?! { (13.79 → Mate in 7) Checkmate is now unavoidable. Qf8 was best. } { [%eval #7] } (8... Qf8 9. Bg3 Qg8 10. Re1 Qg4 11. h3 Qg6 12. Ne5 Qf6 13. Qf3 Qxf3 14. Nxf3) 9. Bg5 { [%eval #6] } 9... Qe7 { [%eval #6] } 10. Bxe7+ { [%eval #5] } 10... Kxe7 { [%eval #5] } 11. d5 { [%eval #5] } 11... Kf8 { [%eval #5] } 12. Re1 { [%eval #5] } 12... Ke7 { [%eval #5] } 13. Qe2 { [%eval #5] } 13... Kd6 { [%eval #4] } 14. Rad1 { [%eval #5] } 14... Ke7 { [%eval #5] } 15. e5 { [%eval #4] } 15... Kf7 { [%eval #4] } 16. Ng5+ { [%eval #4] } 16... Kg6 { [%eval #4] } 17. Ne6 { [%eval #3] } 17... Kh7 { [%eval #3] } 18. d6 { [%eval #3] } 18... Kg6 { [%eval #3] } 19. d7 { [%eval #3] } 19... Kf5 { [%eval #3] } 20. d8=Q { [%eval #2] } 20... Kg6 { [%eval #2] } 21. Nf4+ { [%eval #2] } 21... Kh6 { [%eval #2] } 22. e6 { [%eval #2] } 22... Kh7 { [%eval #2] } 23. e7 { [%eval #2] } 23... Kg7 { [%eval #2] } 24. e8=Q { [%eval #1] } 24... Kh7 { [%eval #1] } 25. h4 { [%eval #1] } 25... Kg7 { [%eval #1] } 26. g4 { [%eval #1] } 26... Kh7 { [%eval #1] } 27. g5 { [%eval #1] } 27... Kg7 { [%eval #1] } 28. h5 { [%eval #1] } 28... Kh7 { [%eval #1] } 29. g6+ { [%eval #1] } 29... Kg7 { [%eval #1] } 30. Ne6+ { [%eval #1] } 30... Kh6 { [%eval #1] } 31. f4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qdd2# was best. } { [%eval 0.0] } { Draw by stalemate. } (31. Qdd2#) 1/2-1/2