FEN
[Event "antichess Arena"]
[Site "https://lichess.org/n4UJEur7"]
[Date "2022.09.15"]
[White "vishwadev2012dev"]
[Black "NandanMSS"]
[Result "1-0"]
[GameId "n4UJEur7"]
[UTCDate "2022.09.15"]
[UTCTime "14:15:27"]
[WhiteElo "1209"]
[BlackElo "1500"]
[WhiteRatingDiff "+66"]
[BlackRatingDiff "-519"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Ba6?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... bxa6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. b4 Nxb4 4. Qg4 Nxa2 5. Rxa2 Qg5 6. Rxa7 Qxg4 7. Rxa8) 3. Qh5?? { (Mate in 14 → 1.15) Lost forced checkmate sequence. b4 was best. } { [%eval 1.15] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxf7 Kxf7 7. Ne2 Bxf2) 3... Qg5? { (1.15 → 2.84) Mistake. Ba3 was best. } { [%eval 2.84] } (3... Ba3 4. Nxa3 Ne7 5. Qxh7 Rxh7 6. d3 Rxh2 7. Rxh2 g5 8. Bxg5 a5 9. Bxe7 Qxe7 10. b4) 4. Qxh7?? { (2.84 → 0.00) Blunder. Qxg5 was best. } { [%eval 0.0] } (4. Qxg5 Bc5) 4... Rxh7? { (0.00 → 1.53) Mistake. Qxg2 was best. } { [%eval 1.53] } (4... Qxg2) 5. f4?! { (1.53 → 0.81) Inaccuracy. g3 was best. } { [%eval 0.81] } (5. g3 Qxd2) 5... Qxf4 { [%eval 0.59] } 6. g3 { [%eval 0.7] } 6... Qxg3?? { (0.70 → Mate in 10) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #10] } (6... Qxe4) 7. hxg3 { [%eval #10] } 7... Rxh1 { [%eval #9] } 8. Kf2?? { (Mate in 9 → -3.09) Lost forced checkmate sequence. a4 was best. } { [%eval -3.09] } (8. a4 Rxg1 9. Kf1 Rxf1 10. a5 Rxc1 11. Ra4 Rxb1 12. e5 Rxb2 13. Rh4 Rxc2 14. Ra4 Rxd2) 8... Rxg1 { [%eval -4.21] } 9. Kxg1 { [%eval -3.94] } 9... Ba3?? { (-3.94 → -1.49) Blunder. Bb4 was best. } { [%eval -1.49] } (9... Bb4 10. c3) 10. bxa3?? { (-1.49 → -3.92) Blunder. Nxa3 was best. } { [%eval -3.92] } (10. Nxa3 a5) 10... d5? { (-3.92 → -2.19) Mistake. a5 was best. } { [%eval -2.19] } (10... a5 11. a4) 11. exd5 { [%eval -1.93] } 11... exd5 { [%eval -1.73] } 12. c4 { [%eval -2.68] } 12... dxc4 { [%eval -3.23] } 13. d3?! { (-3.23 → -4.30) Inaccuracy. Nc3 was best. } { [%eval -4.3] } (13. Nc3 Nd7 14. Ne2 a5 15. a4 c3 16. Nxc3 Ne7 17. Ne2 Bb7 18. Kf2 Bg2 19. Kxg2 Ng6) 13... cxd3 { [%eval -3.65] } 14. Bh6 { [%eval -4.12] } 14... Nxh6?? { (-4.12 → -0.14) Blunder. gxh6 was best. } { [%eval -0.14] } (14... gxh6 15. Nc3 a5 16. g4 Bxg4 17. Ne2 dxe2 18. Kf2 Bf5 19. Kxe2 Bb1 20. Rxb1 h5 21. Rxb8) 15. Nc3?? { (-0.14 → -4.88) Blunder. Nd2 was best. } { [%eval -4.88] } (15. Nd2 Ng8 16. g4 Bxg4 17. Rd1 Bxd1 18. a4 Bxa4 19. Kf2 Nc6 20. Ke1 Bb3 21. axb3 Nd8) 15... d2?? { (-4.88 → Mate in 6) Checkmate is now unavoidable. a5 was best. } { [%eval #6] } (15... a5 16. g4) 16. Rf1?? { (Mate in 6 → -4.97) Lost forced checkmate sequence. Nb5 was best. } { [%eval -4.97] } (16. Nb5 axb5 17. a4 bxa4 18. Re1 dxe1=N 19. g4 Bxg4 20. Kg2 Nxg2 21. a3 Nd7#) 16... d1=K { [%eval -4.81] } 17. Rxd1?? { (-4.81 → Mate in 9) Checkmate is now unavoidable. Rxf7 was best. } { [%eval #-9] } (17. Rxf7 Nxf7) 17... Bg4?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Kd8 was best. } { [%eval #4] } (17... Kd8 18. Rxd8 Ng4 19. Rxc8 Nd7 20. Rxc7 Rg8 21. Rxd7 g5 22. Rxf7 Nf6 23. Rxf6 g4 24. Rxa6) 18. Rd8 { [%eval #7] } 18... Kxd8 { [%eval #6] } 19. Ne2?? { (Mate in 6 → -5.87) Lost forced checkmate sequence. Nd1 was best. } { [%eval -5.87] } (19. Nd1 Bxd1 20. a4 Bxa4 21. g4 Nxg4 22. Kf2 Nxf2 23. a3 Bd1 24. a4 Bxa4#) 19... Bxe2 { [%eval -4.95] } 20. Kf1?? { (-4.95 → Mate in 14) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-14] } (20. Kh2 f5) 20... Bxf1 { [%eval #-14] } 21. g4 { [%eval #-13] } 21... Nxg4 { [%eval #-13] } 22. a4 { [%eval #-12] } 22... a5 { [%eval #-12] } 23. a3 { [%eval #-11] } 23... Nc6# { Game ends by variant rule. } 1-0

