FEN
[Event "Qui perd gagne Arena"]
[Site "https://lichess.org/n4JsBjb8"]
[Date "2024.06.06"]
[Round "-"]
[White "skinox21"]
[Black "leopro974"]
[Result "1-0"]
[GameId "n4JsBjb8"]
[UTCDate "2024.06.06"]
[UTCTime "08:42:02"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "+246"]
[BlackRatingDiff "-242"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. Ba6 { [%eval #16] } 2... Nxa6 { [%eval 9.45] } 3. d3?? { (9.45 → Mate in 15) Checkmate is now unavoidable. b4 was best. } { [%eval #-15] } (3. b4 Nxb4 4. Qh5 Nxc2 5. Qxf7 Kxf7 6. h3 Nxa1 7. f4 exf4 8. g3 fxg3) 3... d5?? { (Mate in 15 → 0.67) Lost forced checkmate sequence. Ba3 was best. } { [%eval 0.67] } (3... Ba3 4. Nxa3 Qg5 5. Bxg5 d5 6. exd5 Kd8 7. Bxd8 Nb4 8. Bxc7 Nxd5 9. Bxe5) 4. exd5 { [%eval 0.54] } 4... Qxd5 { [%eval 0.43] } 5. Bh6? { (0.43 → -0.75) Mistake. b4 was best. } { [%eval -0.75] } (5. b4 Nxb4) 5... gxh6?? { (-0.75 → 2.04) Blunder. Qxg2 was best. } { [%eval 2.04] } (5... Qxg2) 6. Nf3?? { (2.04 → -4.94) Blunder. a3 was best. } { [%eval -4.94] } (6. a3 Bxa3) 6... Qxd3 { [%eval -6.03] } 7. Nxe5 { [%eval -5.78] } 7... Qxd1 { [%eval -5.86] } 8. Kxd1 { [%eval -5.88] } 8... Ba3 { [%eval -5.44] } 9. bxa3 { [%eval -6.08] } 9... Bh3 { [%eval -5.48] } 10. gxh3 { [%eval -5.87] } 10... Nb4?? { (-5.87 → -1.53) Blunder. c5 was best. } { [%eval -1.53] } (10... c5 11. Nxf7) 11. Nxf7 { [%eval -1.78] } 11... Kxf7 { [%eval -1.79] } 12. axb4 { [%eval -2.04] } 12... c5?? { (-2.04 → -0.24) Blunder. Ne7 was best. } { [%eval -0.24] } (12... Ne7 13. Kd2) 13. bxc5 { [%eval -0.56] } 13... b6?? { (-0.56 → Mate in 10) Checkmate is now unavoidable. Ne7 was best. } { [%eval #10] } (13... Ne7 14. Kd2) 14. cxb6 { [%eval #10] } 14... axb6 { [%eval #9] } 15. Nd2?? { (Mate in 9 → 1.53) Lost forced checkmate sequence. Na3 was best. } { [%eval 1.53] } (15. Na3 Rxa3 16. Rc1 Rxa2 17. c4 Rxf2 18. Re1 Rxh2 19. Re8 Kxe8 20. h4 Rxh4) 15... Rxa2 { [%eval 2.61] } 16. Rxa2 { [%eval 2.34] } 16... Nf6?? { (2.34 → Mate in 7) Checkmate is now unavoidable. Ne7 was best. } { [%eval #7] } (16... Ne7 17. Ra8) 17. Ne4 { [%eval #7] } 17... Nxe4 { [%eval #6] } 18. h4?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Rg1 was best. } { [%eval 0.0] } (18. Rg1 Nxf2 19. Rg2 Nxh3 20. Rf2 Nxf2 21. h4 Nxd1 22. c3 Nxc3 23. h5 Nxa2#) 18... Nxf2 { [%eval 0.84] } 19. Ra5?? { (0.84 → -4.60) Blunder. Ra4 was best. } { [%eval -4.6] } (19. Ra4 Nxh1) 19... Nxh1?? { (-4.60 → -1.12) Blunder. Nxd1 was best. } { [%eval -1.12] } (19... Nxd1 20. Rxd1 bxa5 21. c4 a4 22. c5 Re8 23. Rd8 Rxd8 24. c6 Kf6 25. c7) 20. c3? { (-1.12 → -2.61) Mistake. Ra1 was best. } { [%eval -2.61] } (20. Ra1) 20... bxa5 { [%eval -2.75] } 21. h3?! { (-2.75 → -3.55) Inaccuracy. Kc2 was best. } { [%eval -3.55] } (21. Kc2 h5) 21... Ng3?? { (-3.55 → Mate in 5) Checkmate is now unavoidable. h5 was best. } { [%eval #5] } (21... h5 22. c4) 22. h5?? { (Mate in 5 → -1.69) Lost forced checkmate sequence. Ke2 was best. } { [%eval -1.69] } (22. Ke2 Nxe2 23. h5 Nxc3 24. h4 Kg6 25. hxg6 hxg6 26. h5 gxh5#) 22... Nxh5 { [%eval -1.86] } 23. Kd2?! { (-1.86 → -2.68) Inaccuracy. c4 was best. } { [%eval -2.68] } (23. c4 a4 24. c5 Rd8 25. Kc2 Rb8 26. Kc3 Rb3 27. Kxb3 axb3 28. h4 Ke6) 23... Rd8?? { (-2.68 → Mate in 2) Checkmate is now unavoidable. Rg8 was best. } { [%eval #2] } (23... Rg8 24. c4) 24. c4?? { (Mate in 2 → -3.22) Lost forced checkmate sequence. Kd3 was best. } { [%eval -3.22] } (24. Kd3 Rxd3 25. h4 Rxc3#) 24... Rxd2 { [%eval -3.96] } 25. h4 { [%eval -3.0] } 25... a4 { [%eval -3.04] } 26. c5 { [%eval -4.09] } 26... Rd6?? { (-4.09 → 0.00) Blunder. a3 was best. } { [%eval 0.0] } (26... a3 27. c6) 27. cxd6 { [%eval 0.0] } 27... Nf6?? { (0.00 → Mate in 3) Checkmate is now unavoidable. a3 was best. } { [%eval #3] } (27... a3 28. d7 Kg8 29. d8=B Nf6 30. Bxf6 Kg7 31. Bxg7 a2 32. Bxh6 a1=K 33. Bf8) 28. d7 { [%eval #3] } 28... Nxd7 { [%eval #2] } 29. h5 { [%eval #2] } 29... Ne5# { Game ends by variant rule. } 1-0