FEN
[Event "rated rapid game"]
[Site "https://lichess.org/msD1iWls"]
[Date "2026.04.17"]
[Round "-"]
[White "knightmasterbishop"]
[Black "feneos"]
[Result "1/2-1/2"]
[GameId "msD1iWls"]
[UTCDate "2026.04.17"]
[UTCTime "03:04:28"]
[WhiteElo "1659"]
[BlackElo "1646"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6 { [%eval 0.3] } 3. e3 { [%eval 0.35] } 3... a6 { [%eval 0.57] } 4. Nc3 { [%eval 0.14] } 4... Bf5 { [%eval 0.16] } 5. a3 { [%eval 0.15] } 5... Nf6 { [%eval 0.18] } 6. Nf3 { [%eval 0.16] } 6... Ne4 { [%eval 0.56] } 7. Nxe4 { [%eval 0.55] } 7... Bxe4 { [%eval 0.72] } 8. Bd3 { [%eval 0.51] } 8... Bxd3 { [%eval 0.46] } 9. Qxd3 { [%eval 0.49] } 9... e6 { [%eval 0.5] } 10. O-O { [%eval 0.38] } 10... Bd6 { [%eval 0.33] } 11. Bg5 { [%eval 0.14] } 11... Be7 { [%eval 0.36] } 12. Bxe7 { [%eval 0.33] } 12... Nxe7 { [%eval 0.35] } 13. Ne5 { [%eval 0.16] } 13... O-O { [%eval 0.19] } 14. f4 { [%eval -0.1] } 14... Nf5 { [%eval 0.02] } 15. c4 { [%eval -0.48] } 15... dxc4 { [%eval -0.41] } 16. Nxc4 { [%eval -0.57] } 16... b5?! { (-0.57 → 0.01) Inaccuracy. c5 was best. } { [%eval 0.01] } (16... c5 17. g4 Ne7 18. Qe4 b5 19. Ne5 c4 20. Rf3 Rc8 21. Rh3 Ng6 22. Rc1) 17. Ne5 { [%eval 0.02] } 17... Qd6? { (0.02 → 1.53) Mistake. c5 was best. } { [%eval 1.53] } (17... c5 18. dxc5 Qxd3 19. Nxd3 Nxe3 20. Rf3 Nf5 21. Ne5 Rfd8 22. Rd3 Rxd3 23. Nxd3) 18. Rac1 { [%eval 1.47] } 18... Rac8 { [%eval 1.63] } 19. Rc6 { [%eval 1.68] } 19... Qd5 { [%eval 1.73] } 20. e4?? { (1.73 → 0.00) Blunder. Rc5 was best. } { [%eval 0.0] } (20. Rc5 Qd8 21. Nc6 Qe8 22. Rfc1 Nd6 23. h3 f6 24. b3 Kh8 25. Qc2 Nf5) 20... Qxd4+ { [%eval 0.0] } 21. Qxd4 { [%eval -0.01] } 21... Nxd4 { [%eval 0.0] } 22. Rxa6 { [%eval -0.07] } 22... Rfd8 { [%eval 0.0] } 23. Re1 { [%eval -0.06] } 23... c6 { [%eval 0.0] } 24. Ra7 { [%eval 0.01] } 24... f6 { [%eval 0.03] } 25. Nf7 { [%eval 0.0] } 25... Rf8 { [%eval -0.12] } 26. Nd6 { [%eval 0.0] } 26... Rcd8 { [%eval -0.02] } 27. e5 { [%eval -0.08] } 27... fxe5 { [%eval -0.03] } 28. fxe5 { [%eval -0.03] } 28... Ra8 { [%eval 0.15] } 29. Re7 { [%eval -0.02] } 29... c5 { [%eval 0.31] } 30. Re4 { [%eval 0.0] } 30... Rad8? { (0.00 → 1.13) Mistake. b4 was best. } { [%eval 1.13] } (30... b4 31. h4 bxa3 32. Rg4 g6 33. bxa3 Rxa3 34. h5 Ra1+ 35. Kh2 Rff1 36. hxg6) 31. Rg4?? { (1.13 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (31. h3 g6 32. Rc7 Nf5 33. Rxc5 Nxd6 34. exd6 Rxd6 35. Rxb5 Rd1+ 36. Kh2 Rd2) 31... g6?? { (Mate in 2 → 0.71) Lost forced checkmate sequence. Ne2+ was best. } { [%eval 0.71] } (31... Ne2+ 32. Kh1 Rf1#) 32. Rh4?? { (0.71 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (32. h3 Nf5 33. Rxe6 Rd7 34. Nxf5 Rxf5 35. Rb6 Rxe5 36. Rxb5 Kg7 37. b3 h5) 32... Nf5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Ne2+ was best. } { [%eval 0.0] } (32... Ne2+ 33. Kh1 Rf1#) 33. Nxf5 { [%eval 0.0] } 33... Rxf5 { [%eval 0.0] } 34. g3?! { (0.00 → -0.73) Inaccuracy. g4 was best. } { [%eval -0.73] } (34. g4 Rd1+ 35. Kg2 Rd2+ 36. Kg3 Rd3+ 37. Kg2) 34... h5 { [%eval -0.3] } 35. Rxe6 { [%eval -0.45] } 35... Rd1+ { [%eval -0.29] } 36. Kg2 { [%eval -0.35] } 36... Rdf1?? { (-0.35 → 3.59) Blunder. Rd2+ was best. } { [%eval 3.59] } (36... Rd2+ 37. Kg1 Kg7 38. Re7+ Rf7 39. Rxf7+ Kxf7 40. Rf4+ Ke6 41. Rf2 Rd1+ 42. Rf1) 37. Rxg6+ { [%eval 3.54] } 37... Kf7 { [%eval 3.24] } 38. Rf6+ { [%eval 3.19] } 38... Rxf6 { [%eval 4.0] } 39. exf6 { [%eval 3.57] } 39... Rxf6?! { (3.57 → 4.58) Inaccuracy. Rf5 was best. } { [%eval 4.58] } (39... Rf5 40. Rf4 Rd5 41. Kh3 c4 42. Rf2 Rd3 43. Kh4 Rd5 44. h3 Rc5 45. Rf3) 40. Rxh5 { [%eval 4.61] } 40... Rc6 { [%eval 4.49] } 41. h4 { [%eval 4.9] } 41... Kg6 { [%eval 5.14] } 42. Rg5+ { [%eval 4.79] } 42... Kh6 { [%eval 5.14] } 43. g4 { [%eval 5.04] } 43... b4 { [%eval 4.64] } 44. a4?! { (4.64 → 3.46) Inaccuracy. axb4 was best. } { [%eval 3.46] } (44. axb4 Rb6 45. bxc5 Rxb2+ 46. Kf3 Rb1 47. Rd5 Rc1 48. Rd6+ Kg7 49. h5 Rxc5) 44... c4 { [%eval 3.02] } 45. Rh5+ { [%eval 2.39] } 45... Kg6 { [%eval 2.49] } 46. Rb5?? { (2.49 → 0.00) Blunder. Rg5+ was best. } { [%eval 0.0] } (46. Rg5+ Kf6 47. Rf5+ Ke6 48. Rf1 c3 49. bxc3 bxc3 50. Kg3 c2 51. Rc1 Rc3+) 46... c3 { [%eval 0.0] } 47. bxc3 { [%eval 0.0] } 47... bxc3 { [%eval 0.13] } 48. h5+ { [%eval 0.0] } 48... Kh6 { [%eval 0.0] } 49. a5?? { (0.00 → -7.35) Blunder. Rb1 was best. } { [%eval -7.35] } (49. Rb1 c2 50. Rc1 Rc3 51. a5 Kg5 52. Kf2 Ra3 53. Rxc2 Rxa5 54. Rc4 Ra2+) 49... c2 { [%eval -6.5] } 50. g5+ { [%eval -6.51] } 50... Kxh5 { [%eval -5.42] } 51. Kg3?? { (-5.42 → Mate in 9) Checkmate is now unavoidable. Rb6 was best. } { [%eval #-9] } (51. Rb6 c1=Q 52. Rxc6 Qxc6+ 53. Kf2 Kg4 54. Ke3 Kf5 55. a6 Qe4+ 56. Kd2 Qd4+) 51... c1=Q { [%eval #-8] } 52. g6+ { [%eval #-11] } 52... Kxg6 { [%eval #-10] } 53. Rb6 { [%eval #-10] } 53... Rxb6 { [%eval #-8] } 54. axb6 { [%eval #-9] } 54... Qc8 { [%eval #-9] } 55. Kf2 { [%eval #-8] } 55... Qb7 { [%eval #-8] } 56. Ke3 { [%eval #-8] } 56... Qxb6+ { [%eval #-7] } 57. Ke4 { [%eval #-7] } 57... Qf6 { [%eval #-8] } 58. Kd3 { [%eval #-8] } 58... Qe6 { [%eval #-8] } 59. Kd4 { [%eval #-8] } 59... Kf5 { [%eval #-7] } 60. Kc5 { [%eval #-6] } 60... Kf4 { [%eval #-6] } 61. Kd4 { [%eval #-6] } 61... Kf5 { [%eval #-7] } 62. Kc5 { [%eval #-6] } 62... Qe4 { [%eval #-6] } 63. Kd6 { [%eval #-5] } 63... Qe5+ { [%eval #-5] } 64. Kc6 { [%eval #-5] } 64... Ke6 { [%eval #-4] } 65. Kb6 { [%eval #-4] } 65... Kd7 { [%eval #-3] } 66. Ka6 { [%eval #-2] } 66... Qc5 { [%eval #-3] } 67. Kb7 { [%eval #-3] } 67... Qb5+ { [%eval #-2] } 68. Ka7 { [%eval #-2] } 68... Qc6 { [%eval #-3] } 69. Kb8 { [%eval #-3] } 69... Qc7+ { [%eval #-4] } 70. Ka8 { [%eval #-4] } 70... Kc8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Qc4 was best. } { [%eval 0.0] } { Draw by stalemate. } (70... Qc4 71. Kb7 Qb5+ 72. Ka8 Kc8 73. Ka7 Qb7#) 1/2-1/2