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[Event "rated Antichess game"] [Site "https://lichess.org/mqmrx9Se"] [Date "2025.08.09"] [White "IWillBlunderMyQueen"] [Black "Java-Java"] [Result "0-1"] [GameId "mqmrx9Se"] [UTCDate "2025.08.09"] [UTCTime "15:20:43"] [WhiteElo "1591"] [BlackElo "1366"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+115"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Na6?? { (1.19 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6 { [%eval #18] } 3... Bxa6 { [%eval #17] } 4. c4 { [%eval #17] } 4... Bxc4 { [%eval #16] } 5. Qb3?? { (Mate in 16 → -0.51) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.51] } (5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2 c5 9. Rb8 Qxb8) 5... Bxb3 { [%eval -1.07] } 6. axb3 { [%eval -0.48] } 6... Rb8 { [%eval 0.0] } 7. Rxa7 { [%eval -0.33] } 7... Rxb3 { [%eval -0.12] } 8. Rxc7 { [%eval 0.0] } 8... Qxc7?! { (0.00 → 0.61) Inaccuracy. Rxb2 was best. } { [%eval 0.61] } (8... Rxb2 9. Bxb2 Qxc7 10. Bxg7 Qxh2 11. Rxh2 Bxg7 12. Rxh7 Rxh7 13. d4 Bxd4 14. exd4) 9. h3?? { (0.61 → Mate in 10) Checkmate is now unavoidable. g3 was best. } { [%eval #-10] } (9. g3 Rxb2) 9... Rxb2 { [%eval #-10] } 10. Bxb2 { [%eval #-9] } 10... Qg3 { [%eval #-11] } 11. Bxg7 { [%eval #-10] } 11... Bxg7 { [%eval #-10] } 12. fxg3 { [%eval #-9] } 12... Bd4 { [%eval #-9] } 13. exd4 { [%eval #-8] } 13... e5?? { (Mate in 8 → 0.30) Lost forced checkmate sequence. Nh6 was best. } { [%eval 0.3] } (13... Nh6 14. Nf3 Ng4 15. hxg4 e5 16. Nxe5 f5 17. gxf5 Rf8 18. Rxh7 Rxf5 19. Rxd7) 14. dxe5 { [%eval -0.12] } 14... Nf6?? { (-0.12 → 4.28) Blunder. d6 was best. } { [%eval 4.28] } (14... d6) 15. exf6 { [%eval 4.34] } 15... Ke7? { (4.34 → 8.03) Mistake. d5 was best. } { [%eval 8.03] } (15... d5 16. h4) 16. fxe7 { [%eval 8.07] } 16... Rd8 { [%eval 8.44] } 17. exd8=K { [%eval 13.15] } 17... f5?! { (13.15 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (17... h5 18. Kxd7) 18. Kxd7 { [%eval #13] } 18... f4 { [%eval #12] } 19. gxf4 { [%eval #12] } 19... h5 { [%eval #10] } 20. f5 { [%eval #11] } 20... h4 { [%eval #10] } 21. g3 { [%eval #10] } 21... hxg3 { [%eval #9] } 22. Rh2?? { (Mate in 9 → 2.16) Lost forced checkmate sequence. Ke2 was best. } { [%eval 2.16] } (22. Ke2 g2 23. Nf3 gxh1=N 24. Kf2 Nxf2 25. Nc3 Nxh3 26. Ng1 Nxg1 27. Ne2 Nxe2) 22... gxh2 { [%eval 2.16] } 23. Ke2?? { (2.16 → Mate in 17) Checkmate is now unavoidable. h4 was best. } { [%eval #-17] } (23. h4 hxg1=K 24. Kf1 Kxf1 25. h5 Kf2 26. d4 Ke3 27. f6 Kxd4 28. Nc3 Kxc3) 23... hxg1=R?? { (Mate in 17 → Mate in 6) Lost forced checkmate sequence. hxg1=K was best. } { [%eval #6] } (23... hxg1=K 24. Kf1 Kxf1 25. h4 Kf2 26. d3 Kf3 27. d4 Ke3 28. Nc3 Kxd4 29. f6) 24. h4 { [%eval #6] } 24... Rxb1 { [%eval #5] } 25. Kd1 { [%eval #5] } 25... Rxd1 { [%eval #4] } 26. d4?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. h5 was best. } { [%eval #-5] } (26. h5 Rxd2 27. Kd6 Rxd6 28. f6 Rxf6 29. h6 Rxh6#) 26... Rxd4 { [%eval #-5] } 27. f6 { [%eval #-3] } 27... Rxd7 { [%eval #-4] } 28. f7 { [%eval #-3] } 28... Rxf7 { [%eval #-3] } 29. h5 { [%eval #-2] } 29... Ra7 { [%eval #-2] } 30. h6 { [%eval #-1] } 30... Rg7 { [%eval #-1] } 31. hxg7# { Game ends by variant rule. } 0-1