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[Event "casual variant:antichess game"] [Site "https://lichess.org/mqcU5108"] [Date "2026.04.14"] [Round "-"] [White "Tatur"] [Black "Andrew1708"] [Result "0-1"] [GameId "mqcU5108"] [UTCDate "2026.04.14"] [UTCTime "09:29:53"] [WhiteElo "1580"] [BlackElo "1082"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Bd6?? { (Mate in 14 → -3.80) Lost forced checkmate sequence. Ba3 was best. } { [%eval -3.8] } (2... Ba3 3. Qxd7 Bxd7 4. bxa3 Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7) 3. Qxd6?? { (-3.80 → Mate in 13) Checkmate is now unavoidable. exd6 was best. } { [%eval #-13] } (3. exd6 cxd6) 3... cxd6 { [%eval #-13] } 4. exd6 { [%eval #-12] } 4... Qc7 { [%eval #-12] } 5. dxc7 { [%eval #-11] } 5... Ke7?? { (Mate in 11 → 3.53) Lost forced checkmate sequence. g5 was best. } { [%eval 3.53] } (5... g5 6. Bxg5 Nf6 7. Bxf6 Kf8 8. Bxh8 f6 9. cxb8=K Rxb8 10. Bxf6 Ke7 11. Bxe7) 6. cxb8=Q { [%eval 3.59] } 6... Rxb8 { [%eval 3.59] } 7. Bh6 { [%eval 3.54] } 7... gxh6?? { (3.54 → 8.40) Blunder. Nxh6 was best. } { [%eval 8.4] } (7... Nxh6 8. e3) 8. Nc3?? { (8.40 → Mate in 11) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-11] } (8. Nf3 Ra8 9. Ng5 hxg5 10. f4 gxf4 11. e3 fxe3 12. Ba6 bxa6 13. Kf2 exf2) 8... d6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. d5 was best. } { [%eval #12] } (8... d5 9. Nxd5 Be6 10. Nxe7 Bxa2 11. Nxg8 Rhxg8 12. Rxa2 Rxg2 13. Bxg2 h5 14. Bxb7) 9. Nf3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. g4 was best. } { [%eval #-11] } (9. g4 Bxg4 10. Bg2 Bxe2 11. Bxb7 Rxb7 12. Ncxe2 Rxb2 13. a3 Rxc2 14. Kd2 Rxd2) 9... Bh3 { [%eval #-11] } 10. gxh3 { [%eval #-10] } 10... Nf6?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. d5 was best. } { [%eval #11] } (10... d5 11. Nxd5 Rc8 12. Nxe7 Rxc2 13. Nxg8 Rxb2 14. Nxh6 Rxe2 15. Nxf7 Rxf2 16. Nxh8) 11. Ne5 { [%eval #11] } 11... dxe5 { [%eval #10] } 12. Nd5 { [%eval #11] } 12... Nxd5 { [%eval #10] } 13. b4 { [%eval #10] } 13... Nxb4 { [%eval #9] } 14. a4 { [%eval #10] } 14... Nxc2 { [%eval #9] } 15. Rc1?? { (Mate in 9 → -6.70) Lost forced checkmate sequence. Ra2 was best. } { [%eval -6.7] } (15. Ra2 Nxe1 16. f4 exf4 17. e3 fxe3 18. Bd3 Nxd3 19. Rb2 Nxb2 20. Rg1 Nxa4) 15... Nxe1 { [%eval -5.8] } 16. Rxe1 { [%eval -5.36] } 16... Ra8 { [%eval -4.44] } 17. h4?? { (-4.44 → Mate in 18) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-18] } (17. Rg1 Kf8) 17... b5?? { (Mate in 18 → Mate in 10) Lost forced checkmate sequence. a5 was best. } { [%eval #10] } (17... a5 18. e3 Kd7 19. h5 b5 20. axb5 Ra7 21. h4 Rd8 22. Re2 a4 23. Rh2) 18. axb5 { [%eval #10] } 18... a6 { [%eval #7] } 19. bxa6 { [%eval #7] } 19... Rxa6 { [%eval #6] } 20. Ra1 { [%eval #6] } 20... Rxa1 { [%eval #5] } 21. Bg2?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-6] } (21. Bh3 Rxh1 22. f3 Rxh2 23. Bg2 Rxg2 24. h5 Rxe2 25. f4 exf4#) 21... Rxh1 { [%eval #-6] } 22. Bxh1 { [%eval #-5] } 22... e4 { [%eval #-5] } 23. Bxe4 { [%eval #-4] } 23... f5 { [%eval #-4] } 24. Bxf5 { [%eval #-3] } 24... Rc8?? { (Mate in 3 → -0.76) Lost forced checkmate sequence. Rg8 was best. } { [%eval -0.76] } (24... Rg8 25. Bxh7 h5 26. Bxg8 Kf7 27. Bxf7#) 25. Bxh7?? { (-0.76 → Mate in 3) Checkmate is now unavoidable. Bxc8 was best. } { [%eval #-3] } (25. Bxc8 Kd8) 25... Rg8 { [%eval #-3] } 26. Bxg8 { [%eval #-2] } 26... Kf7 { [%eval #-2] } 27. Bxf7 { [%eval #-1] } 27... h5 { [%eval #-1] } 28. Bxh5# { Game ends by variant rule. } 0-1