- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/mmiv2sZ2"] [Date "2025.03.13"] [Round "-"] [White "PerpetuallyLearning"] [Black "BTSJ2000"] [Result "1/2-1/2"] [GameId "mmiv2sZ2"] [UTCDate "2025.03.13"] [UTCTime "21:24:08"] [WhiteElo "2511"] [BlackElo "2517"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B45"] [Opening "Sicilian Defense: Four Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.14] } 1... c5 { [%eval 0.25] } 2. e4 { [%eval 0.2] } 2... Nc6 { [%eval 0.25] } 3. d4 { [%eval 0.27] } 3... cxd4 { [%eval 0.35] } 4. Nxd4 { [%eval 0.21] } 4... Nf6 { [%eval 0.19] } 5. Nc3 { [%eval 0.26] } 5... e6 { [%eval 0.35] } { B45 Sicilian Defense: Four Knights Variation } 6. Ndb5 { [%eval 0.25] } 6... a6?! { (0.25 → 1.26) Inaccuracy. d6 was best. } { [%eval 1.26] } (6... d6 7. Bf4 e5 8. Bg5 a6 9. Na3 b5 10. Nd5 Be7 11. Bxf6) 7. Nd6+ { [%eval 1.17] } 7... Bxd6 { [%eval 1.18] } 8. Qxd6 { [%eval 1.64] } 8... Qe7 { [%eval 1.63] } 9. Qxe7+ { [%eval 1.14] } 9... Nxe7 { [%eval 1.05] } 10. Bf4?! { (1.05 → 0.48) Inaccuracy. e5 was best. } { [%eval 0.48] } (10. e5 Nfd5 11. Ne4 O-O 12. a4 b6 13. Bd2 Bb7 14. Nd6 Bc6 15. c4 Nc7) 10... b5?! { (0.48 → 1.43) Inaccuracy. d5 was best. } { [%eval 1.43] } (10... d5 11. exd5) 11. a3? { (1.43 → 0.31) Mistake. Bd6 was best. } { [%eval 0.31] } (11. Bd6 Bb7 12. f3 Nc8 13. Bb4 Bc6 14. b3 h5 15. h4 d6 16. a4 bxa4) 11... Bb7 { [%eval 0.38] } 12. f3 { [%eval 0.28] } 12... d5 { [%eval 0.28] } 13. exd5 { [%eval 0.31] } 13... Nexd5 { [%eval 0.38] } 14. Nxd5 { [%eval 0.34] } 14... Nxd5 { [%eval 0.26] } 15. Be5 { [%eval 0.01] } 15... f6 { [%eval 0.02] } 16. Bd6 { [%eval -0.24] } 16... O-O-O?! { (-0.24 → 0.31) Inaccuracy. Ne3 was best. } { [%eval 0.31] } (16... Ne3 17. Kf2 Nxf1 18. Rhxf1 a5 19. b3 Bd5 20. c4 bxc4 21. bxc4 Bxc4 22. Rfc1) 17. Bg3 { [%eval -0.01] } 17... Ne3 { [%eval 0.02] } 18. Bd3 { [%eval 0.05] } 18... Rxd3 { [%eval 0.01] } 19. cxd3 { [%eval 0.02] } 19... Nc2+ { [%eval 0.06] } 20. Ke2 { [%eval -0.01] } 20... Nxa1 { [%eval 0.01] } 21. Rxa1 { [%eval 0.03] } 21... e5 { [%eval 0.07] } 22. Rc1+ { [%eval 0.17] } 22... Kd7 { [%eval 0.02] } 23. d4 { [%eval 0.0] } 23... Rc8 { [%eval 0.0] } 24. Rxc8 { [%eval 0.04] } 24... Bxc8 { [%eval 0.08] } 25. dxe5 { [%eval -0.03] } 25... fxe5 { [%eval 0.2] } 26. Bxe5 { [%eval 0.16] } 26... g6 { [%eval 0.24] } 27. Ke3 { [%eval 0.0] } 27... Ke6 { [%eval 0.3] } 28. Kd4 { [%eval 0.0] } 28... Bb7 { [%eval 0.06] } 29. Bg3 { [%eval 0.16] } 29... Bd5 { [%eval 0.3] } 30. Kc5 { [%eval 0.13] } 30... Bc4 { [%eval 0.13] } 31. Bf2 { [%eval 0.0] } 31... Bf1 { [%eval 0.0] } 32. g3 { [%eval 0.06] } 32... a5 { [%eval 0.02] } 33. b3 { [%eval 0.0] } 33... Be2 { [%eval 0.0] } 34. Be1 { [%eval 0.0] } 34... a4 { [%eval 0.01] } 35. b4 { [%eval 0.0] } 35... Ke5 { [%eval 0.0] } 36. Bc3+ { [%eval 0.0] } 36... Kf5 { [%eval 0.0] } 37. Bd2 { [%eval 0.0] } 37... h5 { [%eval 0.0] } 38. h4 { [%eval 0.0] } 38... Ke5 { [%eval 0.0] } 39. Be3 { [%eval 0.0] } 39... Kf5 { [%eval -0.01] } 40. Bd4 { [%eval 0.0] } 40... Bd3 { [%eval 0.0] } 41. Kc6 { [%eval 0.0] } 41... Be2 { [%eval 0.0] } 42. Bc5 { [%eval 0.0] } 42... Bd3 { [%eval 0.0] } 43. Bd6 { [%eval 0.0] } 43... Be2 { [%eval 0.0] } 44. Bf4 { [%eval 0.0] } 44... Bd3 { [%eval 0.0] } 45. Kc5 { [%eval 0.0] } 45... Be2 { [%eval 0.0] } 46. Bg5 { [%eval 0.0] } 46... Bd3 { [%eval 0.0] } 47. Kd4 { [%eval 0.0] } 47... Be2 { [%eval 0.0] } 48. Ke3 { [%eval 0.0] } 48... Bc4 { [%eval 0.0] } 49. Be7 { [%eval -0.22] } 49... Bb3 { [%eval 0.0] } 50. Kf2 { [%eval -0.21] } 50... Bc4 { [%eval 0.0] } 51. Kg2 { [%eval -0.17] } 51... Bd3 { [%eval 0.0] } 52. Kh3 { [%eval -0.29] } 52... Bf1+ { [%eval -0.22] } 53. Kh2 { [%eval -0.17] } 53... Be2 { [%eval 0.01] } 54. Bc5 { [%eval -0.06] } 54... Bxf3 { [%eval -0.13] } 55. Kg1 { [%eval -0.21] } 55... Bd5 { [%eval 0.0] } 56. Kf2 { [%eval 0.0] } 56... Bc4 { [%eval 0.0] } 57. Ke3 { [%eval 0.0] } 57... Bb3 { [%eval 0.0] } 58. Bd6 { [%eval 0.0] } 58... Bc4 { [%eval -0.01] } 59. Kd4 { [%eval 0.0] } 59... Bb3 { [%eval -0.15] } 60. Bf4 { [%eval -0.03] } 60... Bc4 { [%eval -0.11] } 61. Kc5?? { (-0.11 → -4.64) Blunder. Bc7 was best. } { [%eval -4.64] } (61. Bc7) 61... Bd3?? { (-4.64 → -0.12) Blunder. Ke4 was best. } { [%eval -0.12] } (61... Ke4 62. Kd6 Kd3 63. Ke5 Kc2 64. g4 hxg4 65. Kf6 Bd3 66. Bd6 Kb3 67. Kg5) 62. Bd6?? { (-0.12 → -4.11) Blunder. Kd4 was best. } { [%eval -4.11] } (62. Kd4 Bf1) 62... Be2?? { (-4.11 → -0.06) Blunder. Ke4 was best. } { [%eval -0.06] } (62... Ke4) 63. Bf4?? { (-0.06 → -4.47) Blunder. Kd5 was best. } { [%eval -4.47] } (63. Kd5) 63... Bf1?? { (-4.47 → -0.14) Blunder. Ke4 was best. } { [%eval -0.14] } (63... Ke4 64. Bg5 Bc4 65. Kd6 Kd3 66. Ke5 Kc2 67. g4 hxg4 68. Kf4 Kb2 69. Kxg4) 64. Bd6?? { (-0.14 → -4.34) Blunder. Kd4 was best. } { [%eval -4.34] } (64. Kd4 Bc4 65. Ke3 Kg4 66. Kf2 Bf7 67. Ke3 Be6 68. Ke4 Bb3 69. Ke3 Ba2) 64... Be2?? { (-4.34 → -0.02) Blunder. Ke4 was best. } { [%eval -0.02] } (64... Ke4 65. Be7 Bc4 66. Kd6 Kd3 67. Ke5 Kc2 68. Kf4 Kb2 69. g4 hxg4 70. Kxg4) 65. Bf4?? { (-0.02 → -4.33) Blunder. Kd4 was best. } { [%eval -4.33] } (65. Kd4) 65... Bd3?? { (-4.33 → 0.00) Blunder. Ke4 was best. } { [%eval 0.0] } (65... Ke4 66. Bh6 Bc4 67. Kd6 Kd3 68. Ke5 Kc2 69. Bf8 Kb3 70. Kf4 Kxa3 71. Kg5) 66. Bd6?? { (0.00 → -4.05) Blunder. Kd4 was best. } { [%eval -4.05] } (66. Kd4 Bc4 67. Bd6 Kg4 68. Ke3 Kh3 69. Kf2 Bf7 70. Kf3 Bd5+ 71. Kf2) 66... g5?? { (-4.05 → -0.02) Blunder. Ke4 was best. } { [%eval -0.02] } (66... Ke4) 67. hxg5 { [%eval -0.22] } 67... Kxg5 { [%eval -0.22] } 68. Be7+ { [%eval -0.39] } 68... Kg4 { [%eval -0.12] } 69. Bh4 { [%eval -0.03] } 69... Bc4 { [%eval -0.01] } 70. Kd4 { [%eval -0.12] } 70... Kf5 { [%eval 0.0] } 71. Kc5?? { (0.00 → -4.48) Blunder. Bd8 was best. } { [%eval -4.48] } (71. Bd8 Bf7 72. Bh4 Bg6 73. Kd3 Be8 74. Kc3 Ke4 75. Bd8 Bg6 76. Bg5 Kf3) 71... Kg4?? { (-4.48 → 0.00) Blunder. Ke4 was best. } { [%eval 0.0] } (71... Ke4 72. Kd6 Kd3 73. Ke5 Kc3 74. Be7 Kb2 75. Bd6 Kxa3 76. Kf4 Kb2 77. Be5+) 72. Kd4 { [%eval -0.02] } 72... Bf1 { [%eval -0.16] } 73. Kc5 { [%eval 0.0] } 73... Be2 { [%eval -0.1] } 74. Kd4 { [%eval 0.0] } 74... Kf5 { [%eval -0.09] } 75. Ke3 { [%eval 0.0] } 75... Bc4 { [%eval 0.0] } 76. Kd4 { [%eval 0.0] } 76... Kg4 { [%eval 0.0] } 77. Kc5 { [%eval 0.0] } 77... Bd3 { [%eval 0.0] } 78. Kd4 { [%eval 0.0] } 78... Be2 { [%eval 0.0] } 79. Ke3 { [%eval 0.0] } 79... Bf1 { [%eval 0.0] } 80. Kd4 { [%eval -0.01] } 80... Be2 { [%eval -0.17] } 81. Ke3 { [%eval -0.21] } 81... Bc4 { [%eval 0.0] } 82. Kd4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2