FEN
[Event "rated blitz game"]
[Site "https://lichess.org/mmSguIf1"]
[Date "2026.05.31"]
[Round "-"]
[White "lunademyel"]
[Black "nameless_24"]
[Result "0-1"]
[GameId "mmSguIf1"]
[UTCDate "2026.05.31"]
[UTCTime "03:41:09"]
[WhiteElo "823"]
[BlackElo "855"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C50"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Nf6 { [%eval 0.22] } 4. Nc3 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } { C50 Four Knights Game: Italian Variation } 5. O-O { [%eval 0.07] } 5... O-O { [%eval 0.14] } 6. h3 { [%eval 0.0] } 6... h6 { [%eval 0.14] } 7. d3 { [%eval 0.13] } 7... d6 { [%eval 0.17] } 8. Qe2 { [%eval -0.23] } 8... Nd4 { [%eval -0.08] } 9. Nxd4 { [%eval -0.11] } 9... Bxd4 { [%eval -0.01] } 10. Bd2 { [%eval -0.17] } 10... Be6 { [%eval -0.07] } 11. Bxe6 { [%eval -0.14] } 11... fxe6 { [%eval -0.11] } 12. a4 { [%eval -0.16] } 12... d5 { [%eval 0.31] } 13. a5 { [%eval -0.11] } 13... a6 { [%eval -0.08] } 14. Ra4 { [%eval -0.32] } 14... Qd7 { [%eval -0.41] } 15. Rb4 { [%eval -0.77] } 15... c5 { [%eval -0.47] } 16. Rb3 { [%eval -0.43] } 16... b6? { (-0.43 → 0.88) Mistake. Rf7 was best. } { [%eval 0.88] } (16... Rf7 17. Be3 Raf8 18. Rb6 Qe8 19. Nb1 Nh5 20. Nd2 Bxe3 21. Qxe3 Qe7 22. Kh2) 17. Rxb6?! { (0.88 → -0.21) Inaccuracy. axb6 was best. } { [%eval -0.21] } (17. axb6 Qc6 18. exd5 exd5 19. Ra1 Rf7 20. Rba3 Raf8 21. Nd1 c4 22. Be3 Bxe3) 17... Rab8?? { (-0.21 → 1.76) Blunder. c4 was best. } { [%eval 1.76] } (17... c4 18. dxc4 Bxb6 19. axb6 d4 20. Nb1 Qc6 21. Ba5 Nxe4 22. Re1 Nxf2 23. Qxe5) 18. Rxa6?? { (1.76 → 0.00) Blunder. Rxb8 was best. } { [%eval 0.0] } (18. Rxb8 Rxb8 19. Nd1 Bxb2 20. Nxb2 Rxb2 21. Bc3 Ra2 22. Bxe5 Qf7 23. Rb1 dxe4) 18... Rxb2 { [%eval 0.05] } 19. Rb6?? { (0.05 → -1.72) Blunder. Qd1 was best. } { [%eval -1.72] } (19. Qd1 c4 20. Qc1 Rbb8 21. exd5 exd5 22. dxc4 Qc8 23. Rxf6 Rxf6 24. Nxd5 Re6) 19... Rxc2 { [%eval -1.28] } 20. a6?? { (-1.28 → -4.01) Blunder. Nb5 was best. } { [%eval -4.01] } (20. Nb5 dxe4 21. dxe4 c4 22. Qd1 Ra2 23. Nxd4 exd4 24. Bb4 Ra8 25. Qb1 Ra4) 20... Bxc3 { [%eval -3.72] } 21. Bxc3?! { (-3.72 → -5.43) Inaccuracy. Rd1 was best. } { [%eval -5.43] } (21. Rd1 Qa4 22. Rxe6 dxe4 23. dxe4 Ra2 24. Kh2 Qxe4 25. Qxe4 Nxe4 26. Bxh6 Rfxf2) 21... Rxe2 { [%eval -4.97] } 22. Bxe5 { [%eval -5.4] } 22... Qa7 { [%eval -5.15] } 23. Rfb1 { [%eval -5.85] } 23... Ng4 { [%eval -5.09] } 24. Bg3?! { (-5.09 → -8.88) Inaccuracy. hxg4 was best. } { [%eval -8.88] } (24. hxg4 Re1+ 25. Rxe1 Qxb6 26. Ra1 Ra8 27. g5 hxg5 28. exd5 Rxa6 29. Re1 exd5) 24... Nxf2?! { (-8.88 → -5.53) Inaccuracy. Qxb6 was best. } { [%eval -5.53] } (24... Qxb6 25. Rf1 Nxf2 26. Bxf2 Qb2 27. Kh2 Rexf2 28. Rg1 Qe5+ 29. Kh1 Rf1 30. a7) 25. Bxf2?? { (-5.53 → Mate in 9) Checkmate is now unavoidable. Bd6 was best. } { [%eval #-9] } (25. Bd6 Re1+ 26. Rxe1 Qxb6 27. Bxf8 Qxa6 28. exd5 Kxf8 29. d4 exd5 30. dxc5 Nd3) 25... Rfxf2 { [%eval #-8] } 26. Kh2 { [%eval #-5] } 26... Rxg2+ { [%eval #-4] } 27. Kh1 { [%eval #-4] } 27... Rh2+ { [%eval #-3] } 28. Kg1 { [%eval #-3] } 28... Ref2? { (Mate in 3 → -7.48) Lost forced checkmate sequence. Reg2+ was best. } { [%eval -7.48] } (28... Reg2+ 29. Kf1 Qf7+ 30. Ke1 Rg1#) 29. R6b2? { (-7.48 → Mate in 4) Checkmate is now unavoidable. Rb8+ was best. } { [%eval #-4] } (29. Rb8+ Qxb8 30. Rxb8+ Kf7 31. exd5 exd5 32. Rb7+ Kf6 33. Rb6+ Ke5 34. Rb1 Rfg2+) 29... Rxb2 { [%eval #-3] } 30. Rxb2 { [%eval #-3] } 30... Rxb2 { [%eval #-2] } 31. Kh1 { [%eval #-2] } 31... Qxa6 { [%eval #-1] } 32. exd5 { [%eval #-1] } 32... Qa1# { Black wins by checkmate. } 0-1