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[Event "rated variant:antichess game"] [Site "https://lichess.org/mkWr7AzU"] [Date "2022.01.29"] [Round "-"] [White "Karaiby"] [Black "RobertRee1215"] [Result "0-1"] [GameId "mkWr7AzU"] [UTCDate "2022.01.29"] [UTCTime "16:30:18"] [WhiteElo "1372"] [BlackElo "1278"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+29"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... e6 { [%eval 1.89] } 2. Ba6 { [%eval 0.86] } 2... bxa6?? { (0.86 → 4.59) Blunder. Nxa6 was best. } { [%eval 4.59] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. Qg4?? { (4.59 → 0.40) Blunder. a4 was best. } { [%eval 0.4] } (3. a4 Ba3 4. Rxa3 Nh6 5. Ne2 Qf6 6. Rc3 Qxf2 7. Rxc7 Qxe3) 3... Qg5?? { (0.40 → 2.28) Blunder. Ba3 was best. } { [%eval 2.28] } (3... Ba3 4. Qxg7 Bxb2 5. Qxh8 Bxa1 6. Qxh7 Bg7 7. Qxg7 a5 8. Qxf7) 4. Qxe6? { (2.28 → 0.75) Mistake. Qxg5 was best. } { [%eval 0.75] } (4. Qxg5) 4... Qxe3?? { (0.75 → Mate in 12) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #12] } (4... Qxg2) 5. fxe3 { [%eval #13] } 5... fxe6 { [%eval #12] } 6. Nc3?? { (Mate in 12 → 0.01) Lost forced checkmate sequence. b4 was best. } { [%eval 0.01] } (6. b4 Bxb4 7. d4 Bxe1 8. d5 exd5 9. Nc3 Bxc3 10. a4 Bxa1 11. c3 Bxc3 12. Bd2 Bxd2) 6... Ba3 { [%eval 0.45] } 7. bxa3 { [%eval 0.0] } 7... d5?? { (0.00 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #11] } (7... a5 8. a4 Nc6 9. Kf2 Ke7 10. Nd1 Kf8 11. Nc3 Ke7) 8. Nxd5 { [%eval #11] } 8... exd5 { [%eval #10] } 9. e4 { [%eval #11] } 9... dxe4 { [%eval #10] } 10. Nf3?? { (Mate in 10 → -3.71) Lost forced checkmate sequence. g4 was best. } { [%eval -3.71] } (10. g4 Bxg4 11. Kd1 Bxd1 12. Rb1 Bxc2 13. Rxb8 Rxb8 14. Bb2 Rxb2 15. Ne2 Rxa2 16. Nc1 Rxa3) 10... exf3 { [%eval -4.12] } 11. gxf3 { [%eval -4.01] } 11... Bg4 { [%eval -3.85] } 12. fxg4 { [%eval -4.17] } 12... h5?? { (-4.17 → Mate in 10) Checkmate is now unavoidable. Ne7 was best. } { [%eval #10] } (12... Ne7 13. Rb1) 13. gxh5 { [%eval #10] } 13... Rxh5 { [%eval #9] } 14. Rf1 { [%eval #9] } 14... Rxh2 { [%eval #8] } 15. Rf2?? { (Mate in 8 → -2.79) Lost forced checkmate sequence. Bb2 was best. } { [%eval -2.79] } (15. Bb2 Rxd2 16. Bxg7 Rxc2 17. Rd1 Rxa2 18. Bh6 Nxh6 19. Rb1 Rxa3 20. Rxb8 Rxb8 21. Rf3 Rxf3) 15... Rxf2 { [%eval -2.89] } 16. Kxf2 { [%eval -2.85] } 16... Ne7 { [%eval -2.23] } 17. c3? { (-2.23 → -4.03) Mistake. c4 was best. } { [%eval -4.03] } (17. c4 Kd7) 17... Nd7?! { (-4.03 → -2.70) Inaccuracy. Nbc6 was best. } { [%eval -2.7] } (17... Nbc6 18. a4) 18. a4 { [%eval -3.23] } 18... Nb6?? { (-3.23 → Mate in 6) Checkmate is now unavoidable. Kf7 was best. } { [%eval #6] } (18... Kf7 19. a5 Kf6 20. Rb1 Kf5 21. Rb8 Nxb8 22. c4 g5 23. c5 c6 24. Ke3 Kf4 25. Kxf4) 19. d3 { [%eval #6] } 19... Nxa4 { [%eval #5] } 20. Bb2?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. a3 was best. } { [%eval #-7] } (20. a3 Nxc3 21. Bh6 gxh6 22. Rd1 Nxd1 23. a4 Nxf2 24. a5 Nxd3#) 20... Nxc3 { [%eval #-7] } 21. Bxc3 { [%eval #-6] } 21... Ng8 { [%eval #-6] } 22. Bxg7 { [%eval #-5] } 22... Nf6 { [%eval #-5] } 23. Bxf6 { [%eval #-4] } 23... Ke7 { [%eval #-4] } 24. Bxe7 { [%eval #-3] } 24... Rd8 { [%eval #-3] } 25. Bxd8 { [%eval #-2] } 25... a5 { [%eval #-2] } 26. Bxc7 { [%eval #-1] } 26... a6 { [%eval #-1] } 27. Bxa5# { Game ends by variant rule. } 0-1