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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/mbfSgpBP"] [Date "2025.09.11"] [Round "-"] [White "HHELIBEB"] [Black "dariodlgg"] [Result "1-0"] [GameId "mbfSgpBP"] [UTCDate "2025.09.11"] [UTCTime "09:21:43"] [WhiteElo "1105"] [BlackElo "1558"] [WhiteRatingDiff "+61"] [BlackRatingDiff "-56"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Ne2?? { (Mate in 14 → 0.87) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.87] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd2 { [%eval 3.45] } 5. Qxd2?! { (3.45 → 2.36) Inaccuracy. Bxd2 was best. } { [%eval 2.36] } (5. Bxd2 Bh3) 5... Kd8?? { (2.36 → 7.92) Blunder. Bh3 was best. } { [%eval 7.92] } (5... Bh3) 6. Qxd8 { [%eval 7.15] } 6... Rb8 { [%eval 8.44] } 7. Qxe7 { [%eval 8.29] } 7... Rxb2 { [%eval 8.61] } 8. Bxb2?? { (8.61 → Mate in 8) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #-8] } (8. Qxf8 Rxc2 9. Qxg8 Rxg8 10. a4 Rxc1 11. Nxc1 Bh3 12. gxh3 Rh8 13. Nc3 h5) 8... Nxe7?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Bxe7 was best. } { [%eval #11] } (8... Bxe7 9. Bxg7 Bd6 10. Bxh8 Bxh2 11. Rxh2 h5 12. Rxh5 Nf6 13. Bxf6 c5 14. Rxc5) 9. Bxg7 { [%eval #11] } 9... Bxg7 { [%eval #10] } 10. Ng3 { [%eval #10] } 10... Bxa1 { [%eval #9] } 11. Nc3 { [%eval #9] } 11... Bxc3 { [%eval #8] } 12. Kd2 { [%eval #8] } 12... Bxd2 { [%eval #7] } 13. Re1?? { (Mate in 7 → -0.58) Lost forced checkmate sequence. f4 was best. } { [%eval -0.58] } (13. f4 Bxe3 14. Ne4 Bxf4 15. Nf6 Bxh2 16. Nxh7 Rxh7 17. Rxh2 Rxh2 18. c4 Rxg2) 13... Bxe3 { [%eval -0.31] } 14. fxe3 { [%eval -0.58] } 14... Bh3 { [%eval -0.76] } 15. gxh3 { [%eval -0.92] } 15... Nf5?? { (-0.92 → 2.78) Blunder. Nc8 was best. } { [%eval 2.78] } (15... Nc8 16. Ne2 h5 17. Rh1 c5 18. a3 c4 19. c3 Ne7 20. h4 Rh6 21. Nc1) 16. Nxf5 { [%eval 3.64] } 16... Ra8 { [%eval 3.45] } 17. Nd6?? { (3.45 → -0.13) Blunder. Nh4 was best. } { [%eval -0.13] } (17. Nh4 f5) 17... cxd6 { [%eval 0.06] } 18. e4?! { (0.06 → -0.98) Inaccuracy. Re2 was best. } { [%eval -0.98] } (18. Re2) 18... d5 { [%eval -0.89] } 19. exd5 { [%eval -1.68] } 19... cxd5 { [%eval -2.53] } 20. c3?! { (-2.53 → -3.35) Inaccuracy. Rc1 was best. } { [%eval -3.35] } (20. Rc1 f5) 20... d4?? { (-3.35 → 0.40) Blunder. f5 was best. } { [%eval 0.4] } (20... f5) 21. cxd4 { [%eval -0.62] } 21... Re8?? { (-0.62 → Mate in 16) Checkmate is now unavoidable. f5 was best. } { [%eval #16] } (21... f5 22. d5) 22. Rxe8 { [%eval #17] } 22... f6 { [%eval #14] } 23. d5 { [%eval #15] } 23... h5 { [%eval #13] } 24. Re5?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. d6 was best. } { [%eval 0.0] } (24. d6 f5 25. d7 f4 26. Re1 f3 27. h4 f2 28. Rf1 a6 29. Rxf2 a5) 24... fxe5 { [%eval 0.0] } 25. d6 { [%eval 0.0] } 25... h4?? { (0.00 → Mate in 6) Checkmate is now unavoidable. e4 was best. } { [%eval #6] } (25... e4 26. h4 e3 27. d7 e2 28. d8=R e1=K 29. Rd3 Kf2 30. Rb3 Ke2 31. Rg3) 26. d7 { [%eval #6] } 26... a5 { [%eval #3] } 27. d8=R { [%eval #3] } 27... a4 { [%eval #2] } 28. Rd4 { [%eval #2] } 28... exd4 { [%eval #1] } 29. a3 { [%eval #1] } 29... d3# { Game ends by variant rule. } 1-0