FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/mZFIgsIv"]
[Date "2024.08.19"]
[White "g_g_e_z"]
[Black "Nakatsev"]
[Result "1-0"]
[GameId "mZFIgsIv"]
[UTCDate "2024.08.19"]
[UTCTime "20:16:38"]
[WhiteElo "1720"]
[BlackElo "1892"]
[WhiteRatingDiff "+43"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4 { [%eval -0.16] } 1... h5?! { (-0.16 → 0.46) Inaccuracy. g6 was best. } { [%eval 0.46] } (1... g6 2. h3 b6 3. c4 d5 4. cxd5 Bxg4 5. hxg4 Qxd5 6. Rxh7) 2. gxh5 { [%eval 0.37] } 2... Rxh5 { [%eval 0.46] } 3. e3 { [%eval 0.28] } 3... Rxh2 { [%eval 0.21] } 4. Rxh2 { [%eval 0.41] } 4... b5?! { (0.41 → 1.29) Inaccuracy. c5 was best. } { [%eval 1.29] } (4... c5 5. b4 cxb4 6. Ba6 Nxa6 7. d3 b3 8. cxb3 Rb8 9. Na3) 5. Bxb5 { [%eval 1.3] } 5... Nh6 { [%eval 1.4] } 6. Bxd7 { [%eval 1.13] } 6... Qxd7?? { (1.13 → 4.33) Blunder. Kxd7 was best. } { [%eval 4.33] } (6... Kxd7 7. Rxh6 gxh6 8. Ke2 Kc6 9. Qe1 Qxd2 10. Nxd2 h5 11. Qf1 Bh6 12. Qh3) 7. Rxh6 { [%eval 3.75] } 7... gxh6 { [%eval 3.83] } 8. Qg4?? { (3.83 → 1.46) Blunder. Nh3 was best. } { [%eval 1.46] } (8. Nh3 Qxh3) 8... Qxd2?? { (1.46 → Mate in 10) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #10] } (8... Qxg4 9. e4) 9. Qxc8?? { (Mate in 10 → 0.53) Lost forced checkmate sequence. Nxd2 was best. } { [%eval 0.53] } (9. Nxd2 Bxg4 10. Kd1 Bxd1 11. Ne4 Bxc2 12. Nf6 exf6 13. b4 Bxb4 14. Bd2 Bxd2) 9... Qxe1 { [%eval 1.53] } 10. Qxc7 { [%eval 1.44] } 10... Qxg1 { [%eval 0.53] } 11. Qxe7 { [%eval 0.91] } 11... Qxc1 { [%eval 0.78] } 12. Qxa7 { [%eval 1.43] } 12... Qxc2 { [%eval 0.0] } 13. Qxf7?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Qxb8 was best. } { [%eval #-14] } (13. Qxb8 Qxb2 14. Qxe8 Qxb1 15. Rxb1 Rxa2 16. Qxf7 Rxf2 17. Qxf2 Bb4 18. Rxb4 h5) 13... Qxb2?? { (Mate in 14 → 1.56) Lost forced checkmate sequence. Qxf2 was best. } { [%eval 1.56] } (13... Qxf2 14. Qxf8 Qxb2 15. Qxe8 Qxb1 16. Qxb8 Rxb8 17. Rxb1 Rxb1 18. e4 h5 19. e5) 14. Qxf8?? { (1.56 → Mate in 5) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-5] } (14. Qxe8) 14... Qxa1?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qxf2 was best. } { [%eval #5] } (14... Qxf2 15. Qxe8 Rxa2 16. Qxb8 Qxe3 17. Rxa2 Qe8 18. Qxe8 h5 19. Qxh5#) 15. Qxh6 { [%eval #5] } 15... Qxb1 { [%eval #4] } 16. Qb6?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. a4 was best. } { [%eval #-4] } (16. a4 Rxa4 17. Qb6 Qxb6 18. f3 Qxe3 19. f4 Qxf4#) 16... Qxa2 { [%eval #-7] } 17. Qxb8 { [%eval #-6] } 17... Qxf2?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Rxb8 was best. } { [%eval #2] } (17... Rxb8 18. f3 Qb3 19. f4 Qxe3 20. f5 Qe6 21. fxe6 Kd7 22. exd7 Rc8 23. dxc8=K#) 18. Qxa8 { [%eval #2] } 18... Qxe3 { [%eval #1] } 19. Qxe8 { [%eval #1] } 19... Qxe8# { Game ends by variant rule. } 1-0