FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/mTSJ1keb"]
[Date "2021.07.15"]
[White "Sasha1969"]
[Black "Avi7972"]
[Result "0-1"]
[GameId "mTSJ1keb"]
[UTCDate "2021.07.15"]
[UTCTime "15:00:32"]
[WhiteElo "1476"]
[BlackElo "1163"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+36"]
[Variant "Antichess"]
[TimeControl "120+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #14] } 3. h4?? { (Mate in 14 → -1.86) Lost forced checkmate sequence. Bg2 was best. } { [%eval -1.86] } (3. Bg2 Bxd2 4. Bxb7 Bxe1 5. Qxe1 Bxb7 6. Qf1 Bxh1 7. e4 Bxe4) 3... Qxh4 { [%eval -1.44] } 4. Rxh4?? { (-1.44 → -5.37) Blunder. gxh4 was best. } { [%eval -5.37] } (4. gxh4) 4... Bxd2 { [%eval -4.67] } 5. Rxh7 { [%eval -5.83] } 5... Rxh7 { [%eval -4.81] } 6. Qxd2?? { (-4.81 → Mate in 15) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-15] } (6. Kxd2 e5) 6... d6?? { (Mate in 15 → -0.92) Lost forced checkmate sequence. e5 was best. } { [%eval -0.92] } (6... e5 7. Qxd7 Nxd7 8. Bh6 Rxh6 9. a3 Rh3 10. Nxh3 g5 11. Nxg5 Kd8 12. Nxf7 Nc5 13. Nxe5) 7. Qxd6 { [%eval -0.86] } 7... cxd6 { [%eval -1.12] } 8. Bh6 { [%eval -1.01] } 8... Rxh6 { [%eval -0.94] } 9. Na3?? { (-0.94 → Mate in 11) Checkmate is now unavoidable. Bh3 was best. } { [%eval #-11] } (9. Bh3 Rxh3 10. Nxh3 Nc6 11. Nd2 Nge7 12. Ng1 a5 13. Nf1 Kd7 14. Kd2 Ra6 15. e4 Ng6) 9... b5 { [%eval #-12] } 10. Nxb5 { [%eval #-11] } 10... a6?? { (Mate in 11 → -1.69) Lost forced checkmate sequence. a5 was best. } { [%eval -1.69] } (10... a5 11. Nxd6 f6 12. Nxe8 f5 13. Nxg7 f4 14. Nxe6 Bxe6 15. gxf4 Bxa2 16. Rxa2 Na6 17. Rxa5) 11. Nxd6 { [%eval -2.2] } 11... Ke7?! { (-2.20 → -1.23) Inaccuracy. Kd7 was best. } { [%eval -1.23] } (11... Kd7 12. Nxc8) 12. Nxf7 { [%eval -0.89] } 12... Kxf7 { [%eval -1.79] } 13. Bh3?? { (-1.79 → Mate in 9) Checkmate is now unavoidable. g4 was best. } { [%eval #-9] } (13. g4 Ne7) 13... Rxh3 { [%eval #-9] } 14. Nxh3 { [%eval #-8] } 14... g5 { [%eval #-8] } 15. Nxg5 { [%eval #-7] } 15... e5 { [%eval #-7] } 16. Nxf7 { [%eval #-6] } 16... Bb7 { [%eval #-6] } 17. Nxe5 { [%eval #-5] } 17... Nd7 { [%eval #-5] } 18. Nxd7 { [%eval #-4] } 18... Nf6?? { (Mate in 4 → 0.08) Lost forced checkmate sequence. Bf3 was best. } { [%eval 0.08] } (18... Bf3 19. exf3 Rb8 20. Nxb8 Nh6 21. Nxa6 Ng4 22. fxg4#) 19. Nxf6 { [%eval 0.0] } 19... Bd5?? { (0.00 → 8.25) Blunder. Bf3 was best. } { [%eval 8.25] } (19... Bf3 20. exf3 Re8 21. Nxe8 a5 22. Rb1 a4 23. Rb2 a3 24. Ke2 axb2 25. f4 b1=K 26. a4) 20. Nxd5 { [%eval 12.9] } 20... a5?! { (12.90 → Mate in 8) Checkmate is now unavoidable. Rh8 was best. } { [%eval #8] } (20... Rh8 21. Kd2 Rh4 22. gxh4 a5 23. c4 a4 24. Rb1 a3 25. Rb2 axb2 26. h5 b1=K 27. h6) 21. a4?? { (Mate in 8 → -3.35) Lost forced checkmate sequence. Nb4 was best. } { [%eval -3.35] } (21. Nb4 axb4 22. Rd1 Rxa2 23. Ra1 Rxc2 24. Kd2 Rxd2 25. g4 Rxe2 26. Rg1 Rxf2 27. Rg2 Rxg2) 21... Re8?? { (-3.35 → Mate in 29) Checkmate is now unavoidable. Rh8 was best. } { [%eval #29] } (21... Rh8 22. Nb4) 22. e4?? { (Mate in 29 → Mate in 11) Lost forced checkmate sequence. Nb4 was best. } { [%eval #-11] } (22. Nb4 Rxe2 23. Kxe2 axb4 24. c3 bxc3 25. Rd1 c2 26. Rd2 c1=K 27. Kf1 Kxd2 28. Ke1 Kxe1) 22... Rxe4 { [%eval #-11] } 23. Ke2 { [%eval #-1] } 23... Rxa4 { [%eval #-1] } 24. Rxa4# { Game ends by variant rule. } 0-1
