FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/mTDGeVs0"]
[Date "2026.06.10"]
[Round "-"]
[White "eligamer123567"]
[Black "Megnov_07"]
[Result "0-1"]
[GameId "mTDGeVs0"]
[UTCDate "2026.06.10"]
[UTCTime "13:52:10"]
[WhiteElo "1333"]
[BlackElo "1377"]
[WhiteRatingDiff "-24"]
[BlackRatingDiff "+17"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. b4? { (2.54 → 0.75) Mistake. Ba6 was best. } { [%eval 0.75] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Bxb4 { [%eval 0.58] } 3. Qh5? { (0.58 → -0.55) Mistake. Qg4 was best. } { [%eval -0.55] } (3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5 b6 7. Bxb6 Qxb6) 3... Bxd2 { [%eval -0.52] } 4. Qxf7 { [%eval -0.89] } 4... Bxe3?? { (-0.89 → Mate in 12) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #12] } (4... Kxf7 5. Bxd2 Nh6 6. Na3 Ng4 7. Ba6 Nxa6 8. Bb4 Nxh2 9. Rxh2) 5. Qxg7?? { (Mate in 12 → -0.53) Lost forced checkmate sequence. Bxe3 was best. } { [%eval -0.53] } (5. Bxe3 Kxf7 6. Bxa7 Rxa7 7. Na3 Rxa3 8. Rc1 Rxa2 9. Rb1 Rxc2 10. Rxb7 Bxb7) 5... Bxf2 { [%eval -0.38] } 6. Qxd7?? { (-0.38 → Mate in 11) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-11] } (6. Kxf2 b5 7. Bxb5 Qh4 8. Bxd7 Bxd7 9. Qxd7 Nxd7 10. h3 Qxh3 11. Nxh3 Ne7) 6... Bxg1?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Nxd7 was best. } { [%eval 0.0] } (6... Nxd7 7. Kxf2 Qg5 8. Bxg5 Kd8 9. Bxd8 Nc5 10. Bxc7 e5 11. Bxe5 Ne6 12. Bxh8) 7. Qxe6?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-11] } (7. Rxg1 Qxd7 8. Bh6 Nxh6 9. Ba6 Nxa6 10. a4 Qxa4 11. Rxa4 Nb8 12. Rxa7 Rxa7) 7... Bxe6 { [%eval #-11] } 8. Rxg1 { [%eval #-10] } 8... Bxa2 { [%eval #-10] } 9. Rxa2 { [%eval #-9] } 9... Qd2 { [%eval #-10] } 10. Bxd2 { [%eval #-8] } 10... Nh6 { [%eval #-8] } 11. Bxh6 { [%eval #-7] } 11... Rf8?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. b5 was best. } { [%eval #9] } (11... b5 12. Bxb5 Rg8 13. Bxe8 Rxg2 14. Rxg2 Nd7 15. Bxd7 Rc8 16. Bxc8 a5 17. Rxa5) 12. Bxf8 { [%eval #9] } 12... Kxf8 { [%eval #8] } 13. Rxa7 { [%eval #8] } 13... Rxa7 { [%eval #7] } 14. Na3 { [%eval #7] } 14... Rxa3 { [%eval #6] } 15. c3 { [%eval #6] } 15... Rxc3 { [%eval #5] } 16. Bd3 { [%eval #5] } 16... Rxd3 { [%eval #4] } 17. Kd2 { [%eval #4] } 17... Rxd2 { [%eval #3] } 18. Rf1?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Rc1 was best. } { [%eval #-6] } (18. Rc1 Rxg2 19. Rxc7 Rxh2 20. Rxh7 Rxh7#) 18... Rxg2 { [%eval #-6] } 19. Rxf8 { [%eval #-5] } 19... Rxh2 { [%eval #-5] } 20. Rxb8 { [%eval #-4] } 20... Rg2 { [%eval #-4] } 21. Rxb7 { [%eval #-3] } 21... Rf2 { [%eval #-3] } 22. Rxc7 { [%eval #-2] } 22... Re2 { [%eval #-2] } 23. Rxh7 { [%eval #-1] } 23... Rh2 { [%eval #-1] } 24. Rxh2# { Game ends by variant rule. } 0-1