Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/mSQJbUko"] [Date "2026.04.23"] [Round "-"] [White "some_hats"] [Black "chmonyafan"] [Result "1-0"] [GameId "mSQJbUko"] [UTCDate "2026.04.23"] [UTCTime "05:37:27"] [WhiteElo "1019"] [BlackElo "1120"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-89"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. e4?? { (1.22 → Mate in 15) Checkmate is now unavoidable. b3 was best. } { [%eval #-15] } (2. b3 g6 3. Nh3 g5 4. Nxg5 Ba6 5. Nxh7 Rxh7 6. Bh3 Bxe2) 2... d5?? { (Mate in 15 → 4.18) Lost forced checkmate sequence. b5 was best. } { [%eval 4.18] } (2... b5 3. Bxb5 Nf6 4. Bxd7 Nxe4 5. Bxe8 Qxd2 6. Bxd2 Nxf2 7. Bxf7) 3. exd5 { [%eval 2.92] } 3... Qxd5 { [%eval 3.31] } 4. d4?? { (3.31 → Mate in 16) Checkmate is now unavoidable. Qg4 was best. } { [%eval #-16] } (4. Qg4) 4... Qxd4 { [%eval -11.23] } 5. Qxd4 { [%eval -11.95] } 5... e5?? { (-11.95 → Mate in 13) Checkmate is now unavoidable. b5 was best. } { [%eval #13] } (5... b5) 6. Qxb6 { [%eval #14] } 6... axb6 { [%eval #13] } 7. Bh6 { [%eval #13] } 7... gxh6 { [%eval #11] } 8. Na3 { [%eval #11] } 8... Rxa3 { [%eval #10] } 9. bxa3 { [%eval #10] } 9... Bxa3 { [%eval #9] } 10. Ba6 { [%eval #9] } 10... Bxa6 { [%eval #8] } 11. Kf1?? { (Mate in 8 → -3.35) Lost forced checkmate sequence. Rc1 was best. } { [%eval -3.35] } (11. Rc1 Bxc1 12. c4 Bxc4 13. a3 Bxa3 14. Kf1 Bxf1 15. Nh3 Bxh3 16. Rc1 Bxc1) 11... Bxf1 { [%eval -3.07] } 12. Rxf1 { [%eval -3.42] } 12... Bc1?? { (-3.42 → -1.08) Blunder. Nc6 was best. } { [%eval -1.08] } (12... Nc6) 13. Rxc1 { [%eval -2.66] } 13... Nc6 { [%eval -2.28] } 14. f4?? { (-2.28 → -10.35) Blunder. Nh3 was best. } { [%eval -10.35] } (14. Nh3 Nge7 15. Rhg1 h5 16. f4 exf4 17. gxf4 Rg8 18. Rxg8 Nxg8 19. f5 Nf6) 14... exf4 { [%eval -11.34] } 15. gxf4 { [%eval -6.3] } 15... Ne5?? { (-6.30 → -2.36) Blunder. f5 was best. } { [%eval -2.36] } (15... f5 16. Ra1 Nf6 17. Rc1 Kf7 18. Nh3 Rd8 19. Nf2 Rg8 20. Ng4 fxg4 21. f5) 16. fxe5 { [%eval -2.07] } 16... Nf6?? { (-2.07 → 5.92) Blunder. f5 was best. } { [%eval 5.92] } (16... f5 17. exf6 Nxf6 18. c3 h5 19. Rc2 Kf7 20. Ne2 Kg6 21. Nc1 Ng4) 17. exf6 { [%eval 6.15] } 17... Ke7?! { (6.15 → 9.49) Inaccuracy. Kd8 was best. } { [%eval 9.49] } (17... Kd8 18. Re1 Re8 19. Rxe8 Kxe8 20. Nf3 Kd7 21. Re1 h5 22. h4 Kc8 23. Re4) 18. fxe7 { [%eval 8.68] } 18... Rf8 { [%eval 8.31] } 19. exf8=N?! { (8.31 → 5.92) Inaccuracy. exf8=K was best. } { [%eval 5.92] } (19. exf8=K b5) 19... f5?? { (5.92 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (19... b5 20. Nxh7) 20. Nxh7 { [%eval 7.15] } 20... c5 { [%eval 9.3] } 21. Ng5? { (9.30 → 4.14) Mistake. Rd1 was best. } { [%eval 4.14] } (21. Rd1 c4 22. h4 h5 23. Nf3 c3 24. Nhg5 f4 25. Rhe1 b5 26. Rg1 b4) 21... hxg5 { [%eval 7.23] } 22. Re1?? { (7.23 → 3.41) Blunder. a4 was best. } { [%eval 3.41] } (22. a4 f4 23. c4 f3 24. Nxf3 g4 25. Rce1 gxf3 26. h3 b5 27. cxb5 c4) 22... b5?? { (3.41 → Mate in 7) Checkmate is now unavoidable. f4 was best. } { [%eval #7] } (22... f4) 23. Re4 { [%eval #7] } 23... fxe4 { [%eval #6] } 24. Nf3 { [%eval #6] } 24... exf3 { [%eval #5] } 25. Rd1 { [%eval #6] } 25... c4 { [%eval #5] } 26. Rd3?? { (Mate in 5 → -3.34) Lost forced checkmate sequence. h4 was best. } { [%eval -3.34] } (26. h4 gxh4 27. Rg1 h3 28. a4 bxa4 29. c3 a3 30. Rg2 hxg2#) 26... cxd3 { [%eval -3.56] } 27. cxd3 { [%eval -3.46] } 27... b4 { [%eval -3.45] } 28. a4 { [%eval -2.77] } 28... bxa3 { [%eval -2.37] } 29. h4? { (-2.37 → -3.90) Mistake. d4 was best. } { [%eval -3.9] } (29. d4) 29... gxh4 { [%eval -3.34] } 30. d4 { [%eval -2.7] } 30... h3?? { (-2.70 → -0.25) Blunder. f2 was best. } { [%eval -0.25] } (30... f2 31. d5) 31. d5 { [%eval -0.41] } 31... a2 { [%eval -0.33] } 32. d6 { [%eval -0.44] } 32... f2 { [%eval -0.45] } 33. d7 { [%eval -0.37] } 33... h2?? { (-0.37 → Mate in 3) Checkmate is now unavoidable. f1=B was best. } { [%eval #3] } (33... f1=B 34. d8=B h2 35. Bf6 h1=B 36. Ba1 Bb5 37. Bc3 Bf3 38. Bd4 Ba4 39. Ba1) 34. d8=R { [%eval #3] } 34... a1=K { [%eval #2] } 35. Rg8 { [%eval #2] } 35... f1=K { [%eval #1] } 36. Rg1 { [%eval #1] } 36... hxg1=K# { Game ends by variant rule. } 1-0