FEN
[Event "rated rapid game"]
[Site "https://lichess.org/mOe0tRuX"]
[Date "2026.06.01"]
[Round "-"]
[White "rorodaboss1"]
[Black "Victor_Ar"]
[Result "0-1"]
[GameId "mOe0tRuX"]
[UTCDate "2026.06.01"]
[UTCTime "01:06:01"]
[WhiteElo "925"]
[BlackElo "923"]
[WhiteRatingDiff "-58"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A05"]
[Opening "Zukertort Opening"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.1] } 1... Nf6 { [%eval 0.18] } { A05 Zukertort Opening } 2. Nd4?! { (0.18 → -0.84) Inaccuracy. c4 was best. } { [%eval -0.84] } (2. c4 e6 3. d4 d5 4. Nc3 Be7 5. Bf4 O-O 6. e3 Nbd7) 2... g6 { [%eval -0.38] } 3. Nb5?! { (-0.38 → -1.03) Inaccuracy. Nb3 was best. } { [%eval -1.03] } (3. Nb3 e5 4. g3 Bg7 5. Bg2 d5 6. d3 O-O 7. O-O c6) 3... Bg7 { [%eval -1.13] } 4. Nxc7+?? { (-1.13 → -4.40) Blunder. d3 was best. } { [%eval -4.4] } (4. d3 d5 5. c3 c6 6. N5a3 e5 7. g3 h5 8. h3 Nbd7 9. Bg2 Nc5) 4... Qxc7 { [%eval -4.49] } 5. Nc3 { [%eval -4.58] } 5... O-O { [%eval -4.42] } 6. Nb5 { [%eval -4.61] } 6... Qb6 { [%eval -4.69] } 7. Nc7?! { (-4.69 → -6.40) Inaccuracy. Na3 was best. } { [%eval -6.4] } (7. Na3 d5 8. e3 e5 9. Be2 Qd8 10. d3 a6 11. O-O h5 12. c3 Be6) 7... Qxc7 { [%eval -6.4] } 8. b4 { [%eval -6.73] } 8... b5 { [%eval -6.28] } 9. Rb1 { [%eval -6.43] } 9... a6 { [%eval -6.31] } 10. d4 { [%eval -6.53] } 10... Bb7 { [%eval -6.63] } 11. Bf4 { [%eval -8.5] } 11... d6 { [%eval -6.69] } 12. Rb3 { [%eval -6.75] } 12... Bd5 { [%eval -6.64] } 13. Qd3 { [%eval -7.54] } 13... Bxb3 { [%eval -7.39] } 14. Qxb3 { [%eval -7.51] } 14... Nh5 { [%eval -7.05] } 15. Qh3 { [%eval -8.59] } 15... Nxf4 { [%eval -8.82] } 16. Qc3? { (-8.82 → Mate in 5) Checkmate is now unavoidable. Qb3 was best. } { [%eval #-5] } (16. Qb3 Nc6 17. e3 Nxd4 18. exd4 Bxd4 19. g4 Bc3+ 20. Qxc3 Qxc3+ 21. Kd1 Rad8) 16... Qxc3+ { [%eval #-4] } 17. Kd1 { [%eval #-4] } 17... Qxd4+ { [%eval #-4] } 18. Kc1 { [%eval #-4] } 18... Qxb4 { [%eval #-3] } 19. e4 { [%eval #-1] } 19... Qa3+?! { (Mate in 1 → -12.94) Lost forced checkmate sequence. Qe1# was best. } { [%eval -12.94] } (19... Qe1#) 20. Kd1 { [%eval -12.63] } 20... Qxa2 { [%eval -12.42] } 21. Kd2?! { (-12.42 → Mate in 7) Checkmate is now unavoidable. h4 was best. } { [%eval #-7] } (21. h4 Nc6 22. Rh3 Rad8 23. Re3 Qa1+ 24. Kd2) 21... Rc8 { [%eval #-6] } 22. Bd3 { [%eval #-6] } 22... Nxd3 { [%eval #-5] } 23. Re1 { [%eval #-3] } 23... Qxc2+ { [%eval #-2] } 24. Ke3 { [%eval #-2] } 24... Nxe1 { [%eval #-3] } 25. Kf4 { [%eval #-3] } 25... Qxf2+ { [%eval #-2] } { White left the game. } 0-1