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[Event "Rated Antichess game"] [Site "https://lichess.org/mNwPK6VJ"] [Date "2021.07.22"] [White "Fire_cup"] [Black "aeglos45"] [Result "0-1"] [UTCDate "2021.07.22"] [UTCTime "08:31:56"] [WhiteElo "1420"] [BlackElo "1500"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+191"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6?? { (0.91 → 4.48) Blunder. Nxa6 was best. } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxg7) 3. Qh5?! { (4.48 → 3.20) Inaccuracy. a4 was best. } (3. a4 Ba3 4. Rxa3 d6 5. e4 Qf6 6. e5 Qxe5 7. Qh5 Qxb2) 3... Qh4 4. Qxf7 Qxf2 5. Qxd7? { (1.28 → -0.05) Mistake. Kxf2 was best. } (5. Kxf2 Kxf7 6. a4 a5 7. Nc3 Ne7 8. b3 c5 9. Nge2 c4 10. bxc4 Nd5 11. Nxd5 exd5) 5... Qxd2?? { (-0.05 → Mate in 11) Checkmate is now unavoidable. Bxd7 was best. } (5... Bxd7 6. Kxf2 Bd6 7. Na3 Bxh2 8. Rxh2 Ba4 9. Rxh7 Bxc2 10. Nxc2) 6. Qxc7?? { (Mate in 11 → 0.23) Lost forced checkmate sequence. Nxd2 was best. } (6. Nxd2 Kxd7 7. b4 Bxb4 8. Nf1 Bxe1 9. c3 Bxc3 10. Ne2 Bxa1 11. Bb2 Bxb2 12. Nc1 Bxc1) 6... Qxc2?? { (0.23 → 3.95) Blunder. Qxe1 was best. } (6... Qxe1 7. Qxg7) 7. Qxg7?? { (3.95 → -1.71) Blunder. Qxc2 was best. } (7. Qxc2) 7... Qxg2?? { (-1.71 → 0.28) Blunder. Qxb2 was best. } (7... Qxb2) 8. Qxa7?? { (0.28 → Mate in 16) Checkmate is now unavoidable. Qxf8 was best. } (8. Qxf8 Kxf8) 8... Qxb2 9. Qxa6 Qxa2?? { (Mate in 8 → 1.24) Lost forced checkmate sequence. Nxa6 was best. } (9... Nxa6 10. Bxb2 Nc7 11. Bxh8 Rxa2 12. Rxa2 Bg7 13. Bxg7 Nh6 14. Bxh6 Na8 15. Rxa8 e5 16. Rxc8) 10. Qxe6?? { (1.24 → Mate in 9) Checkmate is now unavoidable. Qxc8 was best. } (10. Qxc8 Qxb1 11. Rxa8 Qxc1 12. Qxb8 Qxe1 13. Qxe8 Qxg1 14. Qxe6 Qxh1 15. Rxf8 Qxh2 16. Qxg8 Rxg8) 10... Qxh2 11. Rxh2 Bxe6 12. Rxh7 Rxh7 13. Rxa8 Ba3?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Bc8 was best. } (13... Bc8 14. Rxb8 Rh2 15. Rxc8 Rh1 16. Rxe8 Rxg1 17. Rxf8 Rxe1 18. Rxg8 Rxe3 19. Bxe3#) 14. Rxb8 Bxc1 15. Rxe8 Bxe3 16. Rxg8?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxe6 was best. } (16. Rxe6 Bxg1 17. Kf2 Bxf2 18. Re3 Bxe3 19. Nd2 Bxd2#) 16... Bxg1 17. Rxg1 Bg4 18. Rxg4 Rg7 19. Rxg7# { Game ends by variant rule. } 0-1