FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/mJS2lmQf"]
[Date "2025.03.12"]
[Round "-"]
[White "Gleb-V"]
[Black "Viktor_87"]
[Result "1-0"]
[GameId "mJS2lmQf"]
[UTCDate "2025.03.12"]
[UTCTime "06:50:02"]
[WhiteElo "1500"]
[BlackElo "1513"]
[WhiteRatingDiff "+249"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... d5 { [%eval #-15] } 3. Bxe8 { [%eval #-14] } 3... dxe4 { [%eval #-14] } 4. Bxf7 { White offers draw } { [%eval #-13] } 4... Qxd2 { [%eval #-13] } 5. Bxg8 { [%eval #-12] } 5... Qxe1?? { (Mate in 12 → 6.41) Lost forced checkmate sequence. Rxg8 was best. } { [%eval 6.41] } (5... Rxg8 6. Kxd2 Bh3 7. gxh3 h5 8. Qxh5 Rh8 9. Qxh8 g6 10. Qxf8) 6. Bxh7?? { (6.41 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #-11] } (6. Qxe1) 6... Rxh7?? { (Mate in 11 → 3.55) Lost forced checkmate sequence. Qxd1 was best. } { [%eval 3.55] } (6... Qxd1 7. Bxe4 Qxc2 8. Bxc2 Rxh2 9. Rxh2 Bf5 10. Bxf5 Nd7 11. Bxd7 g5 12. Bxg5) 7. Qxe1 { [%eval 3.87] } 7... Rxh2 { [%eval 3.28] } 8. Rxh2?? { (3.28 → Mate in 9) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #-9] } (8. Qxe4 Rxh1 9. Qxe7 Rxg1 10. Qxf8 Rxc1 11. Qxc8 Rxb1 12. Qxb8 Rxb8 13. Rxb1 Rxb2) 8... g6 { [%eval #-9] } 9. Qxe4 { [%eval #-8] } 9... Bh6?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. e5 was best. } { [%eval #8] } (9... e5 10. Qxa8 e4 11. Qxb8 Ba6 12. Qxa7 Bb5 13. Qxc7 g5 14. Bxg5 Bc6 15. Qxc6) 10. Qxg6 { [%eval #8] } 10... Bxc1 { [%eval #7] } 11. Qc6 { [%eval #9] } 11... Bxb2 { [%eval #8] } 12. Qxc7 { [%eval #8] } 12... Bxa1 { [%eval #7] } 13. Qxb8 { [%eval #7] } 13... Rxb8 { [%eval #6] } 14. Rh3 { [%eval #6] } 14... Rxb1 { [%eval #5] } 15. Rc3 { [%eval #6] } 15... Rxg1 { [%eval #5] } 16. Rxc8 { [%eval #5] } 16... Rxg2 { [%eval #4] } 17. Rc3 { [%eval #4] } 17... Rxf2 { [%eval #3] } 18. a3 { [%eval #7] } 18... Rxc2 { [%eval #6] } 19. Rxc2 { [%eval #6] } 19... Bc3 { [%eval #5] } 20. Rxc3 { [%eval #5] } 20... a5 { [%eval #3] } 21. Rd3 { [%eval #3] } 21... e5 { [%eval #2] } 22. a4 { [%eval #2] } 22... e4 { [%eval #1] } 23. Rd2 { [%eval #2] } 23... e3 { [%eval #1] } 24. Rd3 { [%eval #2] } 24... e2 { [%eval #1] } 25. Rd1 { [%eval #1] } 25... exd1=Q# { Game ends by variant rule. } 1-0
